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2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2007-11-27ParticlesBrecht Van Lommel
========= Merge of the famous particle patch by Janne Karhu, a full rewrite of the Blender particle system. This includes: - Emitter, Hair and Reactor particle types. - Newtonian, Keyed and Boids physics. - Various particle visualisation and rendering types. - Vertex group and texture control for various properties. - Interpolated child particles from parents. - Hair editing with combing, growing, cutting, .. . - Explode modifier. - Harmonic, Magnetic fields, and multiple falloff types. .. and lots of other things, some more info is here: http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc The new particle system cannot be backwards compatible. Old particle systems are being converted to the new system, but will require tweaking to get them looking the same as before. Point Cache =========== The new system to replace manual baking, based on automatic caching on disk. This is currently used by softbodies and the particle system. See the Cache API section on: http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint Documentation ============= These new features still need good docs for the release logs, help for this is appreciated.
2007-09-22made sticky UV editing options more accessible by adding them to a popup in ↵Campbell Barton
the header. Changed how the sticky setting is stored in DNA - (as a char rather then 2 flags). replaced the UV/FACE icon with another needed for the sticky menu. removed 2 unused icons. commented the UV transform panel since it only had 2 buttons in it. depgraph update calls needed to be added to Ctrl+V/E/F menu's because some commands were crashing.
2007-09-10Version bump to 2.45 and splash screen for stable releaseMartin Poirier
2007-09-02== imagebrowser ==Andrea Weikert
Initial commit of imagebrowser in trunk. BIG COMMIT! Main changes: * completely reworked imasel space * creation and storage of the preview images for materials, textures, world and lamp * thumbnails of images and movie files when browsing in the file system * loading previews from external .blend when linking or appending * thumbnail caching according to the Thumbnail Managing Standard: http://jens.triq.net/thumbnail-spec/ * for now just kept imasel access mostly as old imgbrowser (CTRL+F4, CTRL+F1) a bit hidden still. * filtering of file types (images, movies, .blend, py,...) * preliminary managing of bookmarks ('B' button to add, XKEY while bookmark active to delete) More detailed info which will be updated here: http://wiki.blender.org/index.php/User:Elubie/PreviewImageBrowser Places that need special review (and probably fixes): * BLO_blendhandle_get_previews in readblenentry * readfile.c: do_version and refactorings of do_library_append * UI integration TODO and known issues still: * Accented characters do not display correctly with international fonts * Crash was reported when browsing in directory with movie files * Bookmark management still needs some UI work (second scrollbar?), feedback here is welcome! Credits: Samir Bharadwaj (samirbharadwaj@yahoo.com) for the icon images. Many thanks to everyone who gave feedback and helped so far!
2007-08-19fixing mute ipo icon Joilnen Leite
2007-07-03Icons Bugfix: Joshua Leung
Remove a single annoying 1x16 unwanted pixel column from one of the icons I added earlier today.
2007-07-03== Action/IPO Mute Icons ==Joshua Leung
Added new defines for the icons used to show this, on the request of Matt Ebb. For now, the eye icons have simply been duplicated to the new spaces, but 'more descriptive' icons should be made.
2007-01-23== Interface ==Matt Ebb
Added new icons by 'jendrzych' for sculpt mode and transform snapping. I'll be doing a lot more on this in the next release cycle, but I'm bringing these icons over now since they're new features and we don't really have any icons for them at the present.
2007-01-14Fix for bug #5680:Brecht Van Lommel
Vertex color node worked only if VCol Paint/Light was enabled. Fixed that, and removed the vertex color node making it part of the geometry node instead. Also, preview.blend had black vertex colors for the sphere, so set them to white like the other primitives.
2007-01-07=== Transform Snapping ===Martin Poirier
Snap/Grid icon button in 3D view header (edit mesh). FIXME NOTICE: make nice looking icons (yes, that's for you Matt) When snap is on, a drop down appears for the target method (closest, median, center) Hotkey to toggle snap is Shift-Tab (this was previously used for a not totally equivalent to Tab. Ton said OK to scrap it). That hotkey is currently restricted to edit mesh (where snap is currently restricted). Changed a couple of ugliness on how snap settings are stored.
2007-01-04I commited a dumb little icon for Sculpt mode since we didn't have anything.Kent Mein
If anyone has anything better feel free to blow this one away. I was going for a chunk of marble and a chisel if anyone is going wtf? Kent
2006-12-08Preview.blend: made lightgroup "Override" for all lamps, to allowTon Roosendaal
lightgroups to be ignored in preview render.
2006-11-20* The raw blenderbuttons image (note, I've updated interface_icons.c to now ↵Matt Ebb
use the extra space on the right side of this image, since we'd run out of room)
2006-10-12* Added the bfont TTF itself, along with the source of my changes for lighterMatt Ebb
file size, and license.
