Age | Commit message (Collapse) | Author |
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fixes around license blocks
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blenderplayer builds again with cmake.
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MEM_guardedalloc.h also shows in docs
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TODO: setup build systems to define WITH_XF86KEYSYM.
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* Adding play method to the device classes to play back a reader (not used yet, preparation for a later feature).
* Using a linear resampler in case SRC is disabled.
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available on many keyboards these days, so that they can be used for
animation playback (giving more options over alt-a and alt-a ad-
infinitum).
Currently, this is Windows only as I don't have a Linux/Mac system to
test on (it should compile with both mingw and msvc, at least using
scons). Maintainers for those systems can probably easily add this in
once they find out the relevant mappings for those systems.
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If some plataform really needs malloc.h, that is the exception to get #ifdef.
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Some reorg of modules/pages, start makesdna and makesrna.
In many places license block needs to be changed to not start with /**, because otherwise documentation will go weird.
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FreeBSD. Patch attached.
also check for NetBSD.
note: we probably should use define HAVE_MALLOC_H, seems common for other projects.
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This is a patch proposed by sparky_ on irc.
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intended as a standalone library for use in other applications that
want the same tangent space as Blender.
This also keeps blenkernel clean(er) from extra math functions.
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- modifier code was using sizeof() without knowing the sizeof the array when clearing the modifier type array.
- use BLI_snprintf rather then sprintf where the size of the string is known.
- particle drawing code kept a reference to stack float values (not a problem at the moment but would crash if accessed later).
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CWD was longer then 160.
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- BGE was getting MCol array and not using it.
- use list lookup functions for getting constraint from pose bone.
- use const char * in more places.
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reported by Micael Dias (and many others, see duplicates list)
On closing the first ("main") Blender window the very first OpenGL context
got deleted too. This context needs to be retained, since we share quite a
bit of OpenGL data through it to the newly created contexts (new windows).
Thanks to Ton Roosendaal for thinking out loud while trying to figure out
what the actual cause was.
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* [#25638] 'Insufficient thread locking' for sounds
- Actually a workaround for an msvc bug, msvc STL containers are buggy
* [#25922] Sound does not play in BlenderPlayer(r34579)
- Windows OpenAL doesn't seem to have clear context error state on initialising
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with minor edits, made sure it works in CMake too.
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The console was getting flooded with output like
g
i
i
...
all as a result of what looks like a debugging print. Whoever put this
in, you can get back your debugging prints by enabling BF_GHOST_DEBUG
in your local config :)
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Submitted by Alexander Kuznetsov.
This adds the progress bar to the taskbar item of Blender for Windows 7.
Small change in version retrieval, otherwise as is.
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Submitted by Alexander Kuznetsov
Fixes [#23630] Negative OS screen coords not stored/used
Reported by Mort (mnme)
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*nix with non-standard libjpeg/png/zlib locations was broken.
in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
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cmake_consistency_check.py.
also converted GHOST_SystemWin32.cpp to utf8.
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XP/7.\nSubmitted by Eric Le Pape\n\nThe key sent VK_OEM_8, which wasn't handled at all. Added code to detect primary language and handle VK_OEM_8 specifically for certain layouts.
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Some window manager can set default value of this to be the
screen size, so running blender with -p or --window-geometry
don't work with value bigger than that.
This commit try to "avoid" the bug #25709, but at the end
depend on the window manager, so maybe work or maybe not.
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(open & window title display)
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reverse merge:
svn merge . -r34357:34356
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- enabling/disabling no longer prints in the terminal unless in debug mode.
- remove 'header' struct from BLI_storage_types.h, from revision 2 and is not used.
- Add GCC property to guardedalloc to warn if the return value from allocation functions isn't used.
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python for backwards compatibility.
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Slightly modified to better fit in architecture (moved to related GHOST SystemPaths)
Thanks to Harley Acheson for the research and for providing the original patch.
Note: I added empty function for X11(Linux) and Mac (Carbon and Cocoa) to be implemented still.
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