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2005-03-19Added transform_manipulator.c to the windows MSVC 6.0 projectfileRoel Spruit
2005-03-10MSVC 6.0 Projectfile addition (include path) to compile after the big ↵Martin Poirier
warning hunt commit.
2005-03-06Added new bpy files to MSVC 6 project files.Simon Clitherow
2005-02-14MSVC 6.0 projectfile changes to go with last commit.Martin Poirier
2005-01-30 - updated MSVC 6 projectfiles.Simon Clitherow
- removed 'using namespace std;' from SCA_Joystick.h (gave compile error on VC6).
2005-01-16Added new files to VC6 project (KX_PolygonMaterial.cpp | h)Simon Clitherow
2004-12-28MSVC 6.0 Projectfiles changes to fit Ton's commit.Martin Poirier
Added new file to BRE_Render and include paths for SDL includes. Removed deleted files.
2004-11-24make mscv6 usrers happyJens Ole Wund
does not matter since *offical* wibdows release is msvc7 anyway
2004-11-09Msvc6 complies again withJens Ole Wund
bfont.ttf.c :)
2004-10-10added outline.c :)Jens Ole Wund
2004-10-01Projectfile (MSVC 6.0) update for new softbody filesMartin Poirier
2004-09-24MSVC 6.0 projectfiles fixes for new editmesh and bpython files.Martin Poirier
2004-09-19Editmesh spliting project files fix (MSVC 6.0)Martin Poirier
2004-09-05Adding undo files to projectfiles (MSVC 6.0)Martin Poirier
2004-08-27Adding BPY sound module to projectfiles (MSVC 6.0)Martin Poirier
2004-07-29added correct include paths for radio.h (for msvc debug build) and removed ↵Roel Spruit
weird local includes (c:\blender...) in BPY_python projectfile
2004-07-26New BPython files missing from MSVC 6.0 projectfilesMartin Poirier
2004-07-22New BPython files missing from MSVC 6.0 projectfilesMartin Poirier
2004-07-21added include path for some gameengine file and fixed an undefined function ↵Roel Spruit
in the shading buttons
2004-07-15work on mcvc6 projectsJens Ole Wund
add unwrapper.c to BL_src in opennl create project/workspace to build modify blender. to link to blender_ONL.lib add ",..\..\..\lib\windows\opennl" to libpath add ",..\..\..\lib\windows\opennl\debug" to libpath for debug add opennl project to intern workspace .. adjusting dependancies BM crosses fingers to work
2004-07-14- updated VC6 project files for SOLID - blender now links with theSimon Clitherow
static solid lib. - also cleaned up solid.dsw workspace (removed unused projects).
2004-06-23- Added correct Writing/Reading of the new Sweep sequence effect (Thanks ↵Roel Spruit
Ton, where would I be without you) - Sweep effect updates after you change the type of sweep now.
2004-06-19I thought I added this include path for yafray to the msvc files ↵Roel Spruit
already......o well, here it is again. it couldn't find RE-callbacks.h
2004-06-17added files for yafray plugin export to msvc 6 projectfilesRoel Spruit
2004-06-11- update to MSVC6 for Property supportJoseph Gilbert
2004-05-20MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were ↵Martin Poirier
missing from the project files.
2004-05-03Projectfiles update for Python 2.3.XMartin Poirier
2004-04-25projectfile update for the new python moduleMartin Poirier
2004-04-19- updated MSVC 6 projectfiles with the glue removal changes.Simon Clitherow
2004-04-19-update to msvc6 project for NLA moduleJoseph Gilbert
2004-04-09cleaning up MSVC 6 project files (Part 2).Simon Clitherow
2004-04-04- Added source\blender\python to MSVC 6 debug target include path for KX_KetsjiRoel Spruit
- Added vertex_loop_select to bif_editmesh.h (gave a warning) - Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode.
2004-04-04Fixes to projectfiles:Chris Want
* Added SDL CD stuff to Open AL project (/me lazy) * Made ketsji project find the python headers * Added noise stuff to python project
2004-03-26- updated MSVC 6 projectfiles with gameengine/solid changes.Simon Clitherow
2004-03-14-update to msvc6 for render moduleJoseph Gilbert
2004-02-29Projectfiles fix for MathutilsMartin Poirier
2004-01-21some MSVC cleanup.Roel Spruit
- removed DNA_script_types from makesdna project. - fixed a few errors in the projectsettings of the yafray project...it's a wonder people actually got it to compile.
2004-01-15added python script files to MSVC 6.0 projectfiles and changed snprintf to ↵Roel Spruit
PyOS_snprintf
2004-01-10added bmp.c and the new yafray files to the MSVC projectfilesRoel Spruit
2004-01-10Added support for outputting bmp'sKent Mein
The padding is slightly messed up, so it produces somewhat trunkcated images however it works. I'll try and fix it later but I have to go home now. Its atleast usable at this stage. I moved bmp_decode.c to bmp.c and cleaned it up a little bit. Kent
2004-01-05- Added projectfiles for yafrayRoel Spruit
- renamed some variables in yafray_render.cpp so msvc doesn't whine I'm not fluent in MSVC, so I hope I don't screw up :)
2003-12-26added Robert's cursor stuff to the msvc 6.0 project filesRoel Spruit
2003-12-22updated msvc projectfiles: added texture.c and removed some others..Roel Spruit
2003-12-15Projectfiles fixes for new script space code thingyMartin Poirier
2003-12-11Update the build systems to include ray.cKent Mein
Kent
2003-12-05Projectfile fix for new png.c fileMartin Poirier
2003-11-23Projectfiles fix for new Python moduleMartin Poirier
2003-11-23Replaced all references to ..\..\source\blender\bpython\include with ↵Roel Spruit
..\..\source\blender\python. this because of the old python removal.
2003-11-14Projectfile update for the Lattice moduleMartin Poirier
2003-10-20added interface_draw.c to msvc 6.0 projectfileRoel Spruit