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Improved error handling of Join Area operator in cased it is passed cursor position that is not valid.
Differential Revision: https://developer.blender.org/D5598
Reviewed by Brecht Van Lommel
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Adds a new icon for the action constraint so the icon draws with the
constraints color. Also adds two new icons for sequencer meta strips
and duplicate strips for use in the outliner sequence display mode.
The meta strip icon could be used in the sequencer sidebar.
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Adds more options to the context menu that pops up on area edges. Both Split types, Join, and Swap.
Differential Revision: https://developer.blender.org/D5459
Reviewed by Brecht Van Lommel
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Forward declare variables, or make them static.
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Part of T66420
Option for snapping to the nearest point of a reference coordinate.
The patch also adds Edge Center and Perpendicular snaps to the ruler.
{F7675906}
Reviewers: campbellbarton, brecht
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D5543
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Part of T66420
Reviewers: campbellbarton, brecht
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D5532
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Adds a toggle to the filter menu for outliner synced selection. Enabled
by default, this ensures selection is synced between objects, bones, and
sequences. An active outliner element theme color is added to indicate
which element is active.
Synced selection is controlled on the operator level. Each operator
that modifies selection for objects, bones, sequences, or outliner
elements needs to call the respective ED_outliner_select_sync_from..
function to tag outliners to be synced.
Syncing is done lazily on outliner draw.
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math.h does not define M_PI on windows, needs BLI_math_base.h to get them.
thanks to @quollism on chat for spotting it.
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Added because the current default is too fast
for painting with tablets, see D5385.
Turntable and trackball have different settings because
turn-table uses an angle-per-pixel, where as trackball
values are relative to the view-port size so a scale is used.
The sensitivity is scaled by the pixel size so hi-dpi views don't rotate faster.
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Reviewed By: Brecht
Differential Revision: https://developer.blender.org/D5381
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Simplify preferences by removing the ability to load them from
either the startup.blend or userpref.blend.
Also simplifies updating default preferences by moving
them to a struct definition.
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Such reload can no longer happen directly and is to be done via dependency
graph.
Eventually, the movie cache will become shared across all copies of the
clip, but even then we still need to have dependency graph mechanism because
we need to update FFmpeg animation handle (which can not be shared across
the copies).
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Some external tools seem to have issues with the definition
of Collada <transparency> - a float value in range (0,1).
However it is possible to use the <transparent> color as a container
for the <transparency> value. This seems to be a more reliable
method to export transparency values from Blender PBSDF Shaders.
The relevant documentation is in the collada 1.14 reference manual,
page 7-5 about the usage of transparent and transparency.
This fix makes export and import of the <transparency>
and <transparent> values more convenient and more reliable.
Reviewers: brecht, jesterking
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5305
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Now that the development fund image will disappear from the splash, this
draws a little more attention to this link.
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Use full saturation (since some intensity is lost when blending),
Set blend back to 0.5, made color look dull which isn't good when
some of the colors are similar (faded orange/yellow).
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It was very hard to read the sliders when they had states such as animated or changed.
Slightly increase contrast to alleviate this.
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These are duplicates of HIDE_ON/OFF.
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Using a capitalized app name fits the platform guidelines. Since macOS file
systems are case insensitive by default this should not break scripts that
assume lowercase.
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This adds the icon intended for Grease Pencil layer data, in SVG but currently marked as blank
Differential Revision: https://developer.blender.org/D5073
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Each constraint now has a unique icon, just like modifiers.
Icons are designed by Andrzej Ambroż & Alessio Monti, with user input.
Patch by Alessio Monti.
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The previous fix to the spike bug T64582 was not really right.
This fixes that one properly and restores the desired curving
profile in the bug's example.
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Renaming was only done to ED_time_scrub_ui.h, function names
and struct members used term 'scrubbing' which is ambiguous.
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Lowering it to 0.071 so that wireframe mode is not so much
distracting.
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This removes the soft and warm studiolight.
This tweak the outdoor and studio presets for more contrast.
It also introduces a rim studiolight that add more variation.
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This is to have one studiolight that is symetrical and close to
the basic_1 matcap.
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- Make edges darker in vert & face select mode (making more
contrast to not loose the topology). Downside is less select
edges visibility in vertex mode. But I'm confident that it's not
as painfull as it seems.
- Make select faces less saturated to have more color contrast
between select faces and edges.
- Make unselected faces white to increase contrast with faces and
edges. The brightening is negligeable for bright surfaces and
help readability on darker surfaces. Reminder that if the faces
overlays are too distracting (i.e: uv mapping, or texturing) they
can be toggled off in the overlay panel.
Reviewers: billreynish, campbellbarton, brecht
Reviewed By: billreynish, campbellbarton, brecht
Subscribers: brecht
Differential Revision: https://developer.blender.org/D4941
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* Replace Log view transform with Filmic Log.
* Remove Rec.709, DCI-P3 displays that were incomplete and outdated.
* Remove outdated RRT and Film transforms, replaced by Filmic.
* Remove camera responsive curves that don't work with HDR colors.
* Rename Default view transform to Standard.
We're breaking compatibility now for 2.80, so that we can add future
improvements on a clean config.
Part of the code was contributed by George Vogiatzis in D4782.
Differential Revision: https://developer.blender.org/D4900
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While this consistency is useful, green selection in edit mode does not stand
out as much as orange. This can cause problems for some users, it seems to
depend on the person. Overall the risk of making the change at this point in
the release cycle is too high.
This reverts commit 5827a47280a0128d0fc47b7c5609058a472bf29f.
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Some file-related icon names were mixed up.
We have icons for cache, volume, 3rd party 3d files, hidden, backups, drives
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A few icons were missed in the last update.
- Added dedicated icon for showing hidden objects in the Graph Editor
- Added new, more descriptive icon for F-Curve snapshots
- Tweaks for Toggle Full Screen and Collections icons
This should be the final set for 2.80.
Thanks to Andrzej Ambroż for contributing this icon set.
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New icons from Andrzej Ambroż / Jendrzych:
- Bespoke icon for creating new Collections
- Special icons for Rigid Body and Rigid Body Constraints (Physics Properties)
- New icons for Holdout and Indirect Only toggles in the Outliner
- New generic Cursor icon for cases that are not related to either Orientation or Pivot
Many other tweaks to existing icons, including:
- Add & Remove Keyframe
- Weight Paint & Collision Modifier
- Tablet Pressure Sensitivity
- Playback icons
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* Change circle to roundbox around active icons, so they don't overflow.
* Change text color to indicate selected and active state.
Differential Revision: https://developer.blender.org/D4650
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D4862 by @CandleComet with minor edits.
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Also make the grid brighter as it can conflict with mesh wires in wireframe mode.
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It can be confused with an error or something wrong in the UI.
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