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2020-03-18UI: add new icons for Volume, Hair and PointCloudBrecht Van Lommel
2020-03-14UI: Larger Alert IconsHarley Acheson
Adding a set of larger icons for use in informational dialogs. Differential Revision: https://developer.blender.org/D6859 Reviewed by Campbell Barton
2020-03-14CMake: use spaces instead of tabs for icon updating scriptCampbell Barton
2020-03-14UI: Toolbar iconsWilliam Reynish
- Add icons for Sculpt Cloth, Clay Thumb and Draw Face Sets, as well as GP Tint, Replace and Transform Fill tools - Tweak icons for Sculpt Rotate, Pinch, Multiplane Scrape, Inflate, Blob, Draw Sharp, based on feedback on Devtalk
2020-03-12Cleanup: add device_texture for images, distinct from other global memoryBrecht Van Lommel
There was too much image texture specific stuff in device_memory, and too much code duplication between devices.
2020-03-12EEVEE: Update Preview file with new lightcacheClément Foucault
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
2020-03-05UI: File Browser FavoritesHarley Acheson
Adding more Windows special folder locations, used when browsing or bookmarking. Differential Revision: https://developer.blender.org/D7014 Reviewed by Brecht Van Lommel
2020-03-01UI: harmonize strip colors in video sequencerPeter Fog
Now only the hue is different between different strip types, with the saturation the same for all. Differential Revision: https://developer.blender.org/D6775
2020-03-01Fix show large cursor preference not being fully removed and causing warningsBrecht Van Lommel
2020-02-28UI: Remove Support for Large CursorsHarley Acheson
Removing the 'Large Cursors' option as it is no longer applicable or useful on any platform. Differential Revision: https://developer.blender.org/D6958 Reviewed by Brecht Van Lommel
2020-02-28UI: add theme option for grid levels to display in node editor backgroundPawel Franitza
Differential Revision: https://developer.blender.org/D6916
2020-02-26Color Management: Updated False Color LookAaron Carlisle
Change to false color are based on artist feedback: * Even 2.5 EV differences down to -10 EV. * Even 2.167 EV differences up to +6.5 EV. * Slightly below middle grey biased toward cyan. * Slightly above middle grey biased toward yellow. * Converts to nonlinear luma for more accuracy.
2020-02-26Color Management: Allow looks on any transformAaron Carlisle
Previously it was not possible to use looks on filmic log.
2020-02-25UI: Add theme option for time markers lineMichael Soluyanov
This patch adds the ability to set colors and alpha of dashed line of Time Markers. That way themes can avoid contrast issues and communicate selection better. See screenshots in D6877. Bumps subversion. Reviewed By: William Reynish, Julian Eisel Differential Revision: https://developer.blender.org/D6877
2020-02-24Fix T73912: Highlight selected face option causes faces to fade outCampbell Barton
Recent changes to color mixing require updates to the theme, light overlays need to have their alpha reduced.
2020-02-16UI: add blade icon to the Sequencer Cut toolWilliam Reynish
Was previously using the mesh edit Knife tool icon - now this tool has a bespoke icon.
2020-02-10UI: Graph Editor Show Cursor panelWilliam Reynish
Make the Graph Editor Cursor panel fit in and use the split layout. Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu. Update the theme to use correct hierarchy progression like in other editors. Differential Revision: https://developer.blender.org/D6785 Reviewed by Brecht van Lommel
2020-02-06Merge branch 'blender-v2.82-release' into masterNathan Letwory
2020-02-06Reference correct sha1s of submodulesNathan Letwory
2020-02-01UI: Font Binary Symbol UpdatesHarley Acheson
Font binaries updated with consistent keyboard symbols. Footer events now have per-platform icons. Differential Revision: https://developer.blender.org/D6055 Reviewed by Brecht Van Lommel
2020-01-31UI: Icons updateWilliam Reynish
- New bespoke icon for the universal brush toggles - New icon for Redirected Folder (currently unused) - New icons for handle types (Auto Clamped, Auto, Aligned, Vector, Free) - New icons for Sequencer Text Strip anchor (Top, Bottom, Left, Right, Centre) Thanks to Andrzej Ambroż for the new icons
2020-01-29UI: Info Editor Visual ChangesHarley Acheson
Changes to Info Editor making it easier to read. Only visual changes, no functional changes. Differential Revision: https://developer.blender.org/D6491 Reviewed by Julian Eisel
2020-01-29UI: Theme tweak to selected animation channelsWilliam Reynish
We have the problem that it's very hard to see which animation channels are selected. This is a very small tweak to make it more obvious, using the same text highlight color as the Outliner. Really it should be overhauled to be more exactly like the Outliner, but this is just a quick fix to make it reasonably visible. Differential Revision: https://developer.blender.org/D6708 Reviewed by Julian Eisel
2020-01-28Merge branch 'blender-v2.82-release'Brecht Van Lommel
2020-01-28Cleanup: fix compiler warnings related to deprecated membersBrecht Van Lommel
For Freestyle, it helps to move the struct copy from C++ to C, where the compiler knows that copying deprecated members is ok.
