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2011-07-17cmake source definitions:Campbell Barton
remove missing includes and use more strict formatting.
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton
2011-07-05Fix compile for msvc (broken in r38119)Nathan Letwory
2011-07-05Fix #27855: crash on enabling high resolution smoke.Brecht Van Lommel
Wavelet tile generation code was reading outside of array bounds, and as a result could give a noise.wavelets file with nan values. Now that problem is fixed, and existing files with nan are ignored.
2011-06-18rename cmake include/libraries to conform with suggested cmake namesCampbell Barton
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-10Revert rename of r36578, breaks scons compile.Nathan Letwory
2011-05-10SVN maintenance.Guillermo S. Romero
2011-05-09set svn end of lines to nativeCampbell Barton
2011-02-25doxygen: intern/smoke tagged.Nathan Letwory
2011-02-12quiet some clang warnings.Campbell Barton
2011-01-30remove nan-makefilesCampbell Barton
2011-01-25use cmake defined names for jpeg, png, zlib and python libs, building on ↵Campbell Barton
*nix with non-standard libjpeg/png/zlib locations was broken. in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-20- smoke wasn't closing the file of loading a tile had the wrong length.Campbell Barton
- missing break in operator context switch meant RGN_TYPE_CHANNELS was always being overwritten with RGN_TYPE_PREVIEW when calling operators (from r26692)
2010-11-20fix smoke memory leak with OpenMP disabled.Campbell Barton
2010-10-27remove include paths which dont exist, fix for doc upload script which was ↵Campbell Barton
getting the blender version twice and not working sometimes.
2010-10-23Remove msvc build files which are not needed anymore.Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-20Fix #23198: openmp building for OS X ppc gave errors about non-relocatableBrecht Van Lommel
expression here. Not sure why, perhaps compiler bug, but this simple change fixes it.
2010-07-27Smoke:Daniel Genrich
- Fix typo in tooltip - Add timeframe independand timesteps
2010-07-27Smoke Patch + additions: a) Applying patch #22765 by Miika Hämäläinen ↵Daniel Genrich
(domain border collision settings, vorticity settings, time scale, non absolute density, smooth high res emitter, initial velocity multiplier, high res strength available to be set to 0), b) Additions by me: --Initial velocity is now per flow object, not per domain; --Using boundingbox as standard display mode for domains (was wire before); --When adding a flow object, an initial nice SmokeParticle system is added too with nice initial settings (life=1, no_render, unborn, etc) fitting smoke simulation; --Adaptive timesteps introduced to the smoke sim (depending on the magnitude of the velocity) because it was quite unstable when used for fire simulations, still needs to be tested and will also slow down some simulations.
2010-07-23Attempt to fix compile for GCC 4.4.Brecht Van Lommel
2010-03-29CMake fix for GCC 4.4.1 crash (on ubuntu 9.10 ) reported (on IRC) and fixed ↵Dalai Felinto
by Elia Sarti (vekoon) (it was broken since rev. 27257.)
2010-03-03small png include adjustments (ifndef NOPNG ...).Dalai Felinto
* gameplayer is now probably not going to build without PNG turned ON. To fix that it would be necessary to use #ifndef NOPNG around the GPC_Canvas::MakeScreenShot. Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it.
2010-03-03fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of ↵Dalai Felinto
commit 27251
2010-03-03fix for minor errors/warningsCampbell Barton
2010-02-13fix for blenderplayer building.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-08Warning fixes, one actual bug found in sequencer sound wave drawing. AlsoBrecht Van Lommel
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-07Smoke: Patch #20955 / fix by Damien Plisson (damien78)Daniel Genrich
* Smoke got it's own thread loop now and can be esc'ed now * Apple OpenMP bug workaround until they fix the GCC (couldn't test this one) * removing some "static" keyword to prevent crashing on frame display * should also fix problems with wavelet.noise crashing (Bug #20710) Fluid: * sleep delay has been reduced to be more responsive * Fluid progress is displayed in percent using the mouse cursor (like smoke)
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-01-26Update MSVC project filesBenoit Bolsee
2010-01-25Smoke: The well known Miika Hämäläinen (aka MiikaH) patch ↵Daniel Genrich
(http://blenderartists.org/forum/showthread.php?t=158317&page=42) * Better (and windows enabled) OpenMP handling (> 2x-5x speed) * More Volumetric Texture mapping options (heat, etc) <-- Matt if that's not to your liking, just revert that part, it's separate anyway * Initial velocity taken from particle settings (no more slow starting) * Option to select compression method (there seem to be a bug in my high compression usage, at least it's been reported to result in exploding smoke - better use low compression for the time being) It's been tested since a while but as usual please report any (new!) bugs. ;-)
2009-11-09Add FFTW3 support to Makefiles, make OpenJpeg use OS lib for Linux.Guillermo S. Romero
And handful of whitespace clean ups.
2009-10-08Smoke:Daniel Genrich
* Enable external forces like e.g. wind
2009-10-02Smoke:Daniel Genrich
* Dissolve is back * Obstacles coming back (some bugs left i think)
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. ↵Benoit Bolsee
Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24fixed some indentation, and removedKent Mein
declaration of index in a couple of places because it was already defined and safe to use the old def. Kent
2009-09-14Smoke:Daniel Genrich
* Totally new try to get cache running * Didn't try "bake" and such things yet Hint * Very verbose yet * Please do only test new blend files, not old ones! Please give me feedback on my blog about the old crashers.
2009-09-09Smoke:Daniel Genrich
* Enable cache for high res + new preview * Bugfix for smoke banding (in cooperation with N_T) Hint: Work-in-progress regarding collision objects so can be broken, didn't test Hint2: jahka enabled a general particle panel but * bake button doesn't work * step is not supported for cloth * several other things there ;)
2009-09-06* cleaning up warnings (mostly windows). A collection of other warning fixes ↵Nathan Letwory
too (undefined function, assuming int, etc.) This compiled fine with scons/msvc and scons/mingw (gcc 4.4.0). Please test and report any problems.
2009-09-06white space commit. (2 spaces -> tab).Campbell Barton
Was annoying to use a different editor for cmake only. theeth says this should be ok with gsoc and merges from branches.
2009-08-262.5 - Warning cleanups (for mingw+scons)Joshua Leung
Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
2009-08-20Smoke:Daniel Genrich
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!