Age | Commit message (Collapse) | Author |
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/source/blender/blenfont/intern/blf_font_helv10.h
/source/blender/blenfont/intern/blf_internal.c
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- update for editors/armature
- update for RNA_context
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-r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
2.5 got merged, but no new files were added. Calls to these files
are commented out with "XXX etch-a-ton". editarmature.c and
transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
(player still fails to link).
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* added filter buttons to header
* changed large icon for movie files to match small icon
* fixed small stack corruption in interface_draw.c (Matt, check if this is ok)
* moved nice display of file size to storage.c, where string is created.
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- space_text update
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- blenfont
- editors: sculpt changed to sculpt_draw
- some RNA additions (rna_animation.c)
- fixed some game engine include directories
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disabled for some reason.
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update for renaming space_ipo -> space_graph
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updates:
* project blenfont added
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updates:
* windowmanager/wm_draw.c
* editors/space_ipo: ipo_draw.c, ipo_edit.c and ipo_ops.c
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-r17853:HEAD
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updates:
* windowmanager/wm_jos.c
* editors/datafiles/preview.blend.c
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updates:
* windowmanager/wm_draw.c
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updates:
* several new files added to editors/space_sequencer
* several new files added to editors/preview
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updates:
* RNA: rna_space.c and rna_vpaint.c
* DNA: DNA_anim_types.c
* blenkernel: anim_sys.c, fcurve.c
* editors: space_image several files added
* editors: uvedit several files added
* editors: gpencil: several files added
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* added new files in editors/object and editors/space_sequence
* added seqeffects.c in blenkernel
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small update:
* added editors/space_ipo(ipo_draw.c
* added editors/object/editconstraint.c
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* update of RNA project after reorganisation
* added editors/space_view3d/vpaint.c and editors/mesh/editdeforn.c to projectfiles
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updates:
- booleanops.c and booleanops_mesh in blenkernel
- screendump.c in editors/screen
- keyval.c in editors/interface
- RNA: rna_pose.c
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update: editors/sculpt files
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further cleanup:
- moved struct FileList* back to SpaceFile
- fix for memory related errors and freeing operator in file_free
- removed wmSubWindowSet, we're not doing OpenGL select in filebrowser
- removed drawing of load button when invoked from windowtype pupmenu
2.5 MSVC projectfiles:
- slipped in removal of multires_firstlevel.c in blenkernel
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- basic drawing of list and thumbnail view (switchable through 'favourits' icon in header)
- selection of files and directories (bookmarks) works with the RMB (right mouse button)
- load operator for files still unstable (no check for correct file type) and incomplete. (WM_operator_free missing)
immediate TODOS:
- fix load file operator
- finish drawing of buttons in header
- drawing of detailed list with all file info.
- finish selection and execute operators (LMB and MMB execute)
later todos:
- parent dir
- keymap for all the shortcuts
- append/link and databrowse
- ...
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updates:
* stubs.c was moved from editors/screen to python
* RNA: rna_action.c
* Armature: all in editors/armature added.
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updates:
* RNA: several files (rna_cloth, rna_object_force.c, rna_particle.c, rna_scriptlink.c, rna_text.c, rna_texture.c, rna_userdef.c)
* complete removal of verse and cleanup of WITH_VERSE from projectfiles
* deleted projectfiles for BL_src - not needed anymore.
* editors/mesh: mesh_intern.h was renamed from editmesh.h, new file mesh_ops.c
* editors/util: editmode_undo.c, undo.c and util_intern.h added
* editors/animation: anim_channels.c added
* editors/space_action: action_edit.c added
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updates:
* editors/mesh: added all files
* editors/transform: transform_input.c
* RNA: rna_fluidsim.c
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updates:
* editors/transform: added all files
* editors/animation: keyframes_general.c
* editors/space_node: node_state.c
note: had to remove WITH_VERSE from editors, due to BIF_verse not beeing ported (yet?)
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updates:
* BPY_python: bpy_opwrapper.c, bpy_util.c
* editors/space_action: action_edit_keyframes.c
* editors/space_node: node_ops.c, node_select.c
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updates:
* rna_sound.c
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updates:
* new file editors/interface/interface_panel.c
* new files in editors/space_node
* new file editors/space_buttons/buttons_scene.c
* new files in editors/space_script
* new files in editors/object
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* update for editors/animation editors/space_outliner and editors/screen
* also fix compile error when INTERNATIONAL is set (will likely be solved with new font API)
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* small update for anim_keyframes_draw.c and space_action/action_draw.c
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* update for view3d_draw and view3d_select
* update for bpy_operator
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* fix lost declaration and missing includes after blenlib cleanup.
* bump warning level to W3 for Debug in a few libraries for MSVC9 projectfiles. Others will follow.
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* update for editors/animation
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DONE:
* moved almost all declarations from BLI_blenlib.h into their own proper header files.
* BLI_blenlib.h still includes all the declarations for convenience and to avoid changes in existing code
* split util.c into several files, where it wasn't done already
* DynamicList -> dynamiclist,
* ListBase -> listbase,
* String utility functions -> string.c
* removed a few unused macros and functions, if they're needed back, they're still in svn ;)
TODO:
* btempdir global
* further cleanup in the code of the different modules (especially util.c)
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updates for briging back view3d.
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Adding back internal files for file/imagebrowser.
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updates:
* context.c and report.c in blenkernel (moved from wm)
* view3d_draw in editors
* rna for sequence
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update for space_action, space_nla, space_script, space_sequencer, space_text,space_sound.
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-r17434:HEAD
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update for space_info and new files in space_file.
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Skeleton for bringing back SpaceFile.
Code to initialize the SpaceFile struct missing still, I think this is the right time to cleanup there :)
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* lots of updates for space types/ editors: ipo, view3d, node and image
* rna: update for constraints and armatures
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* rna for DNA_key_types.h, also linked to key member of Lattice, others need to be checked.
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* DNA_packedFile_types: added rna definitions for packed files
* also experimentally filled in correct struct 'PackedFile' in image rna for testing.
* updated MSVC projectfiles (also for rna_curve.c and rna_vfont.c)
Note:
I removed PackedFile->flags, I did grep through source and a complete recompile of blender trunk svn without them too, so they obviously aren't needed anymore. A bit of cleaning up :)
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