2020-01-28UI: NLA Editor Sidebar overhaulWilliam Reynish
The NLA Editor sidebar is currently out of step with the rest of Blender, and in particular the Sequencer, which offers similar features and functionality. This patch makes a number of UI layout changes to make it fit in. - Remove Active Track panel, since the track names can just be edited in the source list on the left - Rejiggered the categories to be more understandable. 'Strip' includes settings for the current strip, and 'Edited Action' includes settings for the action that is currently being edited - Use single column split layout - Use name + mute toggle configuration like in the Sequencer - Fix an issue with the theme, where the sidebar background was too dark, breaking the bright -> dark hierarchical logic - Use sub-panels for animated strip properties controls Differential Revision: https://developer.blender.org/D6687 Reviewed by Brecht van Lommel
2020-01-27UI: Win32 - Restore Minimized App On WM_CloseHarley Acheson
Changes needed for Windows 10 to restore and show close dialog from minimized state. https://developer.blender.org/D5107 Reviewed by Brecht Van Lommel
2020-01-23UI: Make default Info Editor theme more consistent with Outliner (round 2)William Reynish
Fixes an error in the first version of this commit. Accidentally included theme entries from anther patch which isn't yet merged.
2020-01-23Revert "UI: Make default Info Editor theme more consistent with Outliner"William Reynish
This reverts commit dc96995b03072df3d6756cabbabf62226ccc5b5d.
2020-01-23UI: Make default Info Editor theme more consistent with OutlinerWilliam Reynish
Currently, the Info Editor default theme settings aren't consistent with other areas such as the Outliner. This change makes it fit in more by using the same default values for things like the background and selected elements. Differential Revision: https://developer.blender.org/D6496 Reviewed by Pablo Vazquez
2020-01-23UI: Area Duplicate IconHarley Acheson
Changes the icon used for 'duplicate into new window' to a new one created for this purpose. Differential Revision: https://developer.blender.org/D6463 Reviewed by Julian Eisel
2020-01-18Weight Paint: implement a red shade for bones with locked weights.Alexander Gavrilov
Blender supports locking vertex groups to prevent changes to the weights. However, as mentioned in comments for D3837, it is hard to use this because there is no interface for locking in 3D View. This adds a red shade to bones that are associated with a locked weight group during weight paint mode, as the first step to adding such interface. The next step is adding a pie menu for lock/unlock. Differential Revision: https://developer.blender.org/D6533
2019-12-26UI: Add icons for Sculpt mode Topology & Multiplane Scrape toolsWilliam Reynish
2019-12-16Mantaflow [Part 6]: Updates in /blender/sourceSebastián Barschkis
A collection of smaller changes that are required in the /blender/source files. A lot of them are also due to variable renaming. Reviewed By: sergey Maniphest Tasks: T59995 Differential Revision: https://developer.blender.org/D3855
2019-12-07UI: Custom Face Orientation ColorsHarley Acheson
Adds theme settings to allow change of front and back faces of the Face Orientation overlay Differential Revision: https://developer.blender.org/D6262 Reviewed by Jeroen Bakker
2019-12-06UI: disk to disc icon dat file renameHarley Acheson
Changes file names of two icon 'dat' files to reflect previous identifier rename. Differential Revision: https://developer.blender.org/D6166 Reviewed by Julian Eisel
2019-12-06Draw: Removal of MultiSample BuffersJeroen Bakker
Multisample buffers were used for smooth line drawing. As we now have an algorithm that doesn't need the multisample buffers we can remove them. The user preference for viewport multi_sampling is replaced by single toggle overlay `use_overlay_smooth_wire`. By default this setting is enabled as the new drawing is really quick (<1ms) and uses zero hacks. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6367
2019-12-06Fix T72118: Enable Windows 10 Non-client DPI ScalingHarley Acheson
Enables Windows 10 feature that automatically adjusts non-client area (title bar) on high-DPI displays. Differential Revision: https://developer.blender.org/D6370 Reviewed by Brecht Van Lommel
2019-11-30NDOF: invert axes by defaultCampbell Barton
Matches 3D Connexion's reference software.
2019-11-30Cleanup: remove unused NDOF iconsCampbell Barton
2019-11-29Preferences: increase NDOF sensitivityCampbell Barton
This was too slow taking around 8 seconds for a full revolution.
2019-11-28NDOF: support panning when orbitingCampbell Barton
Also make orbit the default rotation mode. Based on feedback from T67579, this seems one of the main pain points users are experiencing.
2019-11-25UI: Widget Text Cursor ColorPaul (Thirio)
Adds a theme setting to specify color of widget text insertion cursor (caret). Differential Revision: https://developer.blender.org/D6024 Reviewed by Campbell Barton
2019-11-20UI: Text Editor Visual ChangesHarley Acheson
Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support. Differential Revision: https://developer.blender.org/D6268 Reviewed by Campbell Barton
2019-11-20New splash screen for master branch!Sergey Sharybin
This way we can tell master from previous releases apart. Splash by Gleb Alexandrov, Aidy Burrows and the Blender community
2019-11-03UI: Fix preview frame range drawing in sequencer and driver editorsAlessio Monti di Sopra
Draw preview range overlay in the video sequencer in the same way as in the other animation editors Add color control in the theme. Prevent overlay to be drawn in the driver editor. Reviewed By: ISS Differential Revision: https://developer.blender.org/D6074
2019-10-30UI: Add new toolbar icons for polyline & eyedropperWilliam Reynish
These are meant for use in Grease Pencil Draw mode.
2019-10-30UI: Hover StatesHarley Acheson
Hover (active) widget states now affecting more elements and in a more consistent way. Differential Revision: https://developer.blender.org/D6098 Reviewed by Campbell Barton
2019-10-30UI: Correct prviconsHarley Acheson
Correct source, output, and formatting of prvicons - larger icons used for file browser. Not Reviewed