Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-12 | Smoke simulator: add more float precision checks to make sure other data ↵ | Miika Hamalainen | |
types don't get messed up either. (Relating previous fire fixes) | |||
2013-02-11 | quiet -Wnarrowing warning. | Campbell Barton | |
2013-02-04 | style cleanup | Campbell Barton | |
2013-01-03 | add option WITH_SYSTEM_BULLET to link against the bullet installation found ↵ | Campbell Barton | |
on the system. Note: this doesn't work yet for everything with latest stable bullet (2.81), need to look into why and likely apply some patches upstream. However I managed to link blender by disabling some features, likely it can be made to work without too much trouble. | |||
2012-12-17 | Added GPL header to sconscripts! | Bastien Montagne | |
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes... | |||
2012-12-05 | Fix #33411: Smoke simulator using uninitialized noise tile | Miika Hamalainen | |
If loading an existing FFT noise tile failed the tile in memory was left uninitialized. | |||
2012-12-05 | Fix #33411: crash baking smoke with FFT high resolution. | Brecht Van Lommel | |
CMake had FFTW disabled by default, and when FFTW was not enabled it lead to uninitialized memory usage. Now it falls back to wavelet if there is no FFTW, and I've enabled it by default in CMake. If it's not found on Linux it will get disabled automatically. | |||
2012-10-31 | style cleanup and correct own invalid comment. | Campbell Barton | |
2012-10-24 | code cleanup: some edits for unused vars in recent smooth addition and some ↵ | Campbell Barton | |
style edits. | |||
2012-10-20 | style cleanup | Campbell Barton | |
2012-10-16 | Smoke: Animated collision objects do no longer block smoke. Smoke gets ↵ | Daniel Genrich | |
transfered velocity from moving collision object. Result: http://www.youtube.com/watch?v=KRtc8eAgaZA Part of my Blender Development Project Phase III, merged from Smoke2 branch WIP docs: http://wiki.blender.org/index.php/User:Genscher/Smoke_Development_Project_2012 | |||
2012-10-15 | Smoke: Merge parts of Smoke2 branch | Daniel Genrich | |
New: ---------- Collision objects do cause vorticity when passing through smoke Part of my Smoke Development Project (milestone III) | |||
2012-10-15 | Solve some issues with smoke when using strict compile flags | Sergey Sharybin | |
- Mark some functions as static - ifdef-ed currently unused functions from spectrum.cpp - Fixed missing prototype for smectrum() function | |||
2012-10-14 | code cleanup: remove redundant casts | Campbell Barton | |
2012-10-10 | Google Summer of Code project: "Smoke Simulator Improvements & Fire". | Daniel Genrich | |
Documentation & Test blend files: ------------------ http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements Credits: ------------------ Miika Hamalainen (MiikaH): Student / Main programmer Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch Google: For Google Summer of Code 2012 | |||
2012-09-16 | code cleanup: quiet warnings for gcc's -Wundef, -Wmissing-declarations | Campbell Barton | |
2012-08-10 | Smoke: High res on even resolution did not write to all cells (downsampling ↵ | Daniel Genrich | |
= n-1, upsampling = n). Thanks goes to MiikaH. | |||
2012-08-02 | Bugfix: High resolution "exploded" when using uneven resolutions, sometimes ↵ | Daniel Genrich | |
with specific object scaling. Part of Smoke Development Phase III. Credit also goes to MiikaH: It was a teamwork effort and took days to track down. :) | |||
2012-07-17 | code cleanup: spelling | Campbell Barton | |
2012-07-03 | fix for smoke writing uninitialized values to pointcache, not a big deal ↵ | Campbell Barton | |
since they are ignored on reading. | |||
2012-07-02 | Smoke Bugfix: Turbulence was removed. | Daniel Genrich | |
2012-07-02 | Bugfix for wrong / bad vorticity forming weird banding on the y and z axis. | Daniel Genrich | |
Part of Blender Smoke Develeopment Milestone III. | |||
2012-06-11 | correct freeing C++ arrays. | Campbell Barton | |
2012-05-27 | Smoke: | Daniel Genrich | |
a) Another boundary fix. Resulted in smoke getting "sucked" back into the domain b) Disabling substeps (internal thing). Fixes arbitrary explosions/instabilities. Part of my Blender Smoke Development. | |||
2012-05-27 | Fix for smoke boundary conditions: "Open borders" behaved differently for ↵ | Miika Hamalainen | |
positive and negative axises. + Some code cleanup. | |||
2012-05-25 | Smoke: Start fixing scaling issues which happen with non cube-shaped domains. | Daniel Genrich | |
Detail: Smoke solver and Blender side of smoke now share the same cell length. First reported by the Sintel artists long ago, again reported by MiikaH. Part of my Smoke Development Project Phase III. | |||
2012-04-30 | Fix compile error with msvc | Daniel Genrich | |
2012-04-29 | Smoke: Support for moving obstacles. (Merge from Smoke2 branch) | Daniel Genrich | |
Sponsored by the Blender Development Fund. http://www.blender.org/blenderorg/blender-foundation/development-fund/ Remarks: The original code was not designed to support moving obstacles so I had to introduce some velocity constraints into the code to prevent smoke from exploding. If this causes problems with "fire" emulation, please let me know. | |||
2012-02-20 | Bugfix (missed one code line): Copy paste induced bug found by Sv. Lockal. | Daniel Genrich | |
Thank you for pointing this out! | |||
2012-02-20 | Bugfix: Copy paste induced bug found by Sv. Lockal. | Daniel Genrich | |
Thank you for pointing this out! | |||
2011-12-30 | style edits for function declarations | Campbell Barton | |
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-09-25 | Fix some MSVC 2010 warnings (including one apparent bug in ↵ | Andrew Wiggin | |
intern/elbeem/intern/solver_relax.h) | |||
2011-09-20 | tag & comment unused vars with /* UNUSED */ | Campbell Barton | |
2011-09-06 | replace define '#if FFTW3==1' --> '#ifdef WITH_FFTW3' | Campbell Barton | |
2011-07-17 | cmake source definitions: | Campbell Barton | |
remove missing includes and use more strict formatting. | |||
2011-07-13 | cmake option to build without smoke sim: WITH_MOD_SMOKE | Campbell Barton | |
2011-07-05 | Fix compile for msvc (broken in r38119) | Nathan Letwory | |
2011-07-05 | Fix #27855: crash on enabling high resolution smoke. | Brecht Van Lommel | |
Wavelet tile generation code was reading outside of array bounds, and as a result could give a noise.wavelets file with nan values. Now that problem is fixed, and existing files with nan are ignored. | |||
2011-06-18 | rename cmake include/libraries to conform with suggested cmake names | Campbell Barton | |
2011-05-31 | cmake maintenance | Campbell Barton | |
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration. | |||
2011-05-10 | Revert rename of r36578, breaks scons compile. | Nathan Letwory | |
2011-05-10 | SVN maintenance. | Guillermo S. Romero | |
2011-05-09 | set svn end of lines to native | Campbell Barton | |
2011-02-25 | doxygen: intern/smoke tagged. | Nathan Letwory | |
2011-02-12 | quiet some clang warnings. | Campbell Barton | |
2011-01-30 | remove nan-makefiles | Campbell Barton | |
2011-01-25 | use cmake defined names for jpeg, png, zlib and python libs, building on ↵ | Campbell Barton | |
*nix with non-standard libjpeg/png/zlib locations was broken. in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported. | |||
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton | |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() ↵ | Campbell Barton | |
and endif() which is no longer needed. |