Age | Commit message (Collapse) | Author |
|
Directories intern/ and source/blender/ now compile warning
free again here with scons/gcc.
|
|
|
|
* New feature: "Dissolve Smoke" - Idea by nudelZ
|
|
|
|
* bugfix for crash when loading smoke files more once on linux/mac
* could also fix occasional explosions
* code cleanup
|
|
|
|
|
|
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined.
* Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
|
|
option in place for cmake, scons yet uncommited
|
|
- Bugfix: a bit too fast ;-) Better do it right too (problem with res > 150)
- fixing high res view button which disappeared sometimes
- fixing tooltip
|
|
|
|
|
|
another obstacle problem
|
|
a) fixing domain boundaries
b) fixing flow gui (no more velocity there - taken from particles)
c) Outflow available (deletes smoke from scene)
d) deactivating other noise options for now
e) base for render/preview settings
f) fixing collisions to be working again
|
|
|
|
|
|
a) Crash fixed when loading files with smoke
b) changed presets to be more low-cpu friendly
c) smoke looks thicker
Unsolved:
a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
|
|
|
|
gcc 4.4.1 reported by mrunion
|
|
|
|
|
|
first step at adding Makefiles for smoke
NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a
to source/Makefile to make it link
|
|
|
|
|
|
|
|
Not working:
a) rendering (since volumterics branch is not merged yet)
b) moving collision objects of any kind
c) saving of collision objects (because that's what I am working on)
d) pointcache
e) A bunch of other things I already know of
So please do not report any bugs on this one yet :-)
|