Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-10 | MSVC 6.0 projectfiles small cleaning. | Martin Poirier | |
DNA_makesdna.dsp was missing DNA_meshdata_types.h BL_src.dsp was missing most of the BIF and BDR and BSE includes | |||
2005-05-24 | added font.c and font.h to MSCV6 project | Jens Ole Wund | |
2005-05-09 | MSVC 6.0 Projectfile changes for the timeline in BL_src.dsp (adding new ↵ | Martin Poirier | |
files mostly). BPY_python.dsp need some changes too (adding Font.c and Font.h) but I've got other changes in there that I can't commit, so someone else will have to update. | |||
2005-05-02 | added DNA_object_force.h to DNA_makesdna project | Jens Ole Wund | |
to make it look nicer in MSVC6 | |||
2005-05-02 | put depsgraph_private.h to BKE_blenkernel.dsp /include files | Jens Ole Wund | |
looks 'claener' to me | |||
2005-05-01 | Updated MSVC6 projects to handle depgraph (added some files) | Jens Ole Wund | |
fixed some *includes* with #ifdef WIN32 #elif #include <sys/time.h> #endif looks like MSVC6 does not need that include .. donno if cygwin builds will so thats why i kept that *ifdef overhead* | |||
2005-04-24 | MSVC 6.0 Projectfile changes for transform_conversions.c | Martin Poirier | |
Didn't get any diff with cvs, had to use an evil switcheroo technique and then it worked. MSVC 6.0 users should be able to compile out of the box now. | |||
2005-04-24 | Replaced powf to (float)pow in zblur.c. Was giving problems with MSVC (the ↵ | Martin Poirier | |
rest of the code base uses pow too). MSVC 6.0 Projectfile changes for zblur and new files in ketsji. Also adding BL_src projectfile to the commit, apparently it's not up to date with transform_conversions.c but I have it ok here and don't get any diffs. | |||
2005-04-10 | Merged all the internal transform includes into transform.h and moves it to ↵ | Martin Poirier | |
/src to /include. Split the conversion fonctions and sorting functions from transform.c into transform_conversions.c Update MSVC 6.0 projectiles and SConscript accordingly. Editview still included transform.h, replaced that for BIF_transform.h, the external include. | |||
2005-04-05 | MSVC 6.0 projectfiles | Martin Poirier | |
Removing subsurf.c from the BKE_blenkernel project. | |||
2005-04-01 | Teeth's msvc6 projectfiles commit solved almost all my bf compile probs, ↵ | Rob Haarsma | |
only one problem remained; the including of <MT_assert.h> in the NG_network project. So here's a fix. | |||
2005-03-31 | Some MSVC 6.0 projectfiles updates: | Martin Poirier | |
BIF_transform.h added in BL_src Adding moto include paths to EXP_expressions SDL include paths and correct python version for all targets in SCA_gamelogic KX_RayCast.cpp/h in KX_ketsji SumoPHYCallbackBridge.cpp/.h in PHY_Sumo | |||
2005-03-31 | Adding CCG stuff to MSVC 6.0 projectfiles | Martin Poirier | |
2005-03-19 | Added transform_manipulator.c to the windows MSVC 6.0 projectfile | Roel Spruit | |
2005-03-10 | MSVC 6.0 Projectfile addition (include path) to compile after the big ↵ | Martin Poirier | |
warning hunt commit. | |||
2005-03-06 | Added new bpy files to MSVC 6 project files. | Simon Clitherow | |
2005-02-14 | MSVC 6.0 projectfile changes to go with last commit. | Martin Poirier | |
2005-01-30 | - updated MSVC 6 projectfiles. | Simon Clitherow | |
- removed 'using namespace std;' from SCA_Joystick.h (gave compile error on VC6). | |||
2005-01-16 | Added new files to VC6 project (KX_PolygonMaterial.cpp | h) | Simon Clitherow | |
2004-12-28 | MSVC 6.0 Projectfiles changes to fit Ton's commit. | Martin Poirier | |
Added new file to BRE_Render and include paths for SDL includes. Removed deleted files. | |||
2004-11-24 | make mscv6 usrers happy | Jens Ole Wund | |
does not matter since *offical* wibdows release is msvc7 anyway | |||
2004-11-09 | Msvc6 complies again with | Jens Ole Wund | |
bfont.ttf.c :) | |||
2004-10-10 | added outline.c :) | Jens Ole Wund | |
2004-10-01 | Projectfile (MSVC 6.0) update for new softbody files | Martin Poirier | |
2004-09-24 | MSVC 6.0 projectfiles fixes for new editmesh and bpython files. | Martin Poirier | |
2004-09-19 | Editmesh spliting project files fix (MSVC 6.0) | Martin Poirier | |
2004-09-05 | Adding undo files to projectfiles (MSVC 6.0) | Martin Poirier | |
2004-08-27 | Adding BPY sound module to projectfiles (MSVC 6.0) | Martin Poirier | |
2004-07-29 | added correct include paths for radio.h (for msvc debug build) and removed ↵ | Roel Spruit | |
weird local includes (c:\blender...) in BPY_python projectfile | |||
2004-07-26 | New BPython files missing from MSVC 6.0 projectfiles | Martin Poirier | |
2004-07-22 | New BPython files missing from MSVC 6.0 projectfiles | Martin Poirier | |
2004-07-21 | added include path for some gameengine file and fixed an undefined function ↵ | Roel Spruit | |
in the shading buttons | |||
2004-07-15 | work on mcvc6 projects | Jens Ole Wund | |
add unwrapper.c to BL_src in opennl create project/workspace to build modify blender. to link to blender_ONL.lib add ",..\..\..\lib\windows\opennl" to libpath add ",..\..\..\lib\windows\opennl\debug" to libpath for debug add opennl project to intern workspace .. adjusting dependancies BM crosses fingers to work | |||
2004-07-14 | - updated VC6 project files for SOLID - blender now links with the | Simon Clitherow | |
static solid lib. - also cleaned up solid.dsw workspace (removed unused projects). | |||
2004-06-23 | - Added correct Writing/Reading of the new Sweep sequence effect (Thanks ↵ | Roel Spruit | |
Ton, where would I be without you) - Sweep effect updates after you change the type of sweep now. | |||
2004-06-19 | I thought I added this include path for yafray to the msvc files ↵ | Roel Spruit | |
already......o well, here it is again. it couldn't find RE-callbacks.h | |||
2004-06-17 | added files for yafray plugin export to msvc 6 projectfiles | Roel Spruit | |
2004-06-11 | - update to MSVC6 for Property support | Joseph Gilbert | |
2004-05-20 | MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were ↵ | Martin Poirier | |
missing from the project files. | |||
2004-05-03 | Projectfiles update for Python 2.3.X | Martin Poirier | |
2004-04-25 | projectfile update for the new python module | Martin Poirier | |
2004-04-19 | - updated MSVC 6 projectfiles with the glue removal changes. | Simon Clitherow | |
2004-04-19 | -update to msvc6 project for NLA module | Joseph Gilbert | |
2004-04-09 | cleaning up MSVC 6 project files (Part 2). | Simon Clitherow | |
2004-04-04 | - Added source\blender\python to MSVC 6 debug target include path for KX_Ketsji | Roel Spruit | |
- Added vertex_loop_select to bif_editmesh.h (gave a warning) - Re-added "Get Same Uv" feature. this selects all faces that have the same uv-texture as the active face. it's placed in the Select headermenu while in faceselect mode. | |||
2004-04-04 | Fixes to projectfiles: | Chris Want | |
* Added SDL CD stuff to Open AL project (/me lazy) * Made ketsji project find the python headers * Added noise stuff to python project | |||
2004-03-26 | - updated MSVC 6 projectfiles with gameengine/solid changes. | Simon Clitherow | |
2004-03-14 | -update to msvc6 for render module | Joseph Gilbert | |
2004-02-29 | Projectfiles fix for Mathutils | Martin Poirier | |
2004-01-21 | some MSVC cleanup. | Roel Spruit | |
- removed DNA_script_types from makesdna project. - fixed a few errors in the projectsettings of the yafray project...it's a wonder people actually got it to compile. |