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2008-09-25This is part of the cleanup Campbell wanted :)Kent Mein
Just getting rid of license_key stuff. The project files still need to be updated: projectfiles_vc7/blender/src/BL_src_cre.vcproj projectfiles_vc7/blender/blendercompactNG.vcproj Just search for these files in them. Kent
2008-09-24Fixing compile warningsDaniel Genrich
2008-09-22Revert full screen, maximized and minimized code (rev 16543).Diego Borghetti
Revert this because don't work "fine" with dual-monitor. The problem is not the code, this work fine, but full screen for a window manager is not both monitor (until set xinerama or whatever..).
2008-09-22Patch #17666 by Vladimi<C2>r MarekTon Roosendaal
Fixes for solaris compiling
2008-09-22Fixing missing function in elbeemDaniel Genrich
2008-09-22Removing control defineDaniel Genrich
2008-09-22Update MSVC project filesBenoit Bolsee
2008-09-21svn merge -r 16593:16648 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-21game engine now compiles with SDL disabled. CDROM and Joystick wont function ↵Campbell Barton
in this case
2008-09-18svn merge -r 16454:16593 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-15Small fix in GHOST X11 system.Diego Borghetti
* Fix and a little of cleanup to the full screen, minimzed and maximized code. * Fix bad argument in the ClientMessage event to support the _NET_ACTIVE_WINDOW property. * Fix focus problem in some WM (like TWM), this is because Blender don't set the WM_PROTOCOLS list, now it does, a very basic list but it's what we need now.
2008-09-14Fix for bug #5758 and #17585: armatures with IK constraint did notBrecht Van Lommel
work in the game player, now the IK lib is linked into the player. Makefiles/Scons/CMake buildsystems have been updated. Fix materials nodes to work in the game player.
2008-09-1332 sounds max would crash on windows because the openal limit is 24, tested ↵Campbell Barton
an the to-frankie demo playes ok with 24, but would be good to make use of the sound lib's 'priority' option.
2008-09-13avoid crash when game engine returns to Blender, and OpenAL sources haven't ↵Erwin Coumans
been initialized properly for some reason.
2008-09-12made max sounds playable at once 32 rather then 16. (demo release background ↵Campbell Barton
music would turn off otherwise) made selecting sound samples keep the relative path setting.
2008-09-10svn merge -r 16369:16454 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-10Patch 17508: Blender Web Plugin - XEmbed. Enable XEmbed integration of ↵Benoit Bolsee
blenderplayer, using -i as input parameter to pass embedder window id. create a minimal web plugin to embed blenderplayer on web pages (using gecko/mozilla as browser). Only for *nix.
2008-09-06Revert a commit from 5 years ago that added a glFinish call before swapping ↵Brecht Van Lommel
on Windows. This is really bad for performance and especially showed in the game engine. The purpose was to disable FSAA and fix some UI issue on Geforce 2 graphics cards, hopefully the drivers have been fixed by now? I have no way to test this, so we'll see if an issue pops up on those older cards, and a lot of code changed since then anyway so it might not even be needed anymore.
2008-09-05svn merge -r 16320:16369 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.
2008-09-04Two compile fixes for msvc and cmake provided by brokenDaniel Genrich
2008-09-03Fixing debug outputDaniel Genrich
2008-09-03Bugfix for sphere-in-control-object (reported by broken)Daniel Genrich
2008-09-03Compile fixes (reported by broken)Daniel Genrich
2008-08-30Merge from trunk 16122-16307Ian Thompson
2008-08-22svn merge -r 16060:16222 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-18#2: Fixing compile errors on mingw/cygwin (reported by aligorith)Daniel Genrich
2008-08-18Fixing compile errors on mingw/cygwin (reported by aligorith)Daniel Genrich
2008-08-18Update MSVC project files after Win64 patchBenoit Bolsee
2008-08-18Fix compile problem in MSVC after Win64 patchBenoit Bolsee
2008-08-17Win64: please check my changes if you ran across them ;) But should be fine ↵Daniel Genrich
since no additional crashes were reported!
2008-08-15Merge from trunk 16031:16122Ian Thompson
2008-08-12svn merge -r 15973:16060 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-12Bugfix for non-compiling on msvc and mingw (reported by Matt)Daniel Genrich
2008-08-10* Script to convert BDF pixel fonts into C++ files blender can read. - Amiga ↵Campbell Barton
bitmap font example http://download.blender.org/ftp/incoming/bitmap.png * BF_CONFIG was missing from SCons help menu.
2008-08-09Merge from trunk: 15912:16031Ian Thompson
2008-08-05svn merge -r 15800:15973 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-04Update MSVC project files for new Boolean Operation file (BOP_Merge2.cpp)Benoit Bolsee
2008-08-03BKE_global.h include path wasnt correct. made boxpack2d.c a bit more Campbell Barton
readable. no functionality changes.
2008-08-02Scons - Mingw Compiling Fix:Joshua Leung
When using BF_SPLIT_SRCS as a hack to get some of the larger libs compiled, there were some problems linking Blender related to some boolean calls. This commit tweaks the priorities for the boolean libs for the 'intern' group so that they get linked before the src libs are.
2008-08-02Merged 15771:15912 from trunkIan Thompson
2008-07-31ToolsKen Hughes
----- New boolean merge algorithm. The current code often does a poor job of merging tris and quads after the operation, resulting in many unnecessary faces. This commit add a new algorithm which takes advantage of topology information saved in the interal BOP structures. The file intern/boolop/intern/BOP_Misc.h has two #defines which control which algorithm(s) are compiled. They are set now to compile both, with the new algorithm as the default. The original algorithm can be enabled by setting the "rt" debugging button on the Scene panel (F10) to 100. One note: the current boolean code still occasionally creates a non-manifold mesh from an operation on two manifold meshes. The original merge algorithm would sometimes "close" these meshes and sometimes not. The new algorithms behaves the same way, but sometimes closes a mesh the original would not and sometimes leaves open a mesh the original would close. My fairly extensive tests did not indicate any significant difference in the percentage of final non-manifold meshes.
2008-07-31ToolsKen Hughes
----- Minor changes to boolean code; add an new include file to gather various #defines global to the boolean system. Currently, this just allows control of whether some debugging code is compiled or not. This is a precursor commit for some other boolean optimizations/cleanups. But in case that commit is later reverted, this code should still remain.
2008-07-28WIP commit, completely untested (should introduce: 1. copy of modifier ↵Daniel Genrich
settings work, 2. reverse domain, 3. reverse control)
2008-07-25Fluid control: WIP commit before weekend, not working is crashing on the ↵Daniel Genrich
first 3 frames
2008-07-23soc-2008-mxcurioni: merged changes to revision 15705Maxime Curioni
2008-07-22Bug fix for the bug fix. Wasn't closing the clipboard before returning. ↵Ian Thompson
Thanks b333rt for catching this.
2008-07-22Bugfix: Pasting non-text data (or trying to retrieve non-text data from the ↵Ian Thompson
clipboard) crashed blender on Windows.
2008-07-21Fix for crash with fc and quality < 5 (reported by Nudel)Daniel Genrich
2008-07-20svn merge -r 15529:15649 ↵Daniel Genrich
https://svn.blender.org/svnroot/bf-blender/trunk/blender