Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-22 | Fix Blender DMG bundling for macOS failing on buildbot | Brecht Van Lommel | |
The change from D6462 caused a permission prompt. Setting the user and group UID appears unnecessary to fix the issue, so leave just the mode. | |||
2020-01-20 | Fix T72605: Blender works only in one user account on macOS | Jean First | |
User permissions in the disk image were wrong. Differential Revision: https://developer.blender.org/D6462 | |||
2019-12-12 | macOS: add missing info to code signing instructions regarding key files | Brecht Van Lommel | |
The instructions for this part are not exactly clear, but better to document what took us a while to figure out to get a new system set up for signing. | |||
2019-12-12 | MacOS release: Fix typo in codesign instructions | Sergey Sharybin | |
2019-12-06 | Fix T71342: macOS does not always use the discrete GPU for Blender | Brecht Van Lommel | |
This reverts commit 3d9cc4d3f174d01c96d65a4e9cd751699bcb8744. The commit message and intent behind the commit is unclear. We generally want the discrete GPU to be used for best performance, not the integrated GPU. | |||
2019-12-04 | Fix macOS bundling error with latest release, increase DMG disk space a little | Brecht Van Lommel | |
Also adds more verbose output when notarization fails. | |||
2019-10-01 | UI: Update paint crosshair for Mac | William Reynish | |
This is based on feedback from users. Only affects Mac for now, Windows will be committed separately. | |||
2019-09-27 | UI: Add high quality cursors on macOS | William Reynish | |
This adds the same high quality cursors on macOS as we have on Windows. These are stored as 32*32 pt PDFs, same as the built-in OS cursors Reviewed by: Brecht Van Lommel Differential Revision: https://developer.blender.org/D5907 | |||
2019-09-03 | Buildbot: support building releases, make non-releases more consistent | Brecht Van Lommel | |
* Auto detect rc and release version cycle in BKE_blender_version.h. * On Windows, generate zip and installer if a release is detected. * On macOS, always generate a dmg instead of zip. * Use standard package names without hash if a release is detected. * Buildbot package names now match platform names in releases. Ref T67056 Differential Revision: https://developer.blender.org/D5643 | |||
2019-07-15 | Fix T66986: fix dylib plugins on macOS not working in code signed release | Brecht Van Lommel | |
Add more entitlements for code signing. | |||
2019-07-15 | Fix T66986: errors with add-ons using ctypes in macOS release | Brecht Van Lommel | |
Add extra entitlements to allow the kind of unsigned executable memory access that cytpes does. | |||
2019-07-12 | macOS: clarify bundle script instructions | Brecht Van Lommel | |
2019-07-12 | macOS: allow bundle script to re-codesign a Blender.app that was already signed | Brecht Van Lommel | |
2019-07-12 | macOS: remove hardcoded paths for code signing python/dylib/so | Arto Kitula | |
Differential Revision: https://developer.blender.org/D5234 | |||
2019-07-01 | Fix T66297: Blender on macOS does not open on case-sensitive file system | Brecht Van Lommel | |
2019-06-25 | Compress macOS DMG background image | William Reynish | |
From 2.3 mb to 34 kb Required adjusting background color. Also fixed blurry Blender logo. | |||
2019-06-22 | macOS: tweaks for macOS bundle script | Brecht Van Lommel | |
* Follow Blender code style a bit more closely * Fix mixed tabs and spaces * Remove old README now that it's part of the script * Make less tied to specific Blender version numbers | |||
2019-06-22 | macOS: rename blender.app to Blender.app | Brecht Van Lommel | |
Using a capitalized app name fits the platform guidelines. Since macOS file systems are case insensitive by default this should not break scripts that assume lowercase. | |||
2019-06-21 | macOS DMG bundle, codesign and notarization script | Arto Kitula | |
2019-06-21 | Add macOS disk image background image | William Reynish | |
2019-06-21 | macOS: remove blenderplayer.app, don't include Blender Foundation in version | Brecht Van Lommel | |
2019-05-18 | Desktop Icons Update | William Reynish | |
Unify all desktop icons on Mac, Win and Linux to fit with the correct, updated brand guidelines here: https://www.blender.org/about/logo/ This is using : PANTONE 716 C = #EA7600 (RGB 234 118 0) PANTONE 647 C = #236192 (RGB 35 97 146) Thanks to Yevgeny Makarov (jenkm) for compiling this icon update. See T63623 | |||
2019-03-08 | Icons: Desktop icons update for Mac | William Reynish | |
Previous desktop icon was clipped on one side, and file icon used cropped icon. | |||
2018-12-28 | UI: update Blender application icon on all platforms. | William Reynish | |
More accurate logo colors, flatter look. | |||
2017-03-16 | set required MacOS version to 10.9 | Mike Erwin | |
We could do more to simplify build files, but this is a start. | |||
2016-08-04 | Blender 2.8 requires Mac OS 10.7 or later | Mike Erwin | |
MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be required to run Blender 2.8. Minimum OS version was unspecified before. | |||
2016-08-04 | support automatic GPU switching on Mac | Mike Erwin | |
First attempt. On my laptop (Intel + nVidia) Blender still switches to nVidia at launch time. | |||
2014-11-18 | Revert "OSX/cpack: add a dummy bg and ds_store for dmg" | Campbell Barton | |
This reverts commit 5f7b273236fc09ad4752529b964e0e1d6c681979. Binary files for release should be added to svn lib from now on. | |||
2014-11-18 | OSX/cpack: add a dummy bg and ds_store for dmg | Jens Verwiebe | |
2014-08-01 | OSX: updated codesigning README and removed not longer valid rule plists | Jens Verwiebe | |
2014-06-14 | OSX: update codesigning rules to 2.71 | Jens Verwiebe | |
2014-03-06 | OSX: adapt codesigning_rules_<binary>r.plist’s to 2.70 | Jens Verwiebe | |
2013-10-28 | OSX/codesigning: Instructions on codesigning in case i get lost :-P | Jens Verwiebe | |
2013-10-28 | OSX/codesigning: add the signing rules used for releases | Jens Verwiebe | |
2013-04-10 | OSX: remove the applescript and env var for omp_set_treads from plist | Jens Verwiebe | |
2012-12-29 | set line endings to native & mime type to text/plain for ↵ | Campbell Barton | |
.app/Contents/MacOS/xxx files. | |||
2012-12-13 | OSX: add plist key High Resolution Capable | Jens Verwiebe | |
2012-11-18 | move source/darwin into release/darwin since these files are for osx packaging. | Campbell Barton | |