Age | Commit message (Collapse) | Author |
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- remove FreeCamera struct (wasnt used)
- remove world color alpha values (not used anywhre).
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PREFIX, could be added for scons/make too.
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https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
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small fix: removed extra slash in system path
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after setting it
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- seems to have been conflicting #defines for INT, solved by moving #include up
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maximized to fullscreen on the primary monitor
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Update after discussions on IRC:
* operating system specific path retrieval is moved back to GHOST, nothing blender specific here though
* cleaned up path functions a bit to remove #ifdefs
* removed Cocoa from blenlib again
TODO:
* Matt, Damien, please check and correct the functions for Cocoa and Carbon, could only put back existing code but needs adjustment
* finish GHOST_getBinaryDir - this should replace the BLI_where_am_i eventually as well as BLI_getInstallationPath on Windows and get_install_dir for the blenderplayer runtime
* It would probably be nice to define GHOST_getTempDir as well and move those out
* more cleanups...
NOTE:
Things are likely broken for macs
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Patch Tracker: http://projects.blender.org/tracker/?func=detail&aid=22339&group_id=9&atid=127
This patch implements the proposal outlined here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal
Original patch by Matt Ebb.
Contributions by Nathan Letwory, Damien Plisson and Andrea Weikert
NOTE:
This is a work in progress commit, some work still needs to be done on the SCons and CMake files for this to work properly, but at least should compile and the files should be created in the right directory.
Commit discussed on IRC with Ton and Campbell.
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(whenever blender locks up).
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that prevents a Blender window from setting the cursor position when it's not the active window.
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- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
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Displays a global progress indicator in the application icon reflecting the total progress of all running jobs.
Currently fully implemented on OSX (Cocoa).
On other OSes that do not allow to redraw the app icon, this can be implemented as a [x%] display in the app title, so to appear in the taskbar.
Thanks to Matt for the windowmanager wrapper.
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Applied patch provided by Elia Sarti
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Blender "User Preferences" opens with the title bar underneath it
I applied the patch provided by Charlie Shen in the comments of the bug report
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instead of the branch :)
svn merge -r 29067:29066 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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to handle non 7-bit ascii chars (e.g. accents)
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Error was cased by undefined UINT64_C in stdint.h for c++
programs. As I understand from ffmpeg mailing list the simpliest
solution is to define __STDC_CONSTANT_MACROS before including
ffmpeg libraries. There already was some amout of such definitions in
the code and I've tested this with newer and older ffmpeg
libraries -- this should work and should be safe, but maybe
there is better way of fixing this problem.
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- add PySequenceMethods members (all NULL)
- spaces -> tabs
- cmake syntax warning from recent ghost commit
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each system).
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- one function missed in header causes compile problems (intern/guardedalloc/intern/mallocn.c:352: error: conflicting types for ‘MEM_mapallocN’)
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functions only accepts an int.
- only wastes 4 bytes per alloc.
Also would be most correct to use size_t
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the memheader len would wrap to a negative number and when freeing it would write into the memheader.
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124-126 but isnt used by any build systems now.
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* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
setting. (not a bugfix exactly but would do display list context switching
while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
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set request
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by Elia Sarti (vekoon)
(it was broken since rev. 27257.)
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Mem leak when using BGE fixed too.
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