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2019-03-08Icons: Desktop icons update for MacWilliam Reynish
Previous desktop icon was clipped on one side, and file icon used cropped icon.
2018-12-28UI: update Blender application icon on all platforms.William Reynish
More accurate logo colors, flatter look.
2017-03-16set required MacOS version to 10.9Mike Erwin
We could do more to simplify build files, but this is a start.
2016-08-04Blender 2.8 requires Mac OS 10.7 or laterMike Erwin
MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be required to run Blender 2.8. Minimum OS version was unspecified before.
2016-08-04support automatic GPU switching on MacMike Erwin
First attempt. On my laptop (Intel + nVidia) Blender still switches to nVidia at launch time.
2014-11-18Revert "OSX/cpack: add a dummy bg and ds_store for dmg"Campbell Barton
This reverts commit 5f7b273236fc09ad4752529b964e0e1d6c681979. Binary files for release should be added to svn lib from now on.
2014-11-18OSX/cpack: add a dummy bg and ds_store for dmgJens Verwiebe
2014-08-01OSX: updated codesigning README and removed not longer valid rule plistsJens Verwiebe
2014-06-14OSX: update codesigning rules to 2.71Jens Verwiebe
2014-03-06OSX: adapt codesigning_rules_<binary>r.plist’s to 2.70Jens Verwiebe
2013-10-28OSX/codesigning: Instructions on codesigning in case i get lost :-P Jens Verwiebe
2013-10-28OSX/codesigning: add the signing rules used for releasesJens Verwiebe
2013-04-10OSX: remove the applescript and env var for omp_set_treads from plistJens Verwiebe
2012-12-29set line endings to native & mime type to text/plain for ↵Campbell Barton
.app/Contents/MacOS/xxx files.
2012-12-13OSX: add plist key High Resolution CapableJens Verwiebe
2012-11-18move source/darwin into release/darwin since these files are for osx packaging.Campbell Barton