Age | Commit message (Collapse) | Author |
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Yeah, this should had gone to trunk, but as the first patch was applied here,
let's follow on and wait for merge.
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Makes it so it uses wildcards instead of hardcoding the po files
and also only builds files if missing/changed.
Kent
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Kent
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
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Patch from GSR to correctly disable processing of po's when
international support is disabled.
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Κωστής Καρβουνιάρης
Kostas Gerontis
Also a patch from Markus Schulz that
adds buttons to the material, light, and world texture panels to make it
easy to rearrange the textures in the list without having to
use copy and paste.
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and also a small part of a patch from sgefant that fixes a typo
in the Makefiles.
Kent
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Kent
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Bulgarian translation contributed by Victor Dachev
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arabic translation by M. Bashir Al-Noimi, be aware that we don't support right to left languages so this may not be of benefit to end users currently
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okay updated translations - they actually compile and can be used now - woo hoo :) Thank you translators for your hard work. Also for other languages - if I haven't committed your language my apologies - please email me the most to up to date version you have thanks.
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note that finish and russian ones are broken
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* Make sure all languages get built (Makefile, scons to be done)
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msgfmt source -o blah
to
msgfmt -o blah source
(didn't work on my machine with the other order)
Kent
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- changed function drawcircball() in source/blender/src/drawobject.c. Circle is computed faster (no 32 calls of sin() and cos() each time witch same results).
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Reported by Frank W. Samuelson among others.
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- Provide debug target
- Run msgfmt on all but fi.po
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Start with the italian translation (least buggy)
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