Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-01 | Fix related to #34481: show units for camera aperature radius. | Brecht Van Lommel | |
2013-02-28 | Fix/workaround for newer FFmpeg 1.1.3 and MP3 decoder | Sergey Sharybin | |
FFmpeg is now using S16P sampler for MP3 which is not actually supported by audaspace, so request for S16 sampler instead. | |||
2013-02-28 | More UI messages fixes... | Bastien Montagne | |
2013-02-28 | fix for [#34440] motion blur (2d filter) not working in osx | Dalai Felinto | |
thanks Jens Verwiebe for the tests and review. | |||
2013-02-27 | Fix various warnings with clang build, and adjust cmake clang warnings flags | Brecht Van Lommel | |
to include a few more that gcc is using too. | |||
2013-02-26 | Fix #34421: cycles viewport render stuck with no objects in the scene. | Brecht Van Lommel | |
2013-02-26 | fix for own regression in win32 from r54225, wrong args used in ↵ | Campbell Barton | |
getAllDisplayDimensions() caused bug [#34391] Window position not saving correctly for next start-up | |||
2013-02-25 | is_crappy_intel_card() was checking strstr(glGetString(GL_VENDOR), "Intel") ↵ | Campbell Barton | |
every call, better store in static var. | |||
2013-02-24 | Hopefully last round of fixes for all OSes | Antony Riakiotakis | |
2013-02-24 | Compile fix round 2. Still trying to do this from linux :p | Antony Riakiotakis | |
2013-02-24 | Add bogus stabs for fullscreen window mode for BGE in GHOST. Platform ↵ | Antony Riakiotakis | |
maintainers should change these to replicate X11 behaviour. Also moved X11 implementation to public methods, just like the IWindow interface. Should fix compilation | |||
2013-02-24 | fix for own commit r54806 with argument order and multisampling. | Campbell Barton | |
2013-02-24 | fix for fullscreen on X11 (used by the BGE, not blender application), | Campbell Barton | |
changing the screen resolution wasn't still allowed for larger virtual desktops. added an exclusive option to ghost so the fullscreen window is ignored by the window manager and we get all events. (common practice for games on X11). | |||
2013-02-24 | GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(), | Campbell Barton | |
Comment from Zr says this crashes but looks like this was because there was no check if the function failed to allocate to begin with. | |||
2013-02-24 | rigidbody: Add motor constraint | Sergej Reich | |
It's implemented as a separate constraint instead of adding properties to the existing constraints. Motors only apply linear and angular impulses and don't limit the movement of rigid bodies, so it's best to use them in conjunction with other constraints to limit the degrees of freedom. Thanks to Markus Kasten (markus111) for the initial patch. | |||
2013-02-24 | GHOST/X11 support for frequency, from SDL's mode switching. | Campbell Barton | |
also free the modes when done. | |||
2013-02-22 | Applying patch #33709 for dead keys on windows. | Alexander Kuznetsov | |
Thanks Harley Acheson! | |||
2013-02-22 | Fix for windows size on win32 | Alexander Kuznetsov | |
2013-02-22 | Fixing typos | Gaia Clary | |
2013-02-22 | bge bugfix: [#18967] alpha value is never available in the color buffer by ↵ | Dalai Felinto | |
Campbell Barton (X11) and me (Win32) This is and old patch (June, 2009). The reason it never made into trunk it's that we (me at least) thought that it should be optional, as a ui or command-line option. However, it seems that OSX always have the OpenGL context with alpha enabled. So I think it's consistent to have the other OSs to follow. The main usage of this is the BGE (or more specifically people using BGE for TV broadcasting) but I think pydevs can have their share of fun with it in Blender as well. | |||
2013-02-22 | Code cleanup: | Thomas Dinges | |
* Cycles: Removed leftover include of "kernel_qbvh.h", which was removed in r51352. | |||
2013-02-21 | style cleanup: 'sizeof foo' --> 'sizeof(foo)', add check in style checking ↵ | Campbell Barton | |
script. | |||
2013-02-21 | Cycles GPU Rendering: | Thomas Dinges | |
* Make Cycles aware of sm_35 (Tesla K20, GeForce GTX TITAN). The CUDA Toolkit 5.0 is needed for that and this is not officially used yet, but people with access to such cards can start testing. (just build sm_35 kernels). | |||
2013-02-21 | Cycles GPU rendering: | Thomas Dinges | |
* Deprecate computing capability 1.3 (sm_13) This commit disables auto build of sm_13 CUDA platform, which means that starting with Blender 2.67, we don't support sm_13 devices anymore. It has become difficult to support that and it was already feature incomplete (no render-passes, AO, Multi Closure etc). It's still possible to manually enable sm_13 for own tests, but building might break in the future. | |||
2013-02-21 | Cycles: | Thomas Dinges | |
* Code cleanup, remove deprecated support_advanced_shading() functions. Left over from r43734. | |||
2013-02-21 | Cycles Addon: | Thomas Dinges | |
* Code cleanup | |||
2013-02-20 | Fix shadow pass issue with non-progressive render shadow pass with emitting | Brecht Van Lommel | |
meshes and world MIS. | |||
2013-02-19 | internal: add include so blender builds against libpng1.6 | Campbell Barton | |
2013-02-19 | patch [#34320] Cross compiling with mingw-w64 on ubuntu | Campbell Barton | |
from Martijn Berger (juicyfruit) applying since this is only corrects header case which is ignored on windows anyway. | |||
2013-02-15 | Add some more detailed CUDA error prints to try to debug #34166. | Brecht Van Lommel | |
2013-02-15 | Fix #34205: Zooming in rendered mode during update out of sync with intended ↵ | Sergey Sharybin | |
zoom Yes, again. There's some t within which reset is not allowed. This is so no reset happens too often for performance issues. If camera changes too often, some reset could be missed because of this timeout. For now tag engine for update, which will update viewport from blender side. Proper solution could be to detect such a changes from blender side and tag cycles for refresh instead of trying to detect changes form cycles, but that's for later. | |||
2013-02-15 | Fix #34252: cycles rendering 16bit PNG with too light colors. | Brecht Van Lommel | |
2013-02-15 | Fix cycles hair curves with NaN values not rendering with dynamic BVH. These NaN | Brecht Van Lommel | |
values were breaking the bounding box computation, now they should have no influence. | |||
2013-02-14 | Cycles: | Thomas Dinges | |
* Compile fix when building without OSL. | |||
2013-02-14 | Further fix for #34121: OSL + persistent images could crash in some cases still. | Brecht Van Lommel | |
2013-02-14 | Fix #34121: OSL + persistent images option was not freeing shader memory ↵ | Brecht Van Lommel | |
properly, causing memory to increase continuously during animation render. | |||
2013-02-13 | Fix #34226: cycles shadow pass got incorrectly influenced by world multiple | Brecht Van Lommel | |
importance sampleing. | |||
2013-02-13 | Fix cycles issue with BVH cache created with 64 bits and used for 32 bits ↵ | Brecht Van Lommel | |
binary, and vice versa. | |||
2013-02-13 | Correction for fix #34205: Zooming in rendered mode during update out of ↵ | Sergey Sharybin | |
sync with intended zoom Didn't initially notice one possibility when GPU render would fail here, | |||
2013-02-12 | Fix cycles not using SSE3 kernel after recent, order with SSE2 should be ↵ | Brecht Van Lommel | |
switched, pointed out by Chad Fraleigh. | |||
2013-02-12 | Fix some (quite harmless) use of uninitialized memory reported by valgrind. | Brecht Van Lommel | |
2013-02-12 | Fix #34205: Cycles: Zooming in rendered mode during update out of sync with ↵ | Sergey Sharybin | |
intended zoom Made sure no pause_cond.wait() happens at the same time as session as resetting. | |||
2013-02-12 | Attempted fix for issue with latest CUDA kernel for 32 bit windows/linux/mac, | Brecht Van Lommel | |
there seems to be some sort of compiler bug in CUDA toolkit 4.2, uninlining a few functions seems to avoid it. | |||
2013-02-12 | Smoke simulator: add more float precision checks to make sure other data ↵ | Miika Hamalainen | |
types don't get messed up either. (Relating previous fire fixes) | |||
2013-02-11 | quiet -Wnarrowing warning. | Campbell Barton | |
2013-02-11 | move atoms into their own struct and make all names match the original atom ↵ | Campbell Barton | |
names, there were too many and mixed in with the classes namespace. | |||
2013-02-11 | patch [#31636] no pressure with Genius Mousepen i608X tablet | Campbell Barton | |
from Viktoria S. (viktorias) | |||
2013-02-11 | style cleanup: also some typos | Campbell Barton | |
2013-02-11 | Fix scons win32 link error with OSL, also fix a GLEW linker warning | Brecht Van Lommel | |
2013-02-10 | Fix #34184: cycles speed vector pass should be zero when using motion blur, | Brecht Van Lommel | |
instead it had value 10000. |