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2003-08-14A little more cleanup, removed a bunch of unused vars in the code.Kent Mein
Trying to get rid of some of the extra warnings we can ignore ;) Kent
2003-07-27Added the variable NAN_NO_OPENAL to force building withoutChris Want
openal. Set NAN_NO_OPENAL to true for this behavior. Also removed a comment about EXPYTHON, which is obsolete.
2003-07-20- updated intern project files to include soundsystem (MSVC 6)Simon Clitherow
2003-07-17Changed some occurances of the lib 'soundsystem' to 'SoundSystem'Chris Want
(seems half of the references were one way, the other half were the other way). Also made irix link to $(OCGDIR)/intern/*SoundSystem/* instead of $(OCGDIR)/gameengine/*SoundSystem/*
2003-07-16Further fixes to the old makefiles.Kent Mein
Kent
2003-07-16Hopefully update for NaN Makefiles for the moving of SoundSystem.Kent Mein
I need to get openal working on my machine before I can test it so if it doesn't work feel free to fix it. Hopefully this will be the majority of the stuff though. Kent
2003-07-16* Updated the auto* build system to compile again.Michel Selten
SoundSystem has been moved from source/gameengine to intern. This was needed because functionality from SoundSystem was needed by source/blender/src/editsound.c. * Removed the option for the openal check in configure.ac. It's needed now by SoundSystem * Removed the functionality for checking if 'noaudio' was provied on the commandline. Now audio is default on.
2003-07-12EXPYTHON in now the only python for the Makefiles build.Chris Want
2003-07-11- removed freeze project from intern build (MSVC 6)Simon Clitherow
2003-07-11* removed warning from Glut "unknown key" when pressing the 'paragraph'Ton Roosendaal
key.
2003-07-11* cursor now moves with arrow keys again for OSXTon Roosendaal
* this apple method to do it generates unwanted events, so it could not be used for the menu mouse-move trick. this is #ifdeffed * we should re-evaluate if this mousemove should remain in blender... there are better ways (scrolling contents of pup) * plus: removed warnings from drawview.c
2003-07-09* Added a roman -> latin charset convertor.Ton Roosendaal
MacOSX returns a Roman charset with kEventParamKeyMacCharCodes as defined here: http://developer.apple.com/documentation/mac/Text/Text-516.html I am not sure how international this works... For cross-platform convention, we'll use the Latin ascii set instead. As defined at: http://www.ramsch.org/martin/uni/fmi-hp/iso8859-1.html * changed window-pop behaviour, it now also activates the window for input (OSX only)
2003-07-05Patch provided by Jacques Beaurain (thanks!) to fix bug #322. I've addedTon Roosendaal
the text below as comment: adding a glFinish() here is to prevent Geforce in 'full scene antialias' mode from antialising the Blender window. Officially a swapbuffers does a glFinish itself, so this feels really like a hack... but it won't harm. (ton)
2003-07-05Iconified windows do not get window focus.Chris Want
2003-07-01Jacques patch for initializing m_context as NULLChris Want
2003-06-11- OSX ghost: hand cursor, and it creates an opengl context with AUX bufferTon Roosendaal
2003-05-30This is a fun one ;)Kent Mein
Removes ssl from blender. makes the following directorys not needed anymore: blender/intern/keymaker blender/source/blender/src/pub blender/source/blender/encrypt blender/source/blender/decrypt blender/source/blender/sign blender/source/blender/verify It works with The Nan Makefiles and autoconf, could whoever is working on the other build systems update them so we can nuke those directorys? They won't do anything but I figured I'd leave them in for a week or so to make things easyer on people. Kent
2003-05-29Support for the experimental python stuff in the traditionalChris Want
Makefiles (set EXPYTHON=true in user-def.mk).
2003-05-26removed a mousecoords printf messageRob Haarsma
2003-05-25Changed cursor type for moving window edges in OSX into a 'grasping hand'.Ton Roosendaal
For some real idiot reason, osx only has the left-right arrow cursor builtin, and not an up-down arrowed one. The little hand cursor seems to be used in other apps, so let's stick with that! -Ton-
2003-05-25Some tweaks to make the windows-gcc play nice with irix.Chris Want
2003-05-25Support for building bf-blender under windows with gcc (huge thanks toChris Want
Florian Eggenburger). Full instructions are in doc/README.windows-gcc. Main differences from Florian's patch: - the 'lib' dir should now be the same level as the 'blender' dir (rather than being a subdir of 'blender'). This is consistent with the other platforms that bf-blender supports (tuhopuu will also adopt this convention hopefully soon). - the script 'free_windows-env.mk' is no longer needed ... see the docs about how this is overcome (again, tuhopuu will hopefully also follow this route soon). - the dlltool dir has it's own Makefile that builds all of the needed stub libraries from the dll's in cvs.