2006-09-25* Proportional edit mode 'random' falloffMatt Ebb
This is another proportional edit falloff that slightly randomises the influence. It's not strictly random, it's blended with linear falloff so that it's a bit smoother. The nice thing is that it works with all transforms, axis locking etc, including the special ones like to sphere, shrink/fatten/etc. It can be used for all sorts of things like roughening surfaces. I most recently used it to add a bit of randomness to the folds of some cloth. I made a short demo video here: http://mke3.net/blender/etc/prop_random-h264.mov Also included nicer icons for the falloff types.
2006-07-05Bugfix #4603Ton Roosendaal
UV coordinates for plane preview (buttons) was rotated 90 degrees.
2006-06-20Updated preview, with correct camera end clipTon Roosendaal
2006-06-20New preview blend, without OSA and with entirely closed tiled cube.Ton Roosendaal
2006-06-16Updated previewblend, texture preview had minor line on left handTon Roosendaal
2006-06-15Added with binary tagTon Roosendaal
2006-06-15Removed preview.blend, as added as asciiTon Roosendaal
2006-06-15Updated icons image and preview blendTon Roosendaal
2006-06-09* Added an 'eyedropper' tool in the colour picker. With the colour picker open,Matt Ebb
you can click on the 'Sample' button, to sample any colour on the Blender screen. This is really useful in the compositor, and would probably be good for sampling footage in any eventual chroma key nodes that may be made, too. LMB to pick the colour, ESC or RMB to cancel.
2006-06-09* preview.blend fixesMatt Ebb
The preview.blend now shows raytracing/transparency, and also turns on and off the fake shadow based on the 'shadbuf' setting. Also included an updated preview.blend file to accomodate this.
2006-06-07* Updated the preview render scene .blendMatt Ebb
- Improved lighting and background (also turned off shadows, unnecessary and a potential slowdown in generating the preview) - UV unwrapped the sphere and monkey models, so you can actually see something useful when a texture is mapped to UV - Added a 'hair' preview option (reused sphere icon will be eventually forthcoming)
2006-04-01And the preview.blend for texture preview fixTon Roosendaal
2006-02-05Adds for additional buttons for the new sequencer code to distinguishPeter Schlaile
the display of timeline, output, U/V scatter plot and Luma waveform.
2006-02-05Updated blenderbuttons (non-sticky now shows icon in the uv editor).Brecht Van Lommel
Also have datatoc.c add a new line at the end of the file, seems this was added directly to blenderbuttons.c to fix a warning before.
2006-01-29The preview.blend file, which is datatoc'ed in blender/srcTon Roosendaal
2006-01-23small fix for icons to correctly use alpha instead of converting grey ↵Andrea Weikert
background to alpha. Also checking in cleaned up blenderbuttons from Matt.
2005-10-27The new icon file, with the key markers for NLA and ActionTon Roosendaal
2005-09-08New icons imageTon Roosendaal
2005-05-13New buttons image with syntax color iconTon Roosendaal
2005-05-12Icon image with pause.Ton Roosendaal
2005-05-09New buttons image, with fix for slightly offset icons in top row.Ton Roosendaal
2005-05-05Button image changed for new space type. Had to move some icons away...Ton Roosendaal
2005-05-03Latest button image. Note: this is a png 24 bitsTon Roosendaal
2005-04-01Removed casting warnings from transform_manipulator.Martin Poirier
PET is now checked as a transform flag during transform. Much cleaner that way for NOPET context (extrude, duplicate) Added Sphere as a new PET falloff mode (icon and all) and reordered them around in a more logical fashion (IMHO). Also brought back Subsurf toggle with Shift-O (was supposed to be for PET object mode but that was canned).
2005-03-27Button image file with transform iconsTon Roosendaal
2005-03-10Upgraded buttons imageTon Roosendaal
2004-11-14New outliner iconMatt Ebb
2004-11-14Latest icon buttons imageTon Roosendaal
2004-11-01Updated blenderbuttons imageTon Roosendaal
2004-10-07Updated icons file (png). Has selection mode icons, and grey versions forTon Roosendaal
outliner.
2004-07-18Forgot these two :)Alexander Ewering
Please test :)
2004-07-15This adds two modes to the 'around' drop down in 3d headerJohnny Matthews
3d Cursor, only Ob Centers Median Point, only Ob Centers They prevent rotation/scaling from effecting the scale/rotation of the objects and just effects their position. This is handy for aligning objects if you constrain to an axis and scale, as well as other neato things :) Intrr came up with the code and I hacked it into the GUI
2004-07-14The blenderbuttons file with EFFECT iconTon Roosendaal
2004-04-05New icons for the sticky / face select state in the UV editor / Image Window.Brecht Van Lommel
The png file containing the icons, 'blenderbuttons', was updated to contain these new icons. It now also contains the icons from the 2.30 ui makeover. The file had not been updated since then.
2003-01-01Initial commit of 'release'.Chris Want
These 2 got files missed because the * wildcard didn't match the '.' at the beginning of the names (%$&#*!) Chris