Age | Commit message (Collapse) | Author |
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layout.prop("some_prop", text="Some Other Name")
So the text argument can be listed for translation.
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a dict
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always), into it own py script which runs on its own, also added this to 'make translations' target.
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- added convenience make target 'make translations'
- some MEM_malloc strings were not unique enough, expanded them.
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- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
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failure bugs
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dlltool --> build_files/make/dlltool
bin --> release/bin
Since dlltool is only used make + mingw and ./bin is misleading because it would seem the blender binary would be copied there, but its just used for home directory files.
updated scons/cmake/make
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Kent
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
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Patch from GSR to correctly disable processing of po's when
international support is disabled.
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Κωστής Καρβουνιάρης
Kostas Gerontis
Also a patch from Markus Schulz that
adds buttons to the material, light, and world texture panels to make it
easy to rearrange the textures in the list without having to
use copy and paste.
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and also a small part of a patch from sgefant that fixes a typo
in the Makefiles.
Kent
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Kent
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Bulgarian translation contributed by Victor Dachev
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arabic translation by M. Bashir Al-Noimi, be aware that we don't support right to left languages so this may not be of benefit to end users currently
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okay updated translations - they actually compile and can be used now - woo hoo :) Thank you translators for your hard work. Also for other languages - if I haven't committed your language my apologies - please email me the most to up to date version you have thanks.
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note that finish and russian ones are broken
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* Make sure all languages get built (Makefile, scons to be done)
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msgfmt source -o blah
to
msgfmt -o blah source
(didn't work on my machine with the other order)
Kent
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- changed function drawcircball() in source/blender/src/drawobject.c. Circle is computed faster (no 32 calls of sin() and cos() each time witch same results).
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Reported by Frank W. Samuelson among others.
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- Provide debug target
- Run msgfmt on all but fi.po
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Start with the italian translation (least buggy)
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