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2010-10-23Remove msvc build files which are not needed anymore.Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23Fix [#24337] Create vertex (and faces and edges) with "Control+LMB" doesn't ↵Nathan Letwory
works! Reported by Lluc Romaní Brasó Some of my earlier changes to the modifier handling code accidently sent out new events for modifier keys when they where held down (repeat). Also lay foundation for shift+numpad handling.
2010-10-22fix for warnings & detecting opensource nouveau drivers.Campbell Barton
2010-10-21Wrong check for platform accidently put /WX to non-msvc toolchains too.Nathan Letwory
2010-10-21Don't use CS_CLASSDC after all. Makes drawing multiple windows funky.Nathan Letwory
2010-10-21tweaks to external libs to get rid of warnings.Campbell Barton
2010-10-21/WX enabled for MSVC in CMake too.Nathan Letwory
Warning fixes.
2010-10-21Enable /WX in blenkernelNathan Letwory
Silence warnings
2010-10-21Use one device context for our window class.Nathan Letwory
2010-10-21* Use HWND_DESKTOP as parent for Blender Windows.Nathan Letwory
* Reorder freeing of OpenGL context code.
2010-10-21Enable /WX on Windows.Nathan Letwory
2010-10-19Fix [#20277] Bug with Continuous Grab on WindowsNathan Letwory
Reported by Alex Glawion When we have a maximized window we need to take into account that there are no borders.
2010-10-18enable DEBUG define in CMake and scons, also change booleans debug option to ↵Campbell Barton
BOP_DEBUG, which was used inconsistently, and had to add a define for superlu.
2010-10-18_DEBUG -> DEBUGNathan Letwory
2010-10-18Use DEBUG instead of NDEBUGNathan Letwory
2010-10-18Add short comment.Nathan Letwory
2010-10-18bugfix [#24302] Ctrl+Click Extrude gets old mouse eventsCampbell Barton
double click didnt check mouse distance moved so you could click twice in different areas of the screen very fast and generate a double click event which had old mouse coords copied into it but was sent to an operator set to run on single click (because the double click wasnt handled). Also added MEM_name_ptr function (included in debug mode only), prints the name of allocated memory. used for debugging where events came from.
2010-10-17Bugfix #24296: AutoIK interactive chain length adjustment feature is missingJoshua Leung
In 2.49, you could adjust the maximum length of Auto-IK Chains by using scrollwheel up/down or page up/down while moving Auto-IK bones. Now this is possible again with those hotkeys, but you need to hold SHIFT to get this to work, otherwise we get a conflict with the hotkeys for proportional edit nowadays. Was broken when transform tools switched from using hardcoded key mappings to using a modal keymap.
2010-10-16Adapt OSX code for IMB_allocImBuf param changes.Nathan Letwory
2010-10-16Fix AltGr problem on WindowsNathan Letwory
It was impossible for keyboard layouts that use AltGr to create certain characters to insert them in Text and Console. The keyboard driver in Windows sends left control events when AltGr is pressed. This meant that Blender thought control was being held, which is a PASS_THROUGH condition for the insert operator in both editors. Add testing of keyboard layout for AltGr, both on initialization and WM_INPUTLANGCHANGE. To remedy AltGr problem, we send now a left control key up event to Blender before further processing the AltGr key.
2010-10-16== Audaspace / FFMPEG ==Peter Schlaile
Audaspace audio seek code wasn't taking start_time into account. (Most common symptom: HDV MPEG2TS files always start audio playback at the beginning regardless of seek position.)
2010-10-15Simplify GHOST modifier key handling on Windows.Nathan Letwory
2010-10-09c++ -> C++Nathan Letwory
2010-10-09Enable CXX_GUARDEDALLOC support through SCons.Nathan Letwory
2010-10-06patch [#24162] r32332 missed a couple of command key changes - with fixCampbell Barton
from Shane Ambler (sambler)
2010-10-05rename Command key to OSKey, Window manager already called it the OSKey but ↵Campbell Barton
internally it was mixed.
2010-10-02OSX/Cocoa: Fix [#24068] for correct handling of .blend file names with ↵Damien Plisson
accented nordic characters
2010-10-02OSX/Cocoa: Mouse up was not sent to WM after window resizeDamien Plisson
2010-09-26OSX/Cocoa : discard Cocoa GL view flush while in live resize, and send ↵Damien Plisson
Window size change ghost message only when user releases mouse button (not in live resize). Potentially fixing bug [#23561]
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-09-16Fix OS X memory leak prints when starting blender:Brecht Van Lommel
"__NSAutoreleaseNoPool() ... autoreleased with no pool in place - just leaking"
2010-09-16Partial fix (Linux) [#21395] Command key for keyboard mapping not functionalNathan Letwory
Reported by Andy Braham Handle XK_Super_L and XK_Super_R as the GHOST_kKeyCommand. Since Command key is not discerned (yet) in left/right variants, read both and set accordingly. This now completes fixes for [#21395]
2010-09-16Partial fix [#21395] Command key for keyboard mapping not functionalNathan Letwory
Reported by Andy Braham. Handle VK_LWIN and VK_RWIN (The infamous Windows keys). Note, these are not separate, so handled as one command key.
2010-09-15update for MingW/CMakeCampbell Barton
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings. - the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
2010-09-12option to disable ITASC IK solver, (will be enabled by default ofcourse)Campbell Barton
- option only available to cmake, scons and make have this enabled always. - without this clang/llvm can compile blender - this was the second biggest internal lib, 192mb -> 172mb for all blenders libs (with debug flags), so gives some speedup to linking.
2010-09-12use relative paths for ghost/cmakeCampbell Barton
2010-09-08Commit patch [#23685] Cleanup/crashfix for AA using win32 ghost.Nathan Letwory
Provided by Mitchell Stokes (Moguri)
2010-09-07- added back zlib include (needed for win32).Campbell Barton
- use list append in more places. - remove non existing include dir.
2010-09-06- use list append in more places (preferred method since its faster)Campbell Barton
- remove some unused include paths - remove unused linux path define
2010-09-03SVN maintenance.Guillermo S. Romero
2010-09-03Fix [#23578] Blender crashes when Audio Scrubbing is onNathan Letwory
Reported by Guy Smith. MSVC-compiled code would fall over iterator decrease on empty list. Shortest snippet to redo: http://www.pasteall.org/15408/cpp See also http://www.pasteall.org/15409/cpp for list.end() behaviour on MSVC. Thanks to Jörg Müller for assistance.
2010-09-02Audaspace: Removing an unneeded function.Joerg Mueller
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-20Fixing [#23370] problem when running game engineJoerg Mueller
2010-08-20Fix #23198: openmp building for OS X ppc gave errors about non-relocatableBrecht Van Lommel
expression here. Not sure why, perhaps compiler bug, but this simple change fixes it.
2010-08-18Update MSVC project filesBenoit Bolsee
2010-08-17Audaspace: This should fix all missing python includes now once for all...Joerg Mueller