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2010-02-12another vc9 projectfile fixLukas Steiblys
2010-02-12updated VC9 project filesLukas Steiblys
2010-02-09MSVC projectfiles vc9Andrea Weikert
* fix for audio: added missing defines for WITH_OPENAL, WITH_JACK, WITH_SDL * fixed linking for OpenAl, was still linking OpenAl32.dll instead of wrap_oal.dll Should now work same as other buildsystems. Quick test showed Yay! Sound in sequencer back :)
2010-02-07BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ↵Benoit Bolsee
building system.
2010-02-04Update MSVC project files.Benoit Bolsee
2010-01-30COLLADA branch: updated vc9 project files and w32 scons config.Arystanbek Dyussenov
2010-01-27Update MSVC project filesBenoit Bolsee
2010-01-26Update MSVC project filesBenoit Bolsee
2010-01-24Update MSVC project filesBenoit Bolsee
2010-01-17MSVC 9 projectfilesAndrea Weikert
* update for animviz.c * updated glew dependency for ghost.
2010-01-05MSVC 9 projectfiles Andrea Weikert
* update for audaspace * added object_bake.c
2009-12-22MSVC project filesBenoit Bolsee
2009-12-13MSVC 9 compile fixes and cleanupsAndrea Weikert
* added renamed files in revision 25337 * renamed BLI_util.h -> BLI_path_util.h for consistency * cleanup of #includes: removed BLI_blenlib.h in favour of direct includes of the needed headerfiles in a few places. * removed debug print in sequencer.c * added missing include in blenkernel/blender.c -> bad dependency, needs to be fixed still
2009-12-12Sequencer: Transform Strip updates (Durian wish)Andrea Weikert
Removed the Start/End Settings and the effect_fader from the sequencer transform strip. The transform strip can now only be animated directly by keying the Scale X, Scale Y, Translate X, Translate Y and Rotation values. Caveat: The uniform scale re-uses the Scale X value, so when changing the animation on Scale X in the non-uniform scaling case, the uniform scaling will be affected too. This was done to not break files for Durian. Note: As much as I would have liked to clean up the TransformVars, it caused crashes of earlier versions of blender when opening the file. The rna identifiers were also kept as to not break any existing animation on those keys.
2009-12-11MSVC projectfiles Andrea Weikert
* update for sculpt merge NOTE: BLI_blenlib now uses functions in BL_gpu - I added the necessary include path to make it compile, but I'm not sure if this dependency shouldn't be avoided.
2009-12-10MSVC 9 projectfilesAndrea Weikert
* added missing header BKE_sequence.h * moved source folder back to correct place (was inside headers folder)
2009-12-09MSVC 9 projectfilesAndrea Weikert
* quick updates for bpy_driver.c
2009-12-08Few small things:Andrea Weikert
1. MSVC 9 projectfiles update (graph_header.c, action_header.c and nla_header.c removed) 2. Fix for opening the filebrowser when saving file for the first time (untitled.blend) from file menu 3. Add CROSS effect sequence type back to menu. (Durian fix) Note: Removed SEQ_EFFECT from rna, since this no actual sequence type, but rather used to check for the effect bit.
2009-12-04Update MSVC9 project filesBenoit Bolsee
2009-12-04Update MSVC9 project filesBenoit Bolsee
2009-11-26MSVC project files: enable Blender Game renderer.Benoit Bolsee
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics ↵Benoit Bolsee
soft body mesh). Even a static mesh can be used as replacement: the mesh will be instantiated with the soft body settings of the object. The position and orientation of the soft body is preserved after the replacement. Known limitation: the velocity of the soft body is reset aftet the replacement. This is because soft body don't have a well defined velocity.
2009-11-23Fix MSVC project files for blenderplayer: the player compiles and runs ↵Benoit Bolsee
properly in debug and release mode. Still a problem with scons: the player compiles but crashes on startup.
