Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-17 | code cleanup: spelling | Campbell Barton | |
2012-07-03 | fix for smoke writing uninitialized values to pointcache, not a big deal ↵ | Campbell Barton | |
since they are ignored on reading. | |||
2012-07-02 | Smoke Bugfix: Turbulence was removed. | Daniel Genrich | |
2012-07-02 | Bugfix for wrong / bad vorticity forming weird banding on the y and z axis. | Daniel Genrich | |
Part of Blender Smoke Develeopment Milestone III. | |||
2012-06-11 | correct freeing C++ arrays. | Campbell Barton | |
2012-05-27 | Smoke: | Daniel Genrich | |
a) Another boundary fix. Resulted in smoke getting "sucked" back into the domain b) Disabling substeps (internal thing). Fixes arbitrary explosions/instabilities. Part of my Blender Smoke Development. | |||
2012-05-27 | Fix for smoke boundary conditions: "Open borders" behaved differently for ↵ | Miika Hamalainen | |
positive and negative axises. + Some code cleanup. | |||
2012-05-25 | Smoke: Start fixing scaling issues which happen with non cube-shaped domains. | Daniel Genrich | |
Detail: Smoke solver and Blender side of smoke now share the same cell length. First reported by the Sintel artists long ago, again reported by MiikaH. Part of my Smoke Development Project Phase III. | |||
2012-04-30 | Fix compile error with msvc | Daniel Genrich | |
2012-04-29 | Smoke: Support for moving obstacles. (Merge from Smoke2 branch) | Daniel Genrich | |
Sponsored by the Blender Development Fund. http://www.blender.org/blenderorg/blender-foundation/development-fund/ Remarks: The original code was not designed to support moving obstacles so I had to introduce some velocity constraints into the code to prevent smoke from exploding. If this causes problems with "fire" emulation, please let me know. | |||
2012-02-20 | Bugfix (missed one code line): Copy paste induced bug found by Sv. Lockal. | Daniel Genrich | |
Thank you for pointing this out! | |||
2012-02-20 | Bugfix: Copy paste induced bug found by Sv. Lockal. | Daniel Genrich | |
Thank you for pointing this out! | |||
2011-12-30 | style edits for function declarations | Campbell Barton | |
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-09-25 | Fix some MSVC 2010 warnings (including one apparent bug in ↵ | Andrew Wiggin | |
intern/elbeem/intern/solver_relax.h) | |||
2011-09-20 | tag & comment unused vars with /* UNUSED */ | Campbell Barton | |
2011-09-06 | replace define '#if FFTW3==1' --> '#ifdef WITH_FFTW3' | Campbell Barton | |
2011-07-17 | cmake source definitions: | Campbell Barton | |
remove missing includes and use more strict formatting. | |||
2011-07-13 | cmake option to build without smoke sim: WITH_MOD_SMOKE | Campbell Barton | |
2011-07-05 | Fix compile for msvc (broken in r38119) | Nathan Letwory | |
2011-07-05 | Fix #27855: crash on enabling high resolution smoke. | Brecht Van Lommel | |
Wavelet tile generation code was reading outside of array bounds, and as a result could give a noise.wavelets file with nan values. Now that problem is fixed, and existing files with nan are ignored. | |||
2011-06-18 | rename cmake include/libraries to conform with suggested cmake names | Campbell Barton | |
2011-05-31 | cmake maintenance | Campbell Barton | |
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration. | |||
2011-05-10 | Revert rename of r36578, breaks scons compile. | Nathan Letwory | |
2011-05-10 | SVN maintenance. | Guillermo S. Romero | |
2011-05-09 | set svn end of lines to native | Campbell Barton | |
2011-02-25 | doxygen: intern/smoke tagged. | Nathan Letwory | |
2011-02-12 | quiet some clang warnings. | Campbell Barton | |
2011-01-30 | remove nan-makefiles | Campbell Barton | |
2011-01-25 | use cmake defined names for jpeg, png, zlib and python libs, building on ↵ | Campbell Barton | |
*nix with non-standard libjpeg/png/zlib locations was broken. in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported. | |||
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton | |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() ↵ | Campbell Barton | |
and endif() which is no longer needed. | |||
2010-11-29 | include headers in cmake source, added a script to check for consistency, ↵ | Campbell Barton | |
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. | |||
2010-11-20 | - smoke wasn't closing the file of loading a tile had the wrong length. | Campbell Barton | |
- missing break in operator context switch meant RGN_TYPE_CHANNELS was always being overwritten with RGN_TYPE_PREVIEW when calling operators (from r26692) | |||
2010-11-20 | fix smoke memory leak with OpenMP disabled. | Campbell Barton | |
2010-10-27 | remove include paths which dont exist, fix for doc upload script which was ↵ | Campbell Barton | |
getting the blender version twice and not working sometimes. | |||
2010-10-23 | Remove msvc build files which are not needed anymore. | Campbell Barton | |
2010-10-23 | use explicit file paths for CMake rather then globing, This is recommended ↵ | Campbell Barton | |
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure. | |||
2010-09-07 | - added back zlib include (needed for win32). | Campbell Barton | |
- use list append in more places. - remove non existing include dir. | |||
2010-08-25 | rename most scons build targets to match cmake | Campbell Barton | |
2010-08-24 | rename some cmake build targets | Campbell Barton | |
2010-08-20 | Fix #23198: openmp building for OS X ppc gave errors about non-relocatable | Brecht Van Lommel | |
expression here. Not sure why, perhaps compiler bug, but this simple change fixes it. | |||
2010-07-27 | Smoke: | Daniel Genrich | |
- Fix typo in tooltip - Add timeframe independand timesteps | |||
2010-07-27 | Smoke Patch + additions: a) Applying patch #22765 by Miika Hämäläinen ↵ | Daniel Genrich | |
(domain border collision settings, vorticity settings, time scale, non absolute density, smooth high res emitter, initial velocity multiplier, high res strength available to be set to 0), b) Additions by me: --Initial velocity is now per flow object, not per domain; --Using boundingbox as standard display mode for domains (was wire before); --When adding a flow object, an initial nice SmokeParticle system is added too with nice initial settings (life=1, no_render, unborn, etc) fitting smoke simulation; --Adaptive timesteps introduced to the smoke sim (depending on the magnitude of the velocity) because it was quite unstable when used for fire simulations, still needs to be tested and will also slow down some simulations. | |||
2010-07-23 | Attempt to fix compile for GCC 4.4. | Brecht Van Lommel | |
2010-03-29 | CMake fix for GCC 4.4.1 crash (on ubuntu 9.10 ) reported (on IRC) and fixed ↵ | Dalai Felinto | |
by Elia Sarti (vekoon) (it was broken since rev. 27257.) | |||
2010-03-03 | small png include adjustments (ifndef NOPNG ...). | Dalai Felinto | |
* gameplayer is now probably not going to build without PNG turned ON. To fix that it would be necessary to use #ifndef NOPNG around the GPC_Canvas::MakeScreenShot. Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it. | |||
2010-03-03 | fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of ↵ | Dalai Felinto | |
commit 27251 | |||
2010-03-03 | fix for minor errors/warnings | Campbell Barton | |
2010-02-13 | fix for blenderplayer building. | Campbell Barton | |