Age | Commit message (Collapse) | Author |
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This commit adds the icon for the new tool.
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None of these changes should be visible, but the files were somehow
out of sync with the blend file, so they need to be updated to reflect
those changes.
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The issue can be simply resolved by moving the primitives and plus
icons slightly. They still bump up against the top and bottom of the
header but it looks much better now.
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Parts of the tool icons for box, circle, lasso, and tweak select that were
meant to be flat or at a 45 degree angle were slightly misaligned, making
the edge look blurry.
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Removing interior vertices can remove some complexity from the final
exports. Also improved the topology slightly in some cases.
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This patch adds icons for the multires displacement
eraser tool in sculpt mode
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D9286
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This patch adds icons for line gesture tools
Line mask and line project
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D9285
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This patch adds icon for the boundary brush in sculpt mode
Reviewed By: HooglyBoogly
Differential Revision: https://developer.blender.org/D9284
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This patch adds missing icons for the new trim tools in sculpt mode.
Although these tools recently got "add geometry" modes, it's more
essential to highlight the most important feature of the tool,
trimming, than to try to portray everything they can do.
Differential Revision: https://developer.blender.org/D8963
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This patch adds missing icons for the new sculpt face set tools, and
updates the mask icons to be more consistent with the changes.
Currently draw face sets and draw mask icons are inconsistent and don't
relate to drawing/painting masks or face sets. This commit makes the
icons consistent and reusable for future tools like sculpt vertex
colors.
Differential Revision: https://developer.blender.org/D8875
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This commit restores the vertex colors which were lost in the cleanup.
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The grease pencil weight sculpt icon was using a slightly different
shade of blue than the other icons.
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Again, no visual changes, just removed internal vertices where they
were unecessary.
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Many of the icons had lots of interior geometry left over from
subdivision. In these cases we should remove the interior geometry
and leave the object with the modifier for the future.
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This icon mimics the details of the cloth brush icon while using the
frame style extablished for the other "filter" tools.
Differential Revision: https://developer.blender.org/D8467
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Differential Revision: https://developer.blender.org/D8016
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The previous icon was identical with the Thumb icon.
New icon designed by Damian Winnichenko
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- Add icons for Sculpt Cloth, Clay Thumb and Draw Face Sets, as well as GP Tint, Replace and Transform Fill tools
- Tweak icons for Sculpt Rotate, Pinch, Multiplane Scrape, Inflate, Blob, Draw Sharp, based on feedback on Devtalk
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Was previously using the mesh edit Knife tool icon - now this tool has a bespoke icon.
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These are meant for use in Grease Pencil Draw mode.
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Snake Hook: make it more clearly different from Grab, and also better communicate what it can do
Pose: remove arrow, which was hard to see anyway
Pinch: make arrows larger and more visible
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Draw Sharp: More pronounced difference between it and Draw
Mask: Fits in with other similar tools
Border Hide: Fits in with other similar tools
Pinch: Much better communicates what it does
Simplify: Fix a small issue with caused by inverted normals
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Fits better with the other tool icons.
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- Tweaks to Paint Mode Fill and Sample tool icons
- Tweaks to GP Add Primitive icons
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Also, revision of icons for paint modes, based on suggestions by Aslam Cader.
Previous commit accidentally included an extra file.
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This reverts commit a44d75a9646cc37b3b6b10decd22db90247795d2.
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Also, revision of icons for paint modes, based on suggestions by Aslam Cader.
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This is fundamentally different from Shrink/Fatten for meshes, because the control points are not moved, only the radius.
Issue raised by Ronan Ducluzeau, name suggested by Campbell Barton
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In the future we'll try to avoid such big updates,
adjusting to material colors could have caused so many files to change.
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The icon was there, but it was not in the Export collection, nor
was it correctly named.
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Thanks @billrey
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- Blue = Add/Subtract
- Yellow = Flatten/Contrast
- Red = Grab
- Grey = General/Other
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- Tweaked GP toolbar icons and added Line, Rectangle & Circle.
- Added the remaining toolbar icons for all our paint & sculpt modes.
- Made all the toolbar icons the same simple style.
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Also update names to match enum.
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Grease pencil tool now uses an icon for each tool,
previously it mapped icons to tool icons which is now not needed
because for each tool a different brush can be selected which has it's
own icon.
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- Tweaked icons for Box Select, Circle Select & Lasso Select.
- Tweaked icons for Rip Region & Rip Edge.
- Added icons for Bone Envelope, Bone Size, Pose Breakdown,
Pose Push & Pose Relax.
- Added icons for curve Extrude, Extrude Cursor.
Also removed grease pencil mirror tool which wasn't an active tool,
and is now consistent with regular Edit Mode.
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See: T56648
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