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2010-02-12correct fsf addressCampbell Barton
2010-02-08Warning fixes, one actual bug found in sequencer sound wave drawing. AlsoBrecht Van Lommel
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-07Smoke: Patch #20955 / fix by Damien Plisson (damien78)Daniel Genrich
* Smoke got it's own thread loop now and can be esc'ed now * Apple OpenMP bug workaround until they fix the GCC (couldn't test this one) * removing some "static" keyword to prevent crashing on frame display * should also fix problems with wavelet.noise crashing (Bug #20710) Fluid: * sleep delay has been reduced to be more responsive * Fluid progress is displayed in percent using the mouse cursor (like smoke)
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-01-26Update MSVC project filesBenoit Bolsee
2010-01-25Smoke: The well known Miika Hämäläinen (aka MiikaH) patch ↵Daniel Genrich
(http://blenderartists.org/forum/showthread.php?t=158317&page=42) * Better (and windows enabled) OpenMP handling (> 2x-5x speed) * More Volumetric Texture mapping options (heat, etc) <-- Matt if that's not to your liking, just revert that part, it's separate anyway * Initial velocity taken from particle settings (no more slow starting) * Option to select compression method (there seem to be a bug in my high compression usage, at least it's been reported to result in exploding smoke - better use low compression for the time being) It's been tested since a while but as usual please report any (new!) bugs. ;-)
2009-11-09Add FFTW3 support to Makefiles, make OpenJpeg use OS lib for Linux.Guillermo S. Romero
And handful of whitespace clean ups.
2009-10-08Smoke:Daniel Genrich
* Enable external forces like e.g. wind
2009-10-02Smoke:Daniel Genrich
* Dissolve is back * Obstacles coming back (some bugs left i think)
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. ↵Benoit Bolsee
Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24fixed some indentation, and removedKent Mein
declaration of index in a couple of places because it was already defined and safe to use the old def. Kent
2009-09-14Smoke:Daniel Genrich
* Totally new try to get cache running * Didn't try "bake" and such things yet Hint * Very verbose yet * Please do only test new blend files, not old ones! Please give me feedback on my blog about the old crashers.
2009-09-09Smoke:Daniel Genrich
* Enable cache for high res + new preview * Bugfix for smoke banding (in cooperation with N_T) Hint: Work-in-progress regarding collision objects so can be broken, didn't test Hint2: jahka enabled a general particle panel but * bake button doesn't work * step is not supported for cloth * several other things there ;)
2009-09-06* cleaning up warnings (mostly windows). A collection of other warning fixes ↵Nathan Letwory
too (undefined function, assuming int, etc.) This compiled fine with scons/msvc and scons/mingw (gcc 4.4.0). Please test and report any problems.
2009-09-06white space commit. (2 spaces -> tab).Campbell Barton
Was annoying to use a different editor for cmake only. theeth says this should be ok with gsoc and merges from branches.
2009-08-262.5 - Warning cleanups (for mingw+scons)Joshua Leung
Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
2009-08-20Smoke:Daniel Genrich
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
2009-08-152.5: warning fixesBrecht Van Lommel
Directories intern/ and source/blender/ now compile warning free again here with scons/gcc.
2009-08-12Smoke: accidentally left some old code inDaniel Genrich
2009-08-12Smoke: Daniel Genrich
* New feature: "Dissolve Smoke" - Idea by nudelZ
2009-08-10missing include for fluidCampbell Barton
2009-08-10Smoke:Daniel Genrich
* bugfix for crash when loading smoke files more once on linux/mac * could also fix occasional explosions * code cleanup
2009-08-09smoke: fix fft not workingDaniel Genrich
2009-08-09fftw3 scons: hopefully fixing indent errorDaniel Genrich
2009-08-09Smoke: Daniel Genrich
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined. * Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
2009-08-09Smoke: decoupling of wavelet #2, new noise strength option on gui, fftw3 ↵Daniel Genrich
option in place for cmake, scons yet uncommited
2009-08-07smoke: Daniel Genrich
- Bugfix: a bit too fast ;-) Better do it right too (problem with res > 150) - fixing high res view button which disappeared sometimes - fixing tooltip
2009-08-07Smoke: test commit of PCGDaniel Genrich
2009-08-07Smoke: another 10-20% speed gain due to CG (conjugate gradient) improvementsDaniel Genrich
2009-08-06smoke: decoupling high-res, introducing reset for heat+gravity, fixing ↵Daniel Genrich
another obstacle problem
2009-08-03Smoke:Daniel Genrich
a) fixing domain boundaries b) fixing flow gui (no more velocity there - taken from particles) c) Outflow available (deletes smoke from scene) d) deactivating other noise options for now e) base for render/preview settings f) fixing collisions to be working again
2009-08-02Smoke: fixing 8MB memleakDaniel Genrich
2009-08-01Update MSVC projects filesBenoit Bolsee
2009-07-31Smoke:Daniel Genrich
a) Crash fixed when loading files with smoke b) changed presets to be more low-cpu friendly c) smoke looks thicker Unsolved: a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
2009-07-31Smoke: compile error due to bad merged conflictsDaniel Genrich
2009-07-31Smoke: fixing some compile warning reported by Ton and one compile erro for ↵Daniel Genrich
gcc 4.4.1 reported by mrunion
2009-07-31wasnt building with gcc 4.4Campbell Barton
2009-07-30SVN maintenance.Guillermo S. Romero
2009-07-302.5:Stefan Gartner
first step at adding Makefiles for smoke NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a to source/Makefile to make it link
2009-07-30Smoke: forgot cmake fileDaniel Genrich
2009-07-30smoke: another fftw3 error fixedDaniel Genrich
2009-07-30smoke: forgot to disable fftw3 noise functionDaniel Genrich
2009-07-30BF2.5: First commit of smoke code.Daniel Genrich
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)