Age | Commit message (Collapse) | Author |
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In the future we'll try to avoid such big updates,
adjusting to material colors could have caused so many files to change.
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- Added icon for To Sphere
- Added icon for Shear
- Added icons for adding mesh objects
- Added icon for Curve Draw
- Add Curve Extrude to Cursor icon
- Tweak Curve Draw icon
- Simplified Hair Cut icon. Was hard to read
- Tweaks to Hair Puff and Smooth icons
- Added icon for Extrude Along Normals
- Updated Extrude Individual icon to become clearer and more consistent
with "Extrude Along Normals". Now it's easy to see the difference.
- Rip Edge and Rip Region icon tweaks
Note, many icons are regenerated in this commit which
weren't intended to be changed, in some cases this looks to be caused
by material color. Generating again doesn't modify so it
shouldn't be changing every time in future.
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- Updated icons for Annotation
- Updated Sculpt Mode icons once again, with a flat base.
Makes them more readable
- Updated Hair tools icons
- Updated Armature Edit mode icons
- Updated Grease Pencil icons
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Use simplified design.
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Regenerating all to remove zero area triangles.
Previously icons included files not committed to lib/.
This is the output of 'make icons_geom' for svn rev: 62081.
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Update from @billreynish
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This adds vertex paint & sculpt icons + other minor changes.
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- black outlines (better readability).
- add bone roll.
- add extrude to cursor.
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