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2010-09-29Forgot to remove these ancient project files :)Nathan Letwory
2009-04-01Clean up for the imminent migration from SVN to GIT.Guillermo S. Romero
2006-11-17=ID Properties MSVC Project Files Update= Joseph Eagar
This commit updates the MSVC project files (both sets of them) to build with ID Properties. Please test!
2006-08-30msvc6 still builds :)Jens Ole Wund
2006-08-17keeping up MSVC6 project buildJens Ole Wund
2006-02-09msvc6 projects that will compile when MEM_Allocator.h is fixedJens Ole Wund
2006-01-291. making RenderData, xrect, yrect parameters in AviCodec callsJens Ole Wund
2. fixing MSVC6 projects to build
2006-01-27doing MSCV6 project woodoo ( preparing orange --> bf migration )Jens Ole Wund
NOTE to Ton and Hos PLEASE do not try to merge any ot the MSVC6 project files (*.dsw ,*dsp) I have a plan to get it done with a minimum of pain thanks ole
2005-09-23the usual missing files / include path setting gameJens Ole Wund
So the linker only misses performElbeemSimulation(..) I can't create El'Beem.lib with msvc6 as discussed in ML If you comment off the 2 calls in fluidsim.c blender compiles with msvc6 projects again with the complete fluid UI but simulation won't run
2005-07-28zlib.lib update. some includes too.Jens Ole Wund
2005-07-26help mscv6 to findJens Ole Wund
LOD_decimation.h for BKE_blenderkernel BPY_python waves good bye yo wave.c + .h
2005-07-20Project Files (MSVC 6.0) update:Martin Poirier
- drawarmature.c - modifier.c, BKE_modifier.h - DNA_modifier_types.h
2005-07-05MSVC 6.0 projectfiles update for the removal of IKA files.Martin Poirier
2005-05-02put depsgraph_private.h to BKE_blenkernel.dsp /include filesJens Ole Wund
looks 'claener' to me
2005-05-01Updated MSVC6 projects to handle depgraph (added some files)Jens Ole Wund
fixed some *includes* with #ifdef WIN32 #elif #include <sys/time.h> #endif looks like MSVC6 does not need that include .. donno if cygwin builds will so thats why i kept that *ifdef overhead*
2005-04-05MSVC 6.0 projectfilesMartin Poirier
Removing subsurf.c from the BKE_blenkernel project.
2005-03-31Adding CCG stuff to MSVC 6.0 projectfilesMartin Poirier
2004-12-28MSVC 6.0 Projectfiles changes to fit Ton's commit.Martin Poirier
Added new file to BRE_Render and include paths for SDL includes. Removed deleted files.
2004-10-01Projectfile (MSVC 6.0) update for new softbody filesMartin Poirier
2003-12-15Projectfiles fixes for new script space code thingyMartin Poirier
2003-11-23Replaced all references to ..\..\source\blender\bpython\include with ↵Roel Spruit
..\..\source\blender\python. this because of the old python removal.
2003-07-26MSVC 6 debug target finally fixed! (yes, really!) :)Simon Clitherow
2003-07-12- cleaned up MSVC 6 project files (removed non-existing .h files, etc)Simon Clitherow
2003-04-29Added the WITH_FREETYPE2 compile flag, in the blenkernelRob Haarsma
and blenlib msvc 'release' projectfiles. Compile and link with the lib/windows/freetype directory.
2003-03-13- updated MSVC project files to suit the lib dir move - better late than never!Simon Clitherow
- blenderplayer and the web plugin now compile again (now using OpenAL)
2002-11-11First round of updates to project files. There is a working game player (debugMaarten Gribnau
target) as long as you have installed the right libraries. Added project file for Blender Ode. Maarten
2002-10-12Initial revisionv2.25Hans Lambermont