Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-05-22Add skin modifier icon created by Julio Iglesias.Nicholas Bishop
Skin modifier documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier
2012-05-11Add new mask-brush icon from Julio Iglesias.Nicholas Bishop
2012-04-26Release commit, 2.63!Sergey Sharybin
Special thanks to Mango team for awesome splash screen! And everybody else who made this release! :)
2012-04-13- startup.blend's temp dir was pointing to sergeys user dir, now point to /tmpCampbell Barton
- fix error in ctodata.py (was adding dummy bit) - make UV hide from last commit more readable.
2012-04-13set executable option and some minor changes to ctodata/datatocCampbell Barton
2012-04-10update preview.blend so it doesn't need to convert from mfaces to mpolys ↵Campbell Barton
every load.
2012-04-04Update to i18n font: a few small cyrillic letters were missing...Bastien Montagne
Found by Chingis Jumaliev, which did a first edit, I completed it from current Debian’s droidsans version, now cyrillic should be complete.
2012-03-18Re-enable the clay strips sculpt brush.Nicholas Bishop
Most of the tool code was already in place, only significant functionality change is that anchored stroke works now. TODO: * Gave it a new icon, but could use a better one * Default .blend should have a clay strips brush
2012-03-152.6 User Interface:Thomas Dinges
* New Icons for the File menu, patch by David Klein (cgeffex). Thanks a lot! * This patch also adds a new icon for the use_filter_text in Filebrowser.
2012-02-15The traditional release commit, 2.62!Ton Roosendaal
Special thanks to splash committee: Kevin Hays, Per Gantelius and Wray Bowling. Splash by Alexey Lugovoy.
2012-02-122.6 UI Modifier Icons:Thomas Dinges
* New Ocean Icon, created by Leon Cheung. Thanks! Approved by Lukas and myself. * New Warp Icon, created by "Zafio" Blender artists Thread where the Icons come from: http://blenderartists.org/forum/showthread.php?243354-Call-for-Modifier-Icons!
2011-12-31Small tweaks from Zafio for the remesh modifier iconNicholas Bishop
2011-12-31Add remesh modifier (dual contouring).Nicholas Bishop
This patch adds a new remeshing modifier. The algorithm is based on the paper "Dual Contouring of Hermite Data", and the implementation was contributed to Blender by Dr. Tao Ju. The contributed code is in intern/dualcon, and was modified to compile under gcc and work on 64-bit systems. Files not needed for Blender were removed and a small C wrapper was added in order to interface it with Blender. The rest of the patch is just standard modifier stuff. Reviewed by Sergey, code review link: http://codereview.appspot.com/5491053/ The remesh icon was contributed by Zafio: http://blenderartists.org/forum/showthread.php?240751-Request-for-modifier-icon/page2. Thanks to everyone in that thread for the icon proposals and discussion. Documentation and examples on the Blender wiki: http://wiki.blender.org/index.php/User:Nicholasbishop/RemeshModifier In case the history is needed for anything, check the remesh-modifier branch of this git repository: https://gitorious.org/~nicholasbishop/blenderprojects/nicholasbishop-blender
2011-12-13First Blender 2.61 commit! (Sneaked in quick tooltop fix too).Ton Roosendaal
A tag will happen after this commit.
2011-11-23Quick fix for "droidsans" Blender font, should fix missing umlaut and accent ↵Bastien Montagne
on capitals. Somewhere in the process of generating that Frankenstein font, most latin capital glyphs lost there "modifier" part (umlaut, accent, etc.). I added them again using fontforge auto tool, but not to all of them though, as some would add a shift to the whole font... :/ This is not a nice fix (the correct way would be to merge again the whole latin part of dejavu into blender font, but again, I couldn’t manage to do it without an ugly global font shift), but at least it works, doesn’t shift the font, and add back most modified capitals.
2011-11-22Reverting part of the previous i18n font update: arabic is back to droidsans ↵Bastien Montagne
font, with missing Persian glyphs (turned out there were only two). Thanks to Yousef (bat3a), Amin (loemoon) and Dalai (dfelinto). [The draw back is, other arabic-familly languages might miss other glyphs... but we’ll adress this in due time, if needed!] Same added devanagari (for Nepali, but used also by Hindi...) from Samyak-devanagari font...
2011-11-22i18n update:Bastien Montagne
*Update of i18n font, arabic should be more complete (now using DejaVuSans version), added devanagari (for Nepali, but used also by Hindi...) from Samyak-devanagari font... *Enable Nepali translation, as it now has a font to display!
