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2021-11-04Fix T92812: Startup has "Standard" View Transform Instead of "Filmic"Hans Goudey
A repeat of the problem I caused last time I edited the startup file. Never do it with a lite build! Also align the toolbar widths in all editors to the smallest size they snap to.
2021-11-03Fix: Startup file geometry nodes viewport inconsistent orientationHans Goudey
Copy the orientation from the "Layout" workspace 3D view.
2021-09-10Revert startup.blend changes from commit a00507c482e2Brecht Van Lommel
It appears an old version of this file was committed by accident. The intended change to remove sculpt layers was done in versioning code and does not require a modified startup.blend.
2021-09-10Templates: remove masking layers from the default startup fileCampbell Barton
Remove sculpt mask layer from the default cube, added in 444934632a8d8e239bc0c6d79a638ec0943152a6.
2021-04-16Fix T87555: Incorrect view transform default in startup fileHans Goudey
This was another error in rBac90c8a7743f. It turns out it's quite important to use a full build to save the file, which I didn't do then.
2021-04-15Fix text in startup file python consoleHans Goudey
This was a mistake in rBac90c8a7743f6d0
2021-04-14UI: Add a workspace for geometry nodes in the default startup fileHans Goudey
This will hopefully make it faster to start using the node editor. The workspace also includes the spreadsheet. Note that while existing startup files won't have this workspace added, it will be in the list of options when clicking on the "add workspace" button. Ref T86499
2018-12-31Templates: tweaks to startup templates.Brecht Van Lommel
* 2D Animation: lots of changes from the grease pencil team. Properties editor layouts, brush and material settings, and more. * 3D Viewport: wireframes set to 1.0. * World: use nodes by default. * Node Editor: use narrow toolbar.
2018-10-01Templates: tweaks to startup templates, add sculpting template.Brecht Van Lommel
2018-09-18Workspaces: move 2D Animation, VFX and Video workspaces into own templates.Brecht Van Lommel
These can now be acessed from the File > New, Ctrl+N, or the splash screen. Since these are application templates, users can save a separate startup.blend for each. User preferences are shared between these templates though. This also fixes some issues in the default startup.blend (triangulated cube..). Differential Revision: https://developer.blender.org/D3690
2018-08-20Workspaces: add new default workspaces in startup.blend.Brecht Van Lommel
2014-12-10startup.blend, update movie-tracking layout T41660Campbell Barton
Layout by @sebastian_k, now includes 3D view.
2013-09-17Fix wrong temporary path in user preferences, revert startup.blend and insteadBrecht Van Lommel
do the freestyle changes in BLO_update_defaults_startup_blend.
2013-08-24"Fix" [#36551] Camera has wrong rotation in default scene :PBastien Montagne
2013-04-14edits to startup.blendCampbell Barton
- temp dir /tmp\ --> /tmp/ - set sequencer cache limit from 128 --> 1024 - set sequencer view to RGB --> RGBA
2013-04-07Recovered factory settings for Freestyle.Tamito Kajiyama
2013-03-04Change default margin for bake to 16 pixelsAntony Riakiotakis
2013-01-30startup.blend editsCampbell Barton
- make timeline less tall. - make outliner more tall. - set node and image channel displayes to RGBA.
2013-01-06correct 2 issues with startup.blendCampbell Barton
- scroll bars were not in info space - bake bias was 0.0, changed to 0.001 as it is for new scenes
2012-12-16set compositor background scale to 1.0Campbell Barton
2012-11-28fix/workaround [#33309] small + in few windowsCampbell Barton
text/image/compo were missing '+', toggling adds them.
2012-11-21changes to startup.blendCampbell Barton
- Set render tile size to 64x64 pixels - Set default lamp area size to 0.1 (see commit 52012)
2012-10-24made mistake of saving last startup.blend on my second monitor, looks like ↵Campbell Barton
this stores absolute position and messes up using '-p' argument. also add file menu to '3D View Full', since we had quite a few complaints there was no obvious way to get back out of the screen.
2012-10-24- enable GPU mipmap generation by default (Sergey and I wanted to change ↵Campbell Barton
this before but it was too close to release). - set opengl-solid display for the sequencer preview.
2012-10-08resize info header (was too much white space)Campbell Barton
2012-09-24Update startup.blend to store proper default themeSergey Sharybin
(there were several differences on color theme stored in startup.blend and colors after restoring them by Reset to Default Theme button). Should be no other changes.
2012-09-21remove mask layer from default cubeCampbell Barton
2012-08-11default player was still set to 2.4x, default to internal (thought this was ↵Campbell Barton
changed in previous commit).
2012-08-11rename full viewport and disable manipulatorCampbell Barton
2012-08-11startup.blend and preview.blend are now converted to C at build time.Campbell Barton
made some changes to startup.c - change default player to internal since its working now. - added new screen for full screen 3d viewport (nice for demo's and navigating) - disable cursor depth option (was enabled by default because of re-used flag)