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2010-03-29CMake fix for GCC 4.4.1 crash (on ubuntu 9.10 ) reported (on IRC) and fixed ↵Dalai Felinto
by Elia Sarti (vekoon) (it was broken since rev. 27257.)
2010-03-28Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor positionDamien Plisson
Mem leak when using BGE fixed too.
2010-03-20Replacing NAN with C++ limits version, hope that works for MSVC...Joerg Mueller
2010-03-20Fix for [#21639] Playback with AV-sync and None sound system.Joerg Mueller
2010-03-20Cocoa: fix some mem leaks appearing on 10.4 buildsDamien Plisson
2010-03-16Fix [#21634] GHOST_WindowCocoa: activeWindow null pointer checkDamien Plisson
2010-03-15Fix [#20419] OSX Cocoa physical punctuation keys retrieval fixDamien Plisson
Cocoa charactersIgnoringModifiers API still takes the Shift key into account. Fix is to use Apple new 10.5 Carbon(!) API that is 64bit compatible to take into account the international keyboard layout when retrieving the physical key pressed/released. Needed to use an even older API for 10.4 builds.
2010-03-15Patch #21569 to fix bug #21530: on X11, middle mouse button drag cancelledBrecht Van Lommel
when moving wheel (with horizontal scrolling), was sending middle mouse event in cases where it should not. Patch by Anthony Edlin, thanks!
2010-03-10filebrowser:Andrea Weikert
* move own thread handling for thumbnails to WM_jobs * cleanup of thumbnail creation code * added function to kill the job, which actually allows thread to terminate gracefully vc9 projectfiles: * fixed some missing includes for release target!
2010-03-10iTaSC: joint limit are now given directly in radiant, no need to convert.Benoit Bolsee
2010-03-03small png include adjustments (ifndef NOPNG ...).Dalai Felinto
* gameplayer is now probably not going to build without PNG turned ON. To fix that it would be necessary to use #ifndef NOPNG around the GPC_Canvas::MakeScreenShot. Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it.
2010-03-03fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of ↵Dalai Felinto
commit 27251
2010-03-03fix for minor errors/warningsCampbell Barton
2010-02-28Bug in OpenAL backend returning wrong playback position.Joerg Mueller
2010-02-27System dependent standard directory retrieval functions update : return ↵Damien Plisson
const strings (as coded in libc) instead of malloc'ed buffers and plug them into wip BLI_bfile.c to replace the hardcoded paths
2010-02-21building without jack was brokenCampbell Barton
2010-02-212.5 Audio:Joerg Mueller
* Jack Transport support! * Minor sequencer audio corrections.
2010-02-16compile fixes for MSVC!Andrea Weikert
* function must return value! * missing _USE_MATH_DEFINES for M_PI
2010-02-16[#18961] Use const char * where appropriate (2.5)Campbell Barton
from Sean Bartell (wtachi) added own changes bpy_props.c
2010-02-16Cocoa : mem leak fixDamien Plisson
This fixes the mem leak part of bug report #21186
2010-02-16Cocoa: bugfix [#21158] fix modifiers keys status upon gaining focusDamien Plisson
10.6 new function to get modifiers flags status asynchronously returns erroneous value when application gets focus after a virtual desktop switch (Spaces). Use legacy method to retrieve the modifiers flags status sent with the last event. Works as at least the "focus gained" event is sent before this query. Bonus: should work also on pre-10.6!
2010-02-16OSX/deprecated Carbon: user and system base dirs retrieval implementationDamien Plisson
As Carbon is bound to RIP, implemented only a static version of these retrieval functions.
2010-02-16Cocoa: user and system base dirs retrieval implementationDamien Plisson
2010-02-16Self tsk. Too much copy paste.Guillermo S. Romero
2010-02-16Tsk!Martin Poirier
2010-02-16System dependant functions (skeletons) to retrieve user and system base dirs.Guillermo S. Romero
Thus #defines in BLI_bfile.c can be dropped, as suggested by Damien Plisson. Feel free to fill in the non Unix ones. For extra info see: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/ResourceFilePaths http://wiki.blender.org/index.php/BlenderDev/Blender2.5/EnvironmentVariables
2010-02-13fix for blenderplayer building.Campbell Barton
2010-02-13fix for memory leak: node animation data wasnt being free'dCampbell Barton
also some corrections to memory debug stuff.
2010-02-13simple malloc counter for debugging. disabled so no functional change.Campbell Barton
Use when memory isnt being freed to easily set a breakpoint the Nth allocation.
2010-02-12correct fsf addressCampbell Barton
2010-02-12Lowering latency of jack a little depending on buffer size.Joerg Mueller
2010-02-112.5 Audio: The jack backend is now realtime capable and will not produce so ↵Joerg Mueller
much xruns anymore. :-)
2010-02-10Cocoa : use Cocoa NSWindow tag for identifying the window where a ↵Damien Plisson
mouse/tablet/key event happened => enables some actions in inactive windows as per OSX standard Previous code was assuming an event can only be sent from the active window. On OSX, Right, Middle mouse buttons, mouse wheel and trackpad events are sent to inactive windows too. For example, this allows to zoom, pan the view without changing the window order.
2010-02-08MSVC projectfilesAndrea Weikert
* quick update for audaspace
2010-02-082.5 Audio:Joerg Mueller
- Using libsamplerate again, doesn't seem to be the bug source. - Changed sequencer audio to work with 2 channels and 44.1 kHz fixed.
2010-02-08Guardedalloc: added MEM_reallocN function to do simple alloc/memcpy/free,Brecht Van Lommel
not as optimized as a system realloc but I've had to do this often enough manually to justify a utility function.
2010-02-082.5 Audio:Joerg Mueller
- Python script to crossfade two sound strips in the sequencer - Fix for the libsamplerate code producing awful audio when resampling sequencer strips - Changed default resampler to a linear one (as temporary workaround for a bug that seems to be in the samplerate code) - Fix for the OpenAL device to return a more accurate playback position
2010-02-08Warning fixes, one actual bug found in sequencer sound wave drawing. AlsoBrecht Van Lommel
changed some malloc to MEM_mallocN while trying to track down a memory leak.
2010-02-08NULL check if file cant be read.Campbell Barton
2010-02-082.5 Audio:Joerg Mueller
- recode of the whole sequencer audio handling - encode audio flag removed, instead you choose None as audio codec, added None for video codec too - ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav - sequencer wave drawing - volume animation (now also working when mixing down to a file!) - made sequencer strip position and length values unanimatable
2010-02-07Smoke: Patch #20955 / fix by Damien Plisson (damien78)Daniel Genrich
* Smoke got it's own thread loop now and can be esc'ed now * Apple OpenMP bug workaround until they fix the GCC (couldn't test this one) * removing some "static" keyword to prevent crashing on frame display * should also fix problems with wavelet.noise crashing (Bug #20710) Fluid: * sleep delay has been reduced to be more responsive * Fluid progress is displayed in percent using the mouse cursor (like smoke)
2010-02-06MSVC compile fixAndrea Weikert
* needed to add _USE_MATH_DEFINES to make M_PI known
2010-02-06Bugfix #20971: IK Joints Inexplicably Stiff In Recent Blender 2.5 BuildsJoshua Leung
- IK-Solver interfaces were still converting units from degrees to radians. Made these all use radians now. - Tried to fix the DOF limits drawing. This is still not totally functional again yet, but at least there are visible lines now.
2010-02-04Update MSVC project files.Benoit Bolsee
2010-02-01SVN maintenance.Guillermo S. Romero
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01Wrong include path in revision 26519 (missing space when concatenating includes)Martin Poirier
2010-02-01Cocoa/DND : give feedback to user of drop possibility before actual dropDamien Plisson
The '+' in the cursor during the DND operation is displayed only if drop is accepted. (through a previous call to GHOST_setAcceptDragOperation(window, TRUE); )
2010-02-01Cocoa/DND : added bitmap data type handling in drag'n'drop operationsDamien Plisson
Conversion of OS type to ImBuf is done inside ghost.
2010-02-01Cocoa : fix mouse cursor hang when RMB-dragging in a not frontmost windowDamien Plisson
With continuous grab on, in 2+ window setup, when RMB-dragging an object in a 3D view of a not active (not frontmost) window, mouse cursor was stuck, with no escape. Cursor grab must be done by the window that is key (able to receive mouse move events).