Age | Commit message (Collapse) | Author |
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project files
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blenkernel needed opennl include (softbodies)
blenderplayer needed linking opennl too now.
replaces powf with pow in multires - MSVC isn't C99 compatible
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- added missing CMP_crop.c
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* added support for .dds image files
* added support for .int, .inta and .rgba image files
== MSVC 7.1 project files ==
* added WITH_DDS to support .dds files when compiling with the project files by default
* added the dds source files to imbuf project
* also added CMP_glare, CMP_lensdist, CMP_tonemap nodes to nodes.vcproj
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added SHD_hueSatVal.c
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* fix for possible double free.
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two small fixes in this commit:
- added new file for nodes
- fixed compile error in readfile.c, as reported by Jean-Michel Soler here:
http://lists.blender.org/pipermail/bf-committers/2007-July/018849.html
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- small update for missing nodes.vcproj
- also first commit to svn
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- small maintenance: added two new node files to project
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- update for nodes_util.c and nodes_util.h
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maintenance work:
- internally renamed nodes lib to BL_nodes to follow naming of other libs, renaming of
actual projectfile will follow after move to svn.
- added missing include dirs for new BL_nodes lib
- removed hardcoded include dir in nodes lib
- changed nodes lib to not 'compile as C++', but as default, so .c as C, .cpp as C++
- still found PHY_Ode dependency in ActiveX plugin which I removed
summary:
All should compile fine again now, let me know of any problems.
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version is complete, but won't compile until I commit the new BKE_node.h and drawnode.c files (plus a couple of others)
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