Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-17 | Fix #36750: windows crash with empty cycles scene, can't do &references[0] with | Brecht Van Lommel | |
MSVC when references is an empty vector. | |||
2013-09-17 | Fix #36741: cycles AO pass giving values > 1.0 with transparency. | Brecht Van Lommel | |
2013-09-17 | Fix #36731: border render not updating properly with persistent images | Brecht Van Lommel | |
setting enabled in cycles. | |||
2013-09-17 | Fix #36738: object ray visibility flags not working in cycles viewport if there | Brecht Van Lommel | |
is only a single object in the scene. | |||
2013-09-17 | Fix #36725: mismatch between viewport and render result when no world is linked | Brecht Van Lommel | |
to the scene in cycles. | |||
2013-09-16 | Fix [#36742] Pasting image into text editor causes freeze | Bastien Montagne | |
Last fallback (XCLIB_XCOUT_FALLBACK_TEXT) was not checked, hence infinitly looping... | |||
2013-09-16 | Code cleanup / Cycles: | Thomas Dinges | |
* Avoid some duplicated code for switch/case in the Attribute code. | |||
2013-09-16 | Cycles / Hair: | Thomas Dinges | |
* Hair rendering is now a supported feature, no further need to change the feature set to "Experimental". | |||
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot | |
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift. Llimitations include: -No glint or fresnel adjustments. -The 'offset' is un-used when triangle primitives are used. | |||
2013-09-14 | minor style clanup and use more meaningful name for 3DCONNEXION source code. | Campbell Barton | |
2013-09-14 | Cleanup for last commit | Jens Verwiebe | |
2013-09-14 | Fix broken compiling with ndof on linux and win | Jens Verwiebe | |
2013-09-13 | OSX: Compilefix for ndof symbols get magled when used extern C, now use ↵ | Jens Verwiebe | |
discrete c files embedded, patch by Jake Kauth | |||
2013-09-13 | Fix #36719: UV pass not rendering in second render layer if first render layer | Brecht Van Lommel | |
does not have the UV pass enabled as well. | |||
2013-09-13 | * Fix #36717, don't grey out AO distance property, as it affects the AO ↵ | Thomas Dinges | |
Render Pass and AO closure as well. | |||
2013-09-12 | Fix for [#36707] Blender Opens in fullscreen and stays like that | Nathan Letwory | |
Reported by holy enigma The previous commit in this area removed bounding box checks, because they were done against primary monitor. Now do bound checks against the entire desktop, or rather, the virtual screen. This is the bounding rectangle of all the monitors. This should ensure windows are always created within the confines of this area. | |||
2013-09-11 | Fix [#36702] blenderapplication window position and size | Nathan Letwory | |
On Windows the system window will be sized an positioned such that Blender screen area lower left corner is at the requested location, and with dimension as requested. Thanks to Alexander N. for reporting and Brecht van Lommel for input. | |||
2013-09-11 | take the decender into account when drawing console text. | Campbell Barton | |
also add data types wm and mask to dataname() and unshadow var in ghost/x11 | |||
2013-09-11 | fix double free in ghost c++ gears test program. | Campbell Barton | |
2013-09-10 | Fix cycles too slow export of meshes with uvs when a motion vector pass is used. | Brecht Van Lommel | |
2013-09-10 | Remove dimension checks from window creation. | Nathan Letwory | |
This should be (and is) done by the caller instead (windowmanager) to ensure new windows fit properly on the desktop. Saving stretched layouts and layouts with window over display boundaries now becomes possible on Windows too. | |||
2013-09-10 | Cycles OSL: update to build with latest OSL master branch. | Brecht Van Lommel | |
2013-09-09 | Fix OpenCL build error. | Brecht Van Lommel | |
2013-09-09 | Film response curves implemented as a looks | Sergey Sharybin | |
This commit implement's OCIO's Looks idea which is about applying some color correction on the buffer before it get's affected by a display transform. This is mainly used to modify images in an artistics way. Currently we've got looks generated from film response curves for all sorts of cameras. Patch by both of me and Brecht. | |||
2013-09-09 | fix [#36685] crash calculating tangent space data on degenerate geometry | Campbell Barton | |
the error was that the range check was done on the float before converting to an int. now convert to and int first and ensure a valid range on that. | |||
2013-09-08 | Cycles: | Thomas Dinges | |
* Refactor PathState struct and functions into its own file. | |||
2013-09-08 | Cycles: | Thomas Dinges | |
* Fix some compile errors, when building without Branched Path. | |||
2013-09-07 | Remove unused constant. | Sergey Sharybin | |
2013-09-07 | Code cleanup: us commented out arg names rather than leaving them if unused | Sergey Sharybin | |
2013-09-06 | Code cleanup / Cycles: | Thomas Dinges | |
* Some cleanup for disabled Volume code. | |||
2013-09-06 | fix for bug in GHOST/SDL, events dont always have a window (which ghost needs). | Campbell Barton | |
fallback to the window with the active opengl context. | |||
2013-09-05 | code cleanup: | Campbell Barton | |
- add missing headers from cmake (own omission) - quiet rna_test.c unused define warnings. - minor style edits - spelling corrections and ignore all uppercase words with spell checking script. | |||
2013-09-05 | Added a brie instruction how to build simple memtest | Sergey Sharybin | |
2013-09-05 | Ghost test application could be compiled again | Sergey Sharybin | |
Was an IRC request to have Ghost application up and running for investigation purposes. | |||
2013-09-05 | fix [#36459] Official blenderplayer can not go fullscreen on Linux | Campbell Barton | |
use modified patch from Alex Fraser (z0r) | |||
2013-09-05 | Ghost_SDL: Fixing the DEF_CURSOR macro so it works in release builds. | Mitchell Stokes | |
2013-09-04 | Code cleanup / Cycles: | Thomas Dinges | |
* Removed unused member of the device_memory template. | |||
2013-09-04 | Code cleanup / Cycles: | Thomas Dinges | |
* Avoid special code, when Subsurface is enabled. Ideally we should only use the function, and get rid of the extra duplicate, but this is slower on CUDA. | |||
2013-09-04 | Compile fix / Cycles: | Thomas Dinges | |
* 'T' is now also used for the Subsurface closure. | |||
2013-09-04 | Add new cursor types to data handling to account for Intuos 4 device (pen ↵ | Nathan Letwory | |
and eraser). Thanks to Ayden Polat for helping to find out the cursor type codes. | |||
2013-09-04 | Fix cycles CUDA/OpenCL build error after recent change. | Brecht Van Lommel | |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel | |
2013-09-04 | Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will | Brecht Van Lommel | |
give a result more similar to the Compatible falloff option. The scale is x2 though to keep the perceived scatter radius roughly the same while changing the sharpness. Difference with compatible will be mainly on non-flat geometry. | |||
2013-09-03 | Fixed crash on Visual Studio | Alexander Kuznetsov | |
2013-09-03 | reorder BLI_strict_flags.h include so its not conflicting with stdio.h on apple. | Campbell Barton | |
2013-09-03 | remove WINDOWS checks in cmake, this variable isn't defined on windows and ↵ | Campbell Barton | |
checks weren't needed. also remove redundant dot_v3v3 in shrinkwrap constraint. | |||
2013-09-02 | Cycles: | Thomas Dinges | |
* Document the members of the Ray struct. | |||
2013-09-01 | Move GCC attributes into a centraized defines | Sergey Sharybin | |
Instead of having ifdef __GNUC__ all over the headers to use special compiler's hints use a special file where all things like this are concentrated. Makes code easier to follow and allows to manage special attributes in more efficient way. Thanks Campbell for review! | |||
2013-09-01 | Fix OS X compile error after enabling strict build flags for this module. | Brecht Van Lommel | |
2013-09-01 | Fix #36620: sss + indirect light rendering artifacts, due to wrong ↵ | Brecht Van Lommel | |
correlation in the random numbers. |