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2012-06-08Added a default case in switch to avoid paranoid compiler warnings.Lukas Toenne
2012-06-08Particle Info node for Cycles. This can be used to access particle ↵Lukas Toenne
information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed. The particle data is stored in a separate texture if any of the dupli objects uses particle info nodes in shaders. To map dupli objects onto particles the store an additional particle_index value, which is different from the simple dupli object index (only visible particles, also works for particle dupli groups mode). Some simple use cases on the code.blender.org blog: http://code.blender.org/index.php/2012/05/particle-info-node/
2012-06-08typo/style editsCampbell Barton
2012-06-08- remove redundant NULL checks from mallocn's local linked list functions.Campbell Barton
- minor changes to warning cleanup.
2012-06-07Fix [#31430] part 2: crash in iTaSC when end effector is a fixed bone. This ↵Benoit Bolsee
situation was causing access to invalid index in the joint angle array although the end effector doesn't need any joint angle to compute its pause. Fixed this by changing the internal API of joint array: return pointer instead of reference so that NULL pointer can be returned instead of crashing when the index is invalid.
2012-06-07Fix unaligned array crash in Eigen3 because of compilation option. The ↵Benoit Bolsee
EIGEN_DONT_ALIGN_STATICALLY compilation option was added for Win32 only in revision 41283 because of some compilation problem. But this option is causing alignment problem for Eigen3 local variables when SSE optimization is enabled. I do not have any compilation problem when the option is not defined, so I just remove it as it should.
2012-06-07Cycles: border render now works in the viewport, when looking through theBrecht Van Lommel
camera, same as in render. It draws objects in solid draw mode outside of the border.
2012-06-07Cycles: small code fix for disabled code.Brecht Van Lommel
2012-06-07Revert my own commit r47544, this does not seem to be the correct fix. :/Thomas Dinges
2012-06-07style cleanupCampbell Barton
2012-06-07Cycles / OSL:Thomas Dinges
* Missing header kernel_passes.h, needed for "direction_to_panorama" in kernel_triangle.h
2012-06-06Cycles / OSL:Thomas Dinges
* Fixes for some silly typos in the checker shader. * Added missing GPL licence block to node_fresnel.h.
2012-06-05Cycles / OSL:Thomas Dinges
* Fixes for r46114, object_fetch_transform missed time argument. * Syntax fixes for Checker texture.
2012-06-05Cycles / OSL:Thomas Dinges
* Remove oslexec_pvt.h header and some typo fixes. * This file needs deeper updates for changes done in OSL 0.6.0, see https://github.com/imageworks/OpenShadingLanguage/commit/11ce51418b45e975ace4d919a4bdd8c2001ba300
2012-06-05style cleanupCampbell Barton
2012-06-05Fix [#31544]: iTaSC assertion when creating armature with no joint. This ↵Benoit Bolsee
degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-05Cycles / OSL:Thomas Dinges
* Fixes for changes in the OSL register_closure() API.
2012-06-05style cleanupCampbell Barton
2012-06-04Cycles / OSL:Thomas Dinges
* Compile fixes, missing ShaderClosure argument for eval functions. (r40163)
2012-06-04Cycles: support for image sequences in image/environment texture node.Brecht Van Lommel
2012-06-04Cycles: fix spot lamp emitting light in two directions.Brecht Van Lommel
2012-06-04Cycles / OSL:Thomas Dinges
* __OSL__ is now defined for CPU when building with OSL. * First batch of compile fixes, remove some unneeded std namespace declarations and added missing includes.
2012-06-04include cleanup, also raskter wasn't building on osxCampbell Barton
2012-06-04Cycles: spot lamp support.Brecht Van Lommel
2012-06-04mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and ↵Campbell Barton
myself. see: http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor note - mask editing tools need continued development, feather option is not working 100%
2012-06-04raskter rasterizer by Pete Larabell, from tomato branchCampbell Barton
2012-06-03Cycles / OSL:Thomas Dinges
* Update the Oren Nayar shader to incorporate updates / fixes from r41968 and r44330.
2012-06-03Fix bug [#31588]: iTaSC does not handle armature scaling correctly. iTaSC ↵Benoit Bolsee
solver operates in world reference, therefore armature scale is used to build the ik scene. But the scaling was not taken out when applying the pose at the end of the simulation.
2012-06-03Fix Eigen3 unaligned array in iTaSC. The unaligned array cause crash when ↵Benoit Bolsee
SSE2 is enabled. The source of unaligned array were: matrix passing by value in std::make_pair() and offset of matrix member in structure.
2012-06-03code cleanup: replace some non utf8 charsCampbell Barton
2012-06-03Cycles: different fix for object info random range issue.Brecht Van Lommel
2012-06-03Cycles / OSL Textures:Thomas Dinges
* Ported my checker texture to OSL. :)
2012-06-03Cycles / OSL Textures:Thomas Dinges
* More fixes, replaced all remaining size variables with scale ones. * Remove nonzero check in OSL textures, not needed anymore, was there to prevent division by zero for the size variable.
2012-06-03Cycles / OSL:Thomas Dinges
* More fixes for r41599, removed clouds and distorted noise textures and ported the Noise texture to OSL. ToDo: Color output is still commented, needs a closer look. * Some more fixes (comments, uninitialized variables)
2012-06-03Cycles / Object Info Node:Thomas Dinges
* The random output had a range from -0.5 to 0.5, added an offset of 0.5 to bring it into the 0.0 / 1.0 range, which is in alignment with Shader Node Guidelines. Patch by Agustin Benavidez, thanks!
2012-06-02Cycles / OSL:Thomas Dinges
* Forgot to rename Gradient OSL file.
2012-06-02Cycles / OSL:Thomas Dinges
* More OSL fixes for r41599, removed marble and wood texture and ported Wave Texture to OSL.
2012-06-02Cycles / Wave Texture:Thomas Dinges
* Found an issue in the shader code, it used the x coordinate twice.
2012-06-02Cycles / OSL Fixes:Thomas Dinges
* OSL textures were never updated after the refactor in november 2011. * Remove stucci texture and renamed blend to gradient.
2012-06-01code cleanup: warningsCampbell Barton
2012-06-01Cycles:Thomas Dinges
* Added missing GPL licence block to kernel_textures.h
2012-05-30replaced last instance of BF_GHOST_DEBUGCampbell Barton
2012-05-30Fix #31645, mix node results in crash upon render. This happens when unused ↵Lukas Toenne
mix nodes are removed from the cycles graph. In case the inputs are both unconnected it still tried to reconnect them.
2012-05-29Fix #31556: cycles object info random value was not properly randomized forBrecht Van Lommel
dupligroups.
2012-05-29Fix compilation error of Cycles after recent py node removalSergey Sharybin
2012-05-29Cycles / CUDA:Thomas Dinges
* Remove double declaration of cosf.
2012-05-28Cycles / CUDA:Thomas Dinges
* Remove -use_fast_math flag from scons as well.
2012-05-28Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows andBrecht Van Lommel
other places, was mainly due to instancing not working, but also found issues in procedural textures. The problem was with --use_fast_math, this seems to now have way lower precision for some operations. Disabled this flag and selectively use fast math functions. Did not find performance regression on GTX 460 after doing this.
2012-05-28Scons / MSVC - Windows x64Thomas Dinges
* SSE/SSE2 is an unknown option for the compiler (Command line warning D9002 : ignoring unknown option '/arch:SSE2'), so it can be left out because on x64 it automatically builds with SSE and SSE2.
2012-05-27style cleanupCampbell Barton