Age | Commit message (Expand) | Author |
2013-10-09 | Fix compilation error after recent libmv change | Sergey Sharybin |
2013-10-09 | Fix OSL shader build failing with spaces in the path to build directory, | Brecht Van Lommel |
2013-10-09 | Implementation of curve mapping in GLSL | Sergey Sharybin |
2013-10-09 | Move guarded objetc allocation to a guardedalloc header | Sergey Sharybin |
2013-10-08 | Cycles / SSS: | Thomas Dinges |
2013-10-08 | Cycles / CUDA: | Thomas Dinges |
2013-10-08 | code cleanup: strange formatting. | Campbell Barton |
2013-10-07 | Add GLEW_STATIC definition for CMake as well. | Antony Riakiotakis |
2013-10-07 | Fix regression in r59316 | Sergey Sharybin |
2013-10-06 | Revert revision 59985, 59986, 60046 and 60067. These were fixes to improve save | Brecht Van Lommel |
2013-10-05 | Better fix for #36935 and 36316: | Brecht Van Lommel |
2013-10-05 | Fix #36962, "Render emitter" option for hair is ignored in Cycles. Hair parti... | Lukas Toenne |
2013-10-04 | Fix cycles hair render UI panel showing for particles that are not hair, | Brecht Van Lommel |
2013-10-04 | Attempt to fix #36935: disable SSE optimizations on 32 bit windows too. Somet... | Brecht Van Lommel |
2013-10-03 | Typo in variable name from previous commit, sorry. | Sergey Sharybin |
2013-10-03 | Fix crash starting game engine on linux | Sergey Sharybin |
2013-10-02 | OSX/GHOST: fix own issue in 60510, should now (hopefully) cover all multiple ... | Jens Verwiebe |
2013-10-02 | Fix #36316: dots in cycles render on certain CPUs with 32 bit linux builds. | Brecht Van Lommel |
2013-10-02 | OSX/GHOST: refine #60409 and better take multiple windows into account | Jens Verwiebe |
2013-10-02 | Fixes for cycles Mapping and Vector Transform node: | Brecht Van Lommel |
2013-10-02 | Fix cycles OpenCL compile error on AMD, and fix assert in debug builds. | Brecht Van Lommel |
2013-09-30 | Fix #36891: on OS X, cmd+s or cmd+o did not work when pressing them over the | Brecht Van Lommel |
2013-09-30 | Fix #36873: cycles opencl render status show negative sample count. | Brecht Van Lommel |
2013-09-30 | Fix [#36863] OSL clamp, min and max functions have wrong signature when argum... | Thomas Dinges |
2013-09-29 | name cocoa functions in keeping with convention with similar functions for ot... | Campbell Barton |
2013-09-29 | OSX: more descriptive comment | Jens Verwiebe |
2013-09-29 | OSX: cleanup for 60409, let m_window protected and use rather a public functi... | Jens Verwiebe |
2013-09-28 | OSX: make sure closing the mainwindow forewards to the quitdialog - todo: che... | Jens Verwiebe |
2013-09-27 | Fix build error when building without OpenMP. | Brecht Van Lommel |
2013-09-27 | Fix #35684: cycles unable to use full 6GB of memory on NVidia Titan GPU. We now | Brecht Van Lommel |
2013-09-27 | Elbeem: fix memory leak and add guarded allocator directives | Sergey Sharybin |
2013-09-27 | Elbeem: Use pragma directive instead of overriding number of omp threads | Sergey Sharybin |
2013-09-27 | Fix [#36822], Sky Turbidity values > 10 could result in weird behavior and cr... | Thomas Dinges |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-09-23 | Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it | Brecht Van Lommel |
2013-09-23 | Minor cleanup for own commit, removed unused line. | Lukas Toenne |
2013-09-23 | Fix #36790, OSL point parameters of shader nodes not initialized correctly fr... | Lukas Toenne |
2013-09-21 | style cleanup: whitespace & odd indentation | Campbell Barton |
2013-09-20 | OSX/scons: fix linking errors due bf_intern_ghostndof3dconnexion was build ev... | Jens Verwiebe |
2013-09-20 | remove unused modifier argument from ParticleSystem.co_hair | Campbell Barton |
2013-09-20 | * Style cleanup / Cycles. | Thomas Dinges |
2013-09-17 | Fix #36750: windows crash with empty cycles scene, can't do &references[0] with | Brecht Van Lommel |
2013-09-17 | Fix #36741: cycles AO pass giving values > 1.0 with transparency. | Brecht Van Lommel |
2013-09-17 | Fix #36731: border render not updating properly with persistent images | Brecht Van Lommel |
2013-09-17 | Fix #36738: object ray visibility flags not working in cycles viewport if there | Brecht Van Lommel |
2013-09-17 | Fix #36725: mismatch between viewport and render result when no world is linked | Brecht Van Lommel |
2013-09-16 | Fix [#36742] Pasting image into text editor causes freeze | Bastien Montagne |
2013-09-16 | Code cleanup / Cycles: | Thomas Dinges |
2013-09-16 | Cycles / Hair: | Thomas Dinges |
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot |