Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-21 | tweaks to external libs to get rid of warnings. | Campbell Barton | |
2010-10-21 | /WX enabled for MSVC in CMake too. | Nathan Letwory | |
Warning fixes. | |||
2010-10-21 | Enable /WX in blenkernel | Nathan Letwory | |
Silence warnings | |||
2010-10-21 | Use one device context for our window class. | Nathan Letwory | |
2010-10-21 | * Use HWND_DESKTOP as parent for Blender Windows. | Nathan Letwory | |
* Reorder freeing of OpenGL context code. | |||
2010-10-21 | Enable /WX on Windows. | Nathan Letwory | |
2010-10-19 | Fix [#20277] Bug with Continuous Grab on Windows | Nathan Letwory | |
Reported by Alex Glawion When we have a maximized window we need to take into account that there are no borders. | |||
2010-10-18 | enable DEBUG define in CMake and scons, also change booleans debug option to ↵ | Campbell Barton | |
BOP_DEBUG, which was used inconsistently, and had to add a define for superlu. | |||
2010-10-18 | _DEBUG -> DEBUG | Nathan Letwory | |
2010-10-18 | Use DEBUG instead of NDEBUG | Nathan Letwory | |
2010-10-18 | Add short comment. | Nathan Letwory | |
2010-10-18 | bugfix [#24302] Ctrl+Click Extrude gets old mouse events | Campbell Barton | |
double click didnt check mouse distance moved so you could click twice in different areas of the screen very fast and generate a double click event which had old mouse coords copied into it but was sent to an operator set to run on single click (because the double click wasnt handled). Also added MEM_name_ptr function (included in debug mode only), prints the name of allocated memory. used for debugging where events came from. | |||
2010-10-17 | Bugfix #24296: AutoIK interactive chain length adjustment feature is missing | Joshua Leung | |
In 2.49, you could adjust the maximum length of Auto-IK Chains by using scrollwheel up/down or page up/down while moving Auto-IK bones. Now this is possible again with those hotkeys, but you need to hold SHIFT to get this to work, otherwise we get a conflict with the hotkeys for proportional edit nowadays. Was broken when transform tools switched from using hardcoded key mappings to using a modal keymap. | |||
2010-10-16 | Adapt OSX code for IMB_allocImBuf param changes. | Nathan Letwory | |
2010-10-16 | Fix AltGr problem on Windows | Nathan Letwory | |
It was impossible for keyboard layouts that use AltGr to create certain characters to insert them in Text and Console. The keyboard driver in Windows sends left control events when AltGr is pressed. This meant that Blender thought control was being held, which is a PASS_THROUGH condition for the insert operator in both editors. Add testing of keyboard layout for AltGr, both on initialization and WM_INPUTLANGCHANGE. To remedy AltGr problem, we send now a left control key up event to Blender before further processing the AltGr key. | |||
2010-10-16 | == Audaspace / FFMPEG == | Peter Schlaile | |
Audaspace audio seek code wasn't taking start_time into account. (Most common symptom: HDV MPEG2TS files always start audio playback at the beginning regardless of seek position.) | |||
2010-10-15 | Simplify GHOST modifier key handling on Windows. | Nathan Letwory | |
2010-10-09 | c++ -> C++ | Nathan Letwory | |
2010-10-09 | Enable CXX_GUARDEDALLOC support through SCons. | Nathan Letwory | |
2010-10-06 | patch [#24162] r32332 missed a couple of command key changes - with fix | Campbell Barton | |
from Shane Ambler (sambler) | |||
2010-10-05 | rename Command key to OSKey, Window manager already called it the OSKey but ↵ | Campbell Barton | |
internally it was mixed. | |||
2010-10-02 | OSX/Cocoa: Fix [#24068] for correct handling of .blend file names with ↵ | Damien Plisson | |
accented nordic characters | |||
2010-10-02 | OSX/Cocoa: Mouse up was not sent to WM after window resize | Damien Plisson | |
2010-09-26 | OSX/Cocoa : discard Cocoa GL view flush while in live resize, and send ↵ | Damien Plisson | |
Window size change ghost message only when user releases mouse button (not in live resize). Potentially fixing bug [#23561] | |||
2010-09-18 | warning fixes and minor cmake changes. | Campbell Barton | |
2010-09-16 | Fix OS X memory leak prints when starting blender: | Brecht Van Lommel | |
"__NSAutoreleaseNoPool() ... autoreleased with no pool in place - just leaking" | |||
2010-09-16 | Partial fix (Linux) [#21395] Command key for keyboard mapping not functional | Nathan Letwory | |
Reported by Andy Braham Handle XK_Super_L and XK_Super_R as the GHOST_kKeyCommand. Since Command key is not discerned (yet) in left/right variants, read both and set accordingly. This now completes fixes for [#21395] | |||
2010-09-16 | Partial fix [#21395] Command key for keyboard mapping not functional | Nathan Letwory | |
Reported by Andy Braham. Handle VK_LWIN and VK_RWIN (The infamous Windows keys). Note, these are not separate, so handled as one command key. | |||
2010-09-15 | update for MingW/CMake | Campbell Barton | |
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings. - the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char). | |||
2010-09-12 | option to disable ITASC IK solver, (will be enabled by default ofcourse) | Campbell Barton | |
- option only available to cmake, scons and make have this enabled always. - without this clang/llvm can compile blender - this was the second biggest internal lib, 192mb -> 172mb for all blenders libs (with debug flags), so gives some speedup to linking. | |||
2010-09-12 | use relative paths for ghost/cmake | Campbell Barton | |
2010-09-08 | Commit patch [#23685] Cleanup/crashfix for AA using win32 ghost. | Nathan Letwory | |
Provided by Mitchell Stokes (Moguri) | |||
2010-09-07 | - added back zlib include (needed for win32). | Campbell Barton | |
- use list append in more places. - remove non existing include dir. | |||
2010-09-06 | - use list append in more places (preferred method since its faster) | Campbell Barton | |
- remove some unused include paths - remove unused linux path define | |||
2010-09-03 | SVN maintenance. | Guillermo S. Romero | |
2010-09-03 | Fix [#23578] Blender crashes when Audio Scrubbing is on | Nathan Letwory | |
Reported by Guy Smith. MSVC-compiled code would fall over iterator decrease on empty list. Shortest snippet to redo: http://www.pasteall.org/15408/cpp See also http://www.pasteall.org/15409/cpp for list.end() behaviour on MSVC. Thanks to Jörg Müller for assistance. | |||
2010-09-02 | Audaspace: Removing an unneeded function. | Joerg Mueller | |
2010-08-30 | Finally change SConscript tabs to spaces. | Nathan Letwory | |
2010-08-25 | rename most scons build targets to match cmake | Campbell Barton | |
2010-08-24 | rename some cmake build targets | Campbell Barton | |
2010-08-20 | Fixing [#23370] problem when running game engine | Joerg Mueller | |
2010-08-20 | Fix #23198: openmp building for OS X ppc gave errors about non-relocatable | Brecht Van Lommel | |
expression here. Not sure why, perhaps compiler bug, but this simple change fixes it. | |||
2010-08-18 | Update MSVC project files | Benoit Bolsee | |
2010-08-17 | Audaspace: This should fix all missing python includes now once for all... | Joerg Mueller | |
2010-08-16 | SVN maintenance. | Guillermo S. Romero | |
2010-08-16 | Audaspace: Further fixes. | Joerg Mueller | |
2010-08-16 | Audaspace: Buildsystem update after Ton destroyed building with scons and ↵ | Joerg Mueller | |
cmake, also including a patch by freakabcd fixing some missing python include paths. | |||
2010-08-16 | Audaspace: Fix for ppl with outdated ffmpeg. | Joerg Mueller | |
2010-08-16 | Makefile fixes for Audaspace. This also replaces the not-used | Ton Roosendaal | |
WITH_PYTHON with DISABLE_PYTHON | |||
2010-08-16 | Audaspace: Trying to fix a reported compile bug about missing UINT64_C. | Joerg Mueller | |