2009-11-22MSVC 9 projectfilesAndrea Weikert
* Added GLEW_STATIC where necessary to make Blender compile again * First attempt at compiling blenderplayer again - compiles, but doesn't link yet * removed deprecated SND_ functions from blenderplayer
2009-11-19MSVC 9 projectfilesAndrea Weikert
* re-enabled collada now with hopefully correct debug libs * python API IDProps added
2009-11-16Update MSVC project files: disable COLLADA in debug build => runtime crash.Benoit Bolsee
2009-11-13Update MSVC project filesBenoit Bolsee
2009-11-08MSVC 9 projectfilesAndrea Weikert
* small maintenance: rna_fcurve_api.c added
2009-11-06Update MSVC project files for openCollada.Benoit Bolsee
2009-11-01MSVC project files update for collada. It won't compile yet, waiting for ↵Benoit Bolsee
lib/windows/collada to be updated.
2009-10-19file browserAndrea Weikert
* the code for BLI_is_dir can be shared on Windows, no need of extra implementation - error was usage of BLI_exists instead of BLI_exist! * left BLI_is_dir in since it's nicer to read and understand * also removed deprecated outliner_header from MSVC projectfiles.
2009-10-12Update MSVC project filesBenoit Bolsee
2009-10-082.5 MSVC projectfiles_vc9Andrea Weikert
eek, forgot to add file in last commit
2009-10-082.5 MSVC9 projectfilesAndrea Weikert
Quick update: * added new raytrace lib * added gpu_buffer.c
2009-09-30Update MSVC project filesBenoit Bolsee
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. ↵Benoit Bolsee
Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-24Fix compilation problem in Windows and update project filesBenoit Bolsee
2009-09-202.5 MSVC projectfilesAndrea Weikert
* maintenance (added poseSlide.c)
2009-09-17Update MSVC project files.Benoit Bolsee
2009-09-15Update MSVC project filesBenoit Bolsee
2009-09-122.5 filebrowserAndrea Weikert
Appending and Linking * Linking Operator, invokes filebrowser for Append/Link * Separated the append/link function into three parts: ** BLO_library_append_begin finds main for appending ** BLO_library_append_named_part appends one Object,Group, Material, ... ** BLO_library_append_end actually reads and expands the libraries NOTE 1: I also changed the returned properties for the filebrowser operators to the following convention: "path" - the full path to a file or directory, means what is in directory + filename buttons in filebrowser "directory" - the content of the directory button in filebrowser "filename" - the content of the filename button in filebrowser Usually only path should be required, but in some cases it might be more convenient to retrieve the parts separately. Ton, Brecht: If you have time to take a look, let me know if anything needs to be fixed.
2009-09-12Blender 2.5 MSVC 9 projectfiles Andrea Weikert
* maintenance: ** nodes/intern/CMP_nodes/CMP_colorMatte.c ** nodes/intern/CMP_nodes/CMP_distanceMatte.c ** nodes/intern/CMP_nodes/CMP_levels.c * smoke include dir added to GL_gpu library
2009-09-092.5 MSVC projectfilesAndrea Weikert
* small maintenance for split files in editors/object
2009-09-092.5: Object moduleBrecht Van Lommel
* Split object_edit.c into multiple files: object_add.c, object_edit.c, object_hook.c, object_relations.c, object_select.c, object_transform.c. * Rename files to have consistent object_ and mball_ prefix: object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c. * Added operators: * vertex group menu and set active * apply location, rotation, scale, visual transform (location is new) * make local * make vertex parent * move to layer * convert to curve/mesh (not finished yet) * Many small fixes for marked issues, but still much code to be cleaned up here...
2009-09-072.5 MSVC 9 projectfilesAndrea Weikert
* maintenance
2009-08-28Update MSVC project files.Benoit Bolsee
2009-08-25blender 2.5 MSVC projectfilesAndrea Weikert
* update for bpy_array.c
2009-08-25blender 2.5 MSVC projectfilesAndrea Weikert
* update for volume rendering * update for audaspace jack * update for rna: animation_api.c, scene_api.c
2009-08-222.5 MSVC projectfiles maintenanceAndrea Weikert
* AUD_filefactory added. * imbuf added to RNA include dirs.
2009-08-20update MSVC project files.Benoit Bolsee