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2020-04-14GPUShader: Implement workaround for gizmo drawing on sRGB framebufferClément Foucault
This solution involves adding a uniform to each fragment shader that is used by gizmo drawing and use the framