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2011-07-23Cherry pick merge: /branches/soc-2011-pepper/intern/audaspace/OpenAL:r38630Joerg Mueller
Original log: Corrected the OpenAL device's threading code. This is a bugfix for #27913, thanks to Juha Mäki-Kanto for helping to resolve this.
2011-07-19patch: [#27783] "Problem with clock" at 18:39:00 by Daniel Dionne (mrzeon)Dalai Felinto
the overflow of the clock was causing crash in the game engine in Linux. (on June 11 2011, 18:39:00 GMT) running to the "where is waldo (wally)" bug award of 2011.
2011-07-17Fixed compile error on Fedora 15, when FFMPEG was enabled.Jiri Hnidek
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-07-17cmake source definitions:Campbell Barton
remove missing includes and use more strict formatting.
2011-07-16print an error message if Python.h can't be found for cmake and scons since ↵Campbell Barton
its such a common problem.
2011-07-13cmake option to build without smoke sim: WITH_MOD_SMOKECampbell Barton
2011-07-13Advanced CMake option to build the player without blender: WITH_BLENDERCampbell Barton
2011-07-13- don't build ghost's event printer unless ghost debug is enabled.Campbell Barton
- use char rather then STR_String for the event printer. - added option to build WITH_GHOST_DEBUG for cmake - renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-13make X11's getModifierKeys more compact and don't run XKeysymToKeycode 8 ↵Campbell Barton
times for call.
2011-07-13SVN maintenance.Guillermo S. Romero
2011-07-13changes to ghost/sdlCampbell Barton
- mouse coords made absolute - window position set - building with SDL 1.2 gives an error.
2011-07-12Fix for recent GHOST SDL commit.Sergey Sharybin
SCons rules haven't been changed to deal with new option.
2011-07-12build option to use SDL 1.3 for GHOST rather then X11/Win32/Cocoa api's,Campbell Barton
This opens up the option for blender to be more easily ported to other devices, OS's. TODO - continuous grab. - text glitch with multiple windows (was a bug in X11 too for a while, will check on this)
2011-07-12correction to cursor enum and make GHOST_SystemX11's convertXKey into a ↵Campbell Barton
static function.
2011-07-09fix for using uninitialized value in gpu_shader_materialCampbell Barton
2011-07-09ghost multi-test builds again, now uses BLF font libraryCampbell Barton
2011-07-08Fix #27891: IK stretch gives inaccurate results. Tweaked translation segmentBrecht Van Lommel
convergence weight a bit to match angles better at typical scales.
2011-07-06Fix #27865: weird mouse warping with continuous grab on OS X.Brecht Van Lommel
2011-07-05Patch #27829: fix X11 compile problem due to missing XF86XK_AudioForward defineBrecht Van Lommel
on Debian Lenny. Patch by "dungeoneer".
2011-07-05Fix compile for msvc (broken in r38119)Nathan Letwory
2011-07-05Fix #27855: crash on enabling high resolution smoke.Brecht Van Lommel
Wavelet tile generation code was reading outside of array bounds, and as a result could give a noise.wavelets file with nan values. Now that problem is fixed, and existing files with nan are ignored.
2011-07-03CMake file to build ghost tests again.Campbell Barton
2011-07-01fix for building headlessCampbell Barton
2011-06-27Fix part of #26850: Cocoa OS X game player was not working, two issues:Brecht Van Lommel
* Unlike blender, the game player draws only on windows update callbacks, and those wer not implemented. * Going fullscreen for player was not implemented correct, it expected an existing window but actually it should create one.
2011-06-27Minor warning cleanup & fixCampbell Barton
- comment/remove assignments from values to themselves. - add case break statements (no functional change but some source code checkers notice). - fix python errors when the sculpt brush is None.
2011-06-25GHOST Cocoa: some changes to Y coordinate conversion in previous commit,Brecht Van Lommel
to fix continuous grab being broken (bug report #27760).
2011-06-23GHOST Cocoa: move y origin top/bottom conversions out of windowmanager moduleBrecht Van Lommel
and into GHOST. Also fixes a problem where e.g. the user preferences window would not open under the mouse cursor correctly.
2011-06-23cmake option to build without an audio library.Campbell Barton
2011-06-23fix for building on arch linux with ffmpeg version:Campbell Barton
LIBAVCODEC_VERSION_MAJOR 52 LIBAVCODEC_VERSION_MINOR 122
2011-06-18rename cmake include/libraries to conform with suggested cmake namesCampbell Barton
2011-06-18added FindSndFile cmake module to replace inline checks.Campbell Barton
2011-06-13Elbeem / Fluidsim update:Daniel Genrich
a) Enable the possibility to remove the "air bubble" around submerged collision object. This feature is enabled as standard for new files. The code was found in elbeem by nudelZ, coded and provided by Nils Thürey (thanks!) b) Old baked files gets deleted if a new bake gets started (were overwritten before and resulted in weird old bake + new bake mixture) (idea by nudelZ)
2011-06-05SVN maintenance.Guillermo S. Romero
2011-06-04CMake option 'WITH_HEADLESS' to build blender in headless mode (no x11/xlib) ↵Campbell Barton
with NULL ghost classe.
2011-05-31fix for recent cmake changesCampbell Barton
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-28Disabling xinput wasn't done completely.Campbell Barton
2011-05-28== FFMPEG ==Peter Schlaile
Did some fine-tuning for AVOption -> AVOption2 crazyness
2011-05-28== FFMPEG ==Peter Schlaile
Small fix for a very old bug in swscaler color space support detection.
2011-05-28== FFMPEG ==Peter Schlaile
Added central compatibility header file, which enables blender to compile against very old ffmpeg versions as well as very new versions using the *NEW* API. (Old API functions are simulated using macros and inline functions) Added a whole lot of additional checks, tested against 6 different versions down the timeline, hopefully, now finally all is well.
2011-05-27== FFMPEG ==Peter Schlaile
* removed a lot of old cruft code for ancient ffmpeg versions * made it compile again against latest ffmpeg / libav GIT (also shouldn't break distro ffmpegs, since those API changes have been introduced over a year ago. If it nevertheless breaks, please send me an email)
2011-05-24Fix for mingw 64bit fix.Brecht Van Lommel
2011-05-24Attempt to fix mingw 64 bit compile error.Brecht Van Lommel
2011-05-23Fix #26728: crash with load/save on Mac, on files that close & open a windowBrecht Van Lommel
when loading them. Custom cursor shown during load was not freed correctly when closing the old window, which resulted in unpredictable crashes later on.
2011-05-12Forgot to close clipboard when lock fails.Sergey Sharybin
Thanks to jesterKing!
2011-05-12Fix #27359: Pasting long text crashes blenderSergey Sharybin
Actual problem was caused by insufficient buffer size in ui_text_leftclip() Also fixed possible invalid memory write in GHOST_SystemWin32::getClipboard which was caused by accessing clipboard buffer after closing clipboard. This mustn't happen. Also fixed possible crush when buffer was failed to be locked.
2011-05-12Fix #27279: IK bone rotation limits set to 0 disabled the limit, this wasBrecht Van Lommel
unintentional, since there is already a toggle to enable/disable it.
2011-05-11Apply patch from Ryakiotakis Antonis as posted on MLNathan Letwory
Should fix MingW build problems - mingw users, please test too :)
2011-05-11MingW apparently doesn't know about RIM_INPUTSINK, define it if it isn't ↵Nathan Letwory
already.