Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
AgeCommit message (Expand)Author
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Merge branch 'master' into blender2.8Bastien Montagne
2017-11-23Moar attempt to fix bloody MSVC intrinsic mess...Bastien Montagne
2017-11-23Attempt to fix bloody MSVC atomic intrinsic mess...Bastien Montagne
2017-11-23Merge branch 'master' into blender2.8Bastien Montagne
2017-11-23atomic_ops: add char versions of uint8_t atomic primitives.Bastien Montagne
2017-11-23atomic_ops: add signed versions of primitives.Bastien Montagne
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-22SceneRenderLayer Removal/RefactorDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert LayDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert Z-MaskDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert samples_overrideDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert material_overrideDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Remove exclude_layerDalai Felinto
2017-11-22Fix T53313: bevel shader with transmission render artifacts.Brecht Van Lommel
2017-11-21Shows all Cycles panels based on scene, not context engineDalai Felinto
2017-11-21Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit.Stefan Werner
2017-11-21Cycles: Fix OSL brick node after recent fixMai Lavelle
2017-11-21Cycles: Workaround for performance loss with the CUDA 9.0 SDK.Stefan Werner
2017-11-21Fix T53365: OpenCL has wrong shading of brick textureMai Lavelle
2017-11-21Fix build with OSL 1.9.x, automatically aligns to 16 bytes now.Brecht Van Lommel
2017-11-20Cycles: Fix wrong behavior of sharpness in Cubic SSSSergey Sharybin
2017-11-19Merge branch 'master' into blender2.8Julian Eisel
2017-11-17Mikktspace: Speed up the merging of identical verticesLukas Stockner
2017-11-17Cycles: Add per-tile render time debug passLukas Stockner
2017-11-17Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered lightLukas Stockner
2017-11-17Cycles: Refactor PassType from bitflag to index in order to allow for more pa...Lukas Stockner
2017-11-16Merge branch 'master' into blender2.8Bastien Montagne
2017-11-16Cycles: Fix crash with split branched path tracingMai Lavelle
2017-11-15Cycles: Fix after recent merge from masterDalai Felinto
2017-11-15Merge branch 'master' into blender2.8Bastien Montagne
2017-11-15Merge commit '212a8d9e5ae7' into blender2.8Dalai Felinto
2017-11-15Merge commit '212a8d9e5ae7^' into blender2.8Dalai Felinto
2017-11-14Smoke: Pass non-trivial arguments by const referenceSergey Sharybin
2017-11-14Fix compilation error with clang-5Sergey Sharybin
2017-11-14Cycles: Make per-object random value output also work for LampsLukas Stockner
2017-11-14Cycles: Refactor closure roughness detection to fix a potential bug with Deno...Lukas Stockner
2017-11-13Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-11-13Cycles: Fix compilation error of standalone applicationSergey Sharybin
2017-11-13Cycles: Fix compilation error with OIIO compiled against system PugiXMLSergey Sharybin
2017-11-12Fix T53289: CUDA missing textures not showing pink, after recent changes.Brecht Van Lommel
2017-11-11Cycles: Set error if a split kernel fails to loadMai Lavelle
2017-11-10Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-10Merge branch 'master' into blender2.8Bastien Montagne
2017-11-10Cycles: Fix compilation error with latest OIIOSergey Sharybin
2017-11-10Cycles: better distance sampling for chromatic volume extinction.Brecht Van Lommel
2017-11-09Fix T53270: crash with multiscatter GGX after recent refactoring.Brecht Van Lommel
2017-11-09Fix (harmless) valgrind warning.Brecht Van Lommel
2017-11-09Cycles: avoid reallocating tile denoising memory many times during render.Brecht Van Lommel