Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-05-14Fix missing hinting information in default fontHarley Acheson
Updates the font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Second and (hopefully) final fix for T75898.
2020-05-14Fix missing hinting information in monospace fontNikhil Shringarpurey
Updates the monospace font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Partial fix for T75898.
2020-03-25UI: always use international fontBrecht Van Lommel
This means Blender can display more text correctly without having to enable user interface translation. Previously the quality of the font was lower, but that has been fixed now. The font files have now been ungzipped, which results in faster file loading as Freetype can read only the parts of the file that it needs. Blender download size should not increase since the release package is compressed. This includes improvements for Cyrillic characters from the latest DejaVu Sans fonts from D6960, contributed by Harley Acheson. Fixes T74097. Differential Revision: https://developer.blender.org/D6854
2020-02-01UI: Font Binary Symbol UpdatesHarley Acheson
Font binaries updated with consistent keyboard symbols. Footer events now have per-platform icons. Differential Revision: https://developer.blender.org/D6055 Reviewed by Brecht Van Lommel
2019-03-04Fix T62009: ԥ abkhazian letter shows as a square in Blender.Bastien Montagne
Added all 'Extended Cyrillic' chars I found in DejaVuSans (unfortunately that one does not have the complete set). Note: At some point we might want to switch to some more modern solution than our Frankenstein font (thinking about noto one)...
2016-06-11UI Font: Fix bad kerning of Thai font.Bastien Montagne
Thai font is a complex script that assumes full featured unicode layout engine, while Blender only knows about basic kerning (offset of a char based on the previous one). So this commit edits Thai part of our i18n font to fix the very bad spacing of thai chars we had in Blender so far. Work done by Hồ Châu, many thanks!
2015-07-11Add Thai and Khmer charsets to our i18n font.Bastien Montagne
2015-05-02Fix T44586: Viet language problem for Blender InterfaceBastien Montagne
We were missing many of the complex diacritics combinations in latin extended additional code block... Alawyas a pleasure to edit this font... :|
2015-04-16Fix T44406: the Hebrew font causes trouble.Bastien Montagne
Looks like the droidsans hebrew font we used back in the days had some kerning bug or so... Updated with latest version from Debian Testing repo, works nice now.
2013-11-19Fix T37535: Hebrew charset was missing two chars.Bastien Montagne
2013-07-20Add Tamil characters to our i18n font (from samyak-tamil).Bastien Montagne
2013-03-13Add Hebrew glyphs to i18n monospace font.Irie Shinsuke
The glyphs were derived from Droid Sans Hebrew Regular (Widths and horizontal positions were changed).
2013-03-12Add i18n monospace font (bmonofont-i18n.ttf) which will be used for the text ↵Irie Shinsuke
editor and interactive console This is a mixed font based on DejaVu Sans Mono and including M+1M Regular and Wen Quan Yi Micro Hei Mono. Versions and licenses of the included fonts are as follows: - DejaVu fonts: version 2.33, Bitstream font license and Arev font license and public domain - M+ fonts: TESTFLIGHT 54, M+ font license - Wen Quan Yi Micro Hei fonts: version 0.2.0-beta, GPLv3 with font embedding exception or Apache2.0 The font license docs will be added later.
2012-12-18Adding Amharic (i.e. ethiopic) glyphs.Bastien Montagne
2012-09-07New i18n font file for Blender, now including Hebrew charset!Bastien Montagne
2012-04-04Update to i18n font: a few small cyrillic letters were missing...Bastien Montagne
Found by Chingis Jumaliev, which did a first edit, I completed it from current Debian’s droidsans version, now cyrillic should be complete.
2011-11-23Quick fix for "droidsans" Blender font, should fix missing umlaut and accent ↵Bastien Montagne
on capitals. Somewhere in the process of generating that Frankenstein font, most latin capital glyphs lost there "modifier" part (umlaut, accent, etc.). I added them again using fontforge auto tool, but not to all of them though, as some would add a shift to the whole font... :/ This is not a nice fix (the correct way would be to merge again the whole latin part of dejavu into blender font, but again, I couldn’t manage to do it without an ugly global font shift), but at least it works, doesn’t shift the font, and add back most modified capitals.
2011-11-22Reverting part of the previous i18n font update: arabic is back to droidsans ↵Bastien Montagne
font, with missing Persian glyphs (turned out there were only two). Thanks to Yousef (bat3a), Amin (loemoon) and Dalai (dfelinto). [The draw back is, other arabic-familly languages might miss other glyphs... but we’ll adress this in due time, if needed!] Same added devanagari (for Nepali, but used also by Hindi...) from Samyak-devanagari font...
2011-11-22i18n update:Bastien Montagne
*Update of i18n font, arabic should be more complete (now using DejaVuSans version), added devanagari (for Nepali, but used also by Hindi...) from Samyak-devanagari font... *Enable Nepali translation, as it now has a font to display!
2011-11-08Fix #29198: Problem with text interface when you enable the International fontsSergey Sharybin
Not sure why, but doing the same things as in script from FontForge UI, there's no issues described in report. Probably matter of some default settings. Hope it works now fine for everyone.
2011-10-21move fonts/ and locale/ dirs into release/datafiles, since blender wasn't ↵Campbell Barton
finding them in their current location and so to test international characters you had to 'make install'. updated scons/cmake/translation-scripts.