2011-11-10Dynamic Paint merge:Miika Hamalainen
Commit Dynamic Paint from "soc-2011-carrot" branch into trunk. End-user documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Dynamic_Paint GSoC wiki page: http://wiki.blender.org/index.php/User:MiikaH/GSoC-2011-DynamicPaint
2011-11-09Merge with trunk r41701soc-2011-carrotMiika Hamalainen
2011-11-08Fix #29198: Problem with text interface when you enable the International fontsSergey Sharybin
Not sure why, but doing the same things as in script from FontForge UI, there's no issues described in report. Probably matter of some default settings. Hope it works now fine for everyone.
2011-11-07Merge with trunk r41625Miika Hamalainen
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-10-28Merge with trunk r41342Miika Hamalainen
2011-10-28Renaming the extensionless "blenderbuttons" to "blender_icons.png"Joshua Leung
2011-10-23Remove some more $Id$ that still were left after r41227 and r41228.Guillermo S. Romero
2011-10-23Remove the svn:keywords property.Guillermo S. Romero
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-22Merge with trunk r41197Miika Hamalainen
2011-10-22* Re-commit splash screen with Alpha header. Thomas Dinges
2011-10-21move fonts/ and locale/ dirs into release/datafiles, since blender wasn't ↵Campbell Barton
finding them in their current location and so to test international characters you had to 'make install'. updated scons/cmake/translation-scripts.
2011-09-20Merge with trunk r40409Miika Hamalainen
2011-09-05Merge with trunk r39928Miika Hamalainen
2011-09-01Merging r39652 through r39842 from trunk into vgroup_modifiers.Bastien Montagne
2011-08-17Merging r39199 through r39485 from trunk into vgroup_modifiers.Bastien Montagne
2011-08-11svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-08-102.59 Splash screen by tomket7. Congratulations! Thomas Dinges
Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-03Speaker Object icons, thanks Phil Gosch.Joerg Mueller
2011-07-25Adding WeightVG modifiers code. Still some points to tweak, though.Bastien Montagne
NOTE : Haven’t yet tested build with scons, will do asap (unless someone else does :) ).
2011-07-12NLA Drawing Tweak - New icons for "solo" togglesJoshua Leung
Added some new star icons for the "solo" toggles in NLA editor. Unfortunately they look a tad scruffy alongside some of the other icons, although they should hopefully turn out to be more descriptive (especially when combined with some drawing tweaks I've got in the pipeline...)
2011-07-08Dynamic Paint:Miika Hamalainen
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact. * Added basic anti-aliasing support for vertex surfaces. * 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack. * Added a new brush option to use proximity from object center. * Default surface frame range now use scene's start and end values. * Improved ray checks for volume brushes. * Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction. * New carrot branch splash image by CGEffex. * Improved brush affection code. * Lots of smaller improvements. * Fixed: Weight paint didn't work with particles. * Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
2011-07-01Icons!Joshua Leung
Animation Editor toggle tweaks: * By popular request, curve visibility toggles in the Graph Editor are now represented using the eyeball icons * Muting is now represented by a speaker icon (a speaker for this purpose seems fairly common?) New icons: * Keying Sets now have their own icons (as found in a proposal on jendrzych's "Pixel Sized" blog) * Drivers also have their own icon now. This is just a hacky one I've devised which doesn't look that great. Suggestions on this are very welcome.
2011-06-27Merge with trunk r37849Miika Hamalainen
2011-06-21New 2.58 splash image. Thanks Rogério Perdiz!v2.58Ton Roosendaal
(Judge committee Sebastian_K && FrancoisGFX)
2011-06-16Dynamic Paint:Miika Hamalainen
Committed changes from previous weeks, biggest changes are: * Canvas can now have multiple "surfaces" that each can have specific format, type and settings. * Renewed UI to support this new system. * Aside from old "image sequence" output format, Dynamic Paint can now work on vertex level as well. Currently vertex paint and displace are supported. * Integrated vertex level painting with Point Cache. * Added viewport preview for Point Cache surfaces. Due to massive amount of changes, old Dynamic Paint saves are no longer supported. Also some features are temporarily missing or may not work properly.
2011-04-27remove .Bfs, its not used anymore.Campbell Barton
2011-04-21re-compress png's (save some space)Campbell Barton
optipng -o7 -zw 512 -zm 9 -i0 *.png
2011-04-12The Epic Blender 2.57 first stable commit! :)Ton Roosendaal
Let's do a quick last check if things work, call for release will be done shortly on bf-committers. Thanks everyone for making it possible!
2011-02-27== UI icons ==Andrea Weikert
* Moved ICON_BLENDER away from (0,0) spot in blenderbuttons, since ICON_BLENDER=0 define is conflicting ICON_NULL define as well as with logic checks for nonzero icon id. * This solved bug where ICON_BLENDER can't be set from Python as well as when using new UI functions from within Blender.
2011-02-17pep8 cleanup and remove unused vars/importsCampbell Barton
2010-12-29Part two of 2.56 beta, VERSION for make and splash itself.Ton Roosendaal
(prvicon png was already commited as datatoc)