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2004-05-20MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were ↵Martin Poirier
missing from the project files.
2004-05-03Projectfiles update for Python 2.3.XMartin Poirier
2004-04-25projectfile update for the new python moduleMartin Poirier
2004-04-19- updated MSVC 6 projectfiles with the glue removal changes.Simon Clitherow
2004-04-19-update to msvc6 project for NLA moduleJoseph Gilbert
2004-04-09cleaning up MSVC 6 project files (Part 2).Simon Clitherow
2004-04-04- Added source\blender\python to MSVC 6 debug target include path for KX_KetsjiRoel Spruit
- Added vertex_loop_select to bif_editmesh.h (gave a warning) - Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
2004-04-04Fixes to projectfiles:Chris Want
* Added SDL CD stuff to Open AL project (/me lazy) * Made ketsji project find the python headers * Added noise stuff to python project
2004-03-26- updated MSVC 6 projectfiles with gameengine/solid changes.Simon Clitherow
2004-03-14-update to msvc6 for render moduleJoseph Gilbert
2004-02-29Projectfiles fix for MathutilsMartin Poirier
2004-01-21some MSVC cleanup.Roel Spruit
- removed DNA_script_types from makesdna project. - fixed a few errors in the projectsettings of the yafray project...it's a wonder people actually got it to compile.
2004-01-15added python script files to MSVC 6.0 projectfiles and changed snprintf to ↵Roel Spruit
PyOS_snprintf
2004-01-10added bmp.c and the new yafray files to the MSVC projectfilesRoel Spruit
2004-01-10Added support for outputting bmp'sKent Mein
The padding is slightly messed up, so it produces somewhat trunkcated images however it works. I'll try and fix it later but I have to go home now. Its atleast usable at this stage. I moved bmp_decode.c to bmp.c and cleaned it up a little bit. Kent
2004-01-05- Added projectfiles for yafrayRoel Spruit
- renamed some variables in yafray_render.cpp so msvc doesn't whine I'm not fluent in MSVC, so I hope I don't screw up :)
2003-12-26added Robert's cursor stuff to the msvc 6.0 project filesRoel Spruit
2003-12-22updated msvc projectfiles: added texture.c and removed some others..Roel Spruit
2003-12-15Projectfiles fixes for new script space code thingyMartin Poirier
2003-12-11Update the build systems to include ray.cKent Mein
Kent
2003-12-05Projectfile fix for new png.c fileMartin Poirier
2003-11-23Projectfiles fix for new Python moduleMartin Poirier
2003-11-23Replaced all references to ..\..\source\blender\bpython\include with ↵Roel Spruit
..\..\source\blender\python. this because of the old python removal.
2003-11-14Projectfile update for the Lattice moduleMartin Poirier
2003-10-20added interface_draw.c to msvc 6.0 projectfileRoel Spruit
2003-10-15added interface_panel.c to msvc 6 projectfileRoel Spruit
2003-10-11- Added all the stuff of the last week to the MSVC 6.0 project file.Roel Spruit
- Added include BIF_gl.h to header_imasel.c (I think it needs that :)
2003-10-08- removed link with libblenkey.a (keymaker) (MSVC 6)Simon Clitherow
2003-10-07- removed button.c from MSVC 6 project files.Simon Clitherow
2003-10-05added tons AWESOME files to the msvc 6.0 projectfileRoel Spruit
2003-09-18removed native quicktime init/exit calls from main blender code.Rob Haarsma
2003-09-12- updated projectfile with new registry.c/h files. (MSVC 6)Simon Clitherow
2003-09-01- added /debug to the libpath of guardedalloc in makesdna. Pointed outSimon Clitherow
by Maci_Ray (thanks!). - updated project files with radiosity changes.
2003-08-04- added include path for imbuf (MSVC 6)Simon Clitherow
2003-07-26MSVC 6 debug target finally fixed! (yes, really!) :)Simon Clitherow
2003-07-26- fixed include paths for SoundSystem (MSVC 6).Simon Clitherow
2003-07-20- removed soundsystem projects (now part of intern) (MSVC 6)Simon Clitherow
2003-07-14- updated MSVC 6 project files to include the sequencer audio supportSimon Clitherow
2003-07-13- fixed the output file path for python project (MSVC 6)Simon Clitherow
2003-07-12- cleaned up MSVC 6 project files (removed non-existing .h files, etc)Simon Clitherow
2003-07-12- removed exppython project (which is now the new BPY_python project!)Simon Clitherow
2003-07-12- removed old freeze and python projects, exppython now compiles bySimon Clitherow
default. (MSVC 6)
2003-06-14- Added exppython project to VC6Simon Clitherow
A quick HOW-TO: * Open /blender/projectfiles/blender/blender.dsw * Replace all existing files in the exppython project with the .c/h files found in /blender/source/blender/python/ and subdirs * Make sure Blender project is active. * Remove the old BPY_python and BPY_freeze dependancies. (Project->Dependancies...) * Add the new exppython as a dependancy. * Recompile, et voila! :) I'm sure the python team would appreciate some Windows feedback, so please test this if you can and report any probs, etc to the bf-python mailist. Note: The old BPY_python/freeze project will be removed and exppython made default just as soon as it is declared ready! ;) --aphex
2003-06-14- Holger's patch to enable ESC detection when rendering (Win32).Simon Clitherow
2003-06-05Holger's update.Kent Mein
Kent
2003-06-03holger's patch for visual-c ssl stuff.Kent Mein
Kent
2003-05-22- fixed 'double-click on blend file' errors on Windows -- INTERNATIONAL ↵Simon Clitherow
stuff now also checks the installation directory for /.blender, etc - registering .blend files for WinNT/2000/XP now works correctly (settings remain after a reboot).
2003-05-12added routine that checks for LOCALE/message directory.Rob Haarsma
2003-05-11Blender now links with freetype2ST.lib (MSVC 6)Simon Clitherow
2003-05-07Post-build step to copy gnu_gettext.dll to bin dir (MSCV 6)Simon Clitherow