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AgeCommit message (Collapse)Author
2009-08-09Sound Branch:Joerg Mueller
* Last commit before merge to 2.5 * Merge until revision 22324 of 2.5 branch * Fixes for some compiler warnings * Updated some build system files
2009-08-07Sound Branch:Joerg Mueller
* Added some documentation. * Fixed the loading of sounds from libraries.
2009-08-06Code cleanup for the merge.Joerg Mueller
2009-08-05Update for new windows OpenAL libs.Joerg Mueller
2009-08-05OpenALDevice update to work with windows pthreads library.Joerg Mueller
2009-08-05Merge to revision 22221 of 2.5 branch.Joerg Mueller
2009-08-05fix for ghost memory leaksCampbell Barton
- ghost data wasn't being freed (added wm_ghost_exit() call to wm_init_exit.c) - GHOST_EventManager wasn't freeing GHOST_IEventConsumer's - ghost/X11 wasnt calling XCloseDisplay(), some junk from X11 wasnt being freed - ghost/X11 XAllocNamedColor wasn't freeing the colors when done making a custom cursor.
2009-08-04Merge with 2.5 branch to revision 22207.Joerg Mueller
2009-08-03Smoke:Daniel Genrich
a) fixing domain boundaries b) fixing flow gui (no more velocity there - taken from particles) c) Outflow available (deletes smoke from scene) d) deactivating other noise options for now e) base for render/preview settings f) fixing collisions to be working again
2009-08-02Smoke: fixing 8MB memleakDaniel Genrich
2009-08-02svn 2.5 branch merge r22138 to r22143Joerg Mueller
2009-08-02Fixed an include error, included an FFMPEG file where not needed.Joerg Mueller
2009-08-02svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22099:22130Campbell Barton
2009-08-02- X11 tablet was using uninitialized variables.Campbell Barton
- Added BLENDER_FORCE_SWAPBUFFERS in help message.
2009-08-01Update MSVC projects filesBenoit Bolsee
2009-08-01sizeof() was being used incorrectly to clear X11 m_keyboard_vector, would ↵Campbell Barton
only have 4-8 bytes cleared rather then 32. fix for harmless memleak too.
2009-07-31* Merge with 2.5 branch revision 21915 to 22079Joerg Mueller
* SoundActuator update
2009-07-31Smoke:Daniel Genrich
a) Crash fixed when loading files with smoke b) changed presets to be more low-cpu friendly c) smoke looks thicker Unsolved: a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
2009-07-31Smoke: compile error due to bad merged conflictsDaniel Genrich
2009-07-31Smoke: fixing some compile warning reported by Ton and one compile erro for ↵Daniel Genrich
gcc 4.4.1 reported by mrunion
2009-07-31wasnt building with gcc 4.4Campbell Barton
2009-07-30Added audio device settings. You can even switch them while playing!Joerg Mueller
2009-07-30SVN maintenance.Guillermo S. Romero
2009-07-302.5:Stefan Gartner
first step at adding Makefiles for smoke NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a to source/Makefile to make it link
2009-07-30Smoke: forgot cmake fileDaniel Genrich
2009-07-30smoke: another fftw3 error fixedDaniel Genrich
2009-07-30smoke: forgot to disable fftw3 noise functionDaniel Genrich
2009-07-30BF2.5: First commit of smoke code.Daniel Genrich
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)
2009-07-29More accurate seeking with ffmpeg.Joerg Mueller
2009-07-28Fix crash on Linux with some WM.Diego Borghetti
This is fixed on trunk but was remove in some merge (give conflict).
2009-07-28Sound BranchJoerg Mueller
Sequencer audio update, still not perfect, but improving.
2009-07-26* 2.5 merge revision 21713 to 21915Joerg Mueller
* fixed a bug in the OpenAL Device resulting in a crash when exiting while sounds are playing
2009-07-26Windows: fixing user preference window opening full screenDaniel Genrich
2009-07-24Initial (ugly) sequencer sound support.Joerg Mueller
2009-07-22Added support for 3D audio and other GE stuff, like volume, pitch and ping ↵Joerg Mueller
pong looping.
2009-07-21blender sound structure internals update:Joerg Mueller
* file writing/loading * bSample removed * blenkernel/BKE_sound.h updated * fixed a bug in AUD_OpenALDevice that crashed the app if quitted after no sound played
2009-07-21some fixes so this compiles on windows.Nathan Letwory
2009-07-20New (updated) C-API!Joerg Mueller
2009-07-20audaspace update including build system adoptions for linux, all other OSs ↵Joerg Mueller
are not expected to work yet due to missing libsamplerate aka SRC
2009-07-20svn merge with 2.5 branch from revision 21504 to 21713Joerg Mueller
2009-07-16SConsNathan Letwory
* ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules.
2009-07-14error in setting the alpha value when drawing text into a char buffer.Campbell Barton
Would only show the errors with sequencer rendering with the stamp option enabled, since blenders rendering uses a float buffer.
2009-07-11* fixed error of msvc complaining about empty structs in CJoerg Mueller
* fixed bug of non stopping sound actuator on replay
2009-07-11BGE now uses the audaspace library for sound output. 3D sound and several ↵Joerg Mueller
settings have been lost for the moment.
2009-07-10Merged with 2.5 branch revision 21504Joerg Mueller
2009-07-10Implemented a basic C API.Joerg Mueller
2009-07-10Added pthreads includes for windows building.Joerg Mueller
2009-07-103 first big steps:Joerg Mueller
- Merged with 2.5 branch - Added first version of audaspace - Update build systems
2009-07-092.5: fix for last commit, left in debug print.Brecht Van Lommel
2009-07-092.5: X11Brecht Van Lommel
* Pass on mouse location on window leave/enter too, fixing some issues with button highlights and tooltips. * When a modal operator runs, grab the mouse cursor so that for example transform still works when you move your mouse outside of the window, previously it would just stop then. This is automatic now for all modal ops, perhaps not always needed? * Fix for a trailing button highlight issue.