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AgeCommit message (Expand)Author
2016-07-31Cycles: refactor kernel closure storage to use structs per closure type.Brecht Van Lommel
2016-07-31Cycles: constant fold add/mul type nodes with known 0 and 1 arguments.Alexander Gavrilov
2016-07-31Cycles: constant folding for RGB/Vector Curves and Color Ramp.Alexander Gavrilov
2016-07-31Fix Cycles OpenCL not always allocating enough space for closures.Brecht Van Lommel
2016-07-30Fix CUDA warning, due to extra ; at the line ending.Thomas Dinges
2016-07-30Cycles OpenCL: use #line directives for better error messages.Brecht Van Lommel
2016-07-30Cycles OpenCL: detect incorrect usage of SOA members in the split kernel.Brecht Van Lommel
2016-07-30Fix Cycles OpenCL address space compile error with amdgpu-pro drivers on Linux.Brecht Van Lommel
2016-07-29Cycles: Add fundamentals to test constant foldingSergey Sharybin
2016-07-29Cycles: Fix wrong projection coordinates for points behind the cameraSergey Sharybin
2016-07-29Cycles: Fix wrong check for object is behind camera after recent fixesSergey Sharybin
2016-07-29Cycles: Fix strict compilation warningSergey Sharybin
2016-07-29Cycles: remove narrowing conversion from recent commitMai Lavelle
2016-07-29Cycles microdisplacement: move subdivision options to subsurf modifierMai Lavelle
2016-07-29Cycles microdisplacement: ngons and attributes for subdivision meshesMai Lavelle
2016-07-29Fix Cycles OSL hair BSDF inconsistencies with SVM.Brecht Van Lommel
2016-07-29Fix use of uninitialized variable in Cycles, mostly harmless.Brecht Van Lommel
2016-07-28Cycles: Fix difference in Ashikhmin Shirley shader between CPU and GPUSergey Sharybin
2016-07-28Cycles: Fix missing mesh flags update when tweaking shadersSergey Sharybin
2016-07-28Cycles: Fix wrong order of light manager update tagSergey Sharybin
2016-07-28Cycles: De-duplicate more checks around light emisive meshesSergey Sharybin
2016-07-28Cycles: De-duplicate check for MIS shaders in meshesSergey Sharybin
2016-07-28Cycles: Add some extra logging for light debuggingSergey Sharybin
2016-07-28Fix T48790: Cycles render bug with zero strength lights.Brecht Van Lommel
2016-07-27Cycles: Style, placement of asteric in pointersSergey Sharybin
2016-07-27Cycles: Some minor tweaks to emission sharderSergey Sharybin
2016-07-26Cycles: Proper fix for buffer overflow in volume intersect allSergey Sharybin
2016-07-26Cycles: Revert previous fixes to intersect_all functionsSergey Sharybin
2016-07-25Cycles: Fix rays parallel to the surface in the triangle refine and MultiGGX ...Lukas Stockner
2016-07-25Cycles: Calculate differentials in the Multiscattering GGX closuresLukas Stockner
2016-07-25OpenSubdiv: Support shadeless shadingSergey Sharybin
2016-07-25Cycles: Fix SSS with spatial splits and motion blurSergey Sharybin
2016-07-24Fix use of uninitialized variable in recent SSS fix.Brecht Van Lommel
2016-07-23Audaspace: fix incorrect parameter check in python API.Jörg Müller
2016-07-22OpenSubdiv: Properly respect Subdivide UVs optionSergey Sharybin
2016-07-22OpenSubdiv: Initial support of UV maps in material shading modeSergey Sharybin
2016-07-22OpenSubdiv: Use BLI module math functionsSergey Sharybin
2016-07-22OpenSubdiv: Make drawing code a bit more flexible for FVar widthSergey Sharybin
2016-07-22OpenSubdiv: Properly support active UV layer in textured viewSergey Sharybin
2016-07-22OpenSubdiv: Lay down fundamentals to support multiple UV mapsSergey Sharybin
2016-07-22OpenSubdiv: Get number of UVs from topology refinerSergey Sharybin
2016-07-22OpenSubdiv: Cleanup, please don't use insanely long linesSergey Sharybin
2016-07-22OpenSubdiv: Cleanup, don't use camel case for variable namesSergey Sharybin
2016-07-22fix comparison of identicalsMike Erwin
2016-07-21Tracking: Fix bug when tracker will keep trying tracking past the footageSergey Sharybin
2016-07-21Attempt to fix compilation on Windows, take 2Kévin Dietrich
2016-07-21Attempt to fix compilation error on Windows.Kévin Dietrich
2016-07-21OpenSubdiv: Prepare majority of things to have proper subdivided UVSergey Sharybin
2016-07-21Fix another Cycles OSL script node issue with shaders using bump.Brecht Van Lommel
2016-07-21Fix Cycles OSL script node not working in shader using bump, after node type ...Brecht Van Lommel