2003-05-21Moved the misc txt files into the doc dir...Kent Mein
I wasn't sure maybe the two license files should be put in the root dir instead.... I also reformated the bf-members.txt file a little to nuke extra spaces and newlines (as well as updated my entry to include my name instead of just sirdude... It looks like there are some special chars in it that someone should fixup, not sure what they are suppose to be though) Kent
2003-05-12- Destroy the glx context _before_ the X window.Wouter van Heyst
Fixes long standing crash for several DRI drivers. Thanks to Jacek Popławski for hunting this bug down and supplying the patch.
2003-05-08changed for the new fullscreen button (windows only)Rob Haarsma
2003-05-05added fullscreen command line switch on Win32 -WRob Haarsma
written by Florian Eggenberger. Since Ghost in the bf tree is still used, i patched it here.
2003-05-01dos2unixed relivant stuff in the interndir.Kent Mein
I'll wait a couple of days and if no complaints do the other dirs as well. Kent
2003-04-29modified it so ghost debugging is not done by default but you canKent Mein
renable it with configure --enable-debug Kent
2003-03-26Change the VC7 project to directly call python with the right argumentsDaniel Dunbar
to freeze.py (including my new -D hack).
2003-03-26Added a -D option to freeze.py to cause it to not check to see if certainDaniel Dunbar
directories exist. They don't exist for a standard Python 2.3 installation but they aren't needed either... this is really a hack, I wish someone who understood the freeze process better could look at this.
2003-03-25On OSX, run ranlib on libfrozen.a after creationWouter van Heyst
2003-03-24Kill 2 undefined function warnings.Daniel Dunbar
2003-03-22Modified it to use $(NAN_PYTHON_BINARY) instead of just plain oldKent Mein
python. (otherwise why have the env var?) ;) Kent
2003-03-19Update to use <iostream> vs <iostream.h>Daniel Dunbar
2003-03-19Killed MT_Scalar to float conversion warnings (should beDaniel Dunbar
explicit cast anyway).
2003-03-18Rest of the VC7 intern projectfiles.Daniel Dunbar
2003-03-18First set of VC-7 project files. Also first my first commit in the freeDaniel Dunbar
world, what hath hell wrought.
2003-03-13updated intern project files to suit the lib dir move.Simon Clitherow
2003-02-24- python include path is now taken from nan_definitions.mkFrank van Beek
2003-02-17- fix 'debug' targetHans Lambermont
- add ID and copyrights to top level makefile
2003-02-10fix clean targetHans Lambermont
2003-02-09- build and link against OpenAL instead of FMod on windowsFrank van Beek
Note: this needs to be changed in the projectfiles as well
2003-02-09don't use fmod on darwinStefan Gartner
2003-02-06Revert to the FUTURE_PYTHON_API, this means:Wouter van Heyst
- switching the define on in buildsystems (NaN, auto and msvc are done) - again import _Blender, which is the C module, from the Python modules
2003-02-03I took out the include since it was causing problems on some platformsKent Mein
and added targets for clean, debug and test, so we don't need the include. Kent
2003-02-03MakefileWouter van Heyst
- fix make/shell buglet to make use of --no-print-directory for cleaner logs - Conform to the nan_subdirs.mk mechanism of building intern/Makefile - include nan_subdirs.mk again This enables people to run make clean and all those other targets from the top level dir again, 'make source' has been lost for now
2003-02-01This small update should fix the build errors in python/freeze.Michel Selten
I added a check if the output directory (../frozen) exists and will create the directory if it does not exist. This time I tested it also with the NaN make environment :) Michel
2003-01-31Now the make freeze is done when any of the *.py files in intern/pythonMichel Selten
is updated. * modulefinder creates a file src.list which contains all the *.py files needed for the python suport in Blender. * Makefile.am is able to depend on the files listed in src.list. * makemakefile_ac.py is reverted to the previous version. The old version contained my first attempt to get the make freeze trick working. It was wrong. Michel
2003-01-30Added multitest to the targets that get built for tests for ghost.Kent Mein
Kent
2003-01-29Ignore WM_DELETE_WINDOW on IRIX (somebody smarter than me pleaseChris Want
check this for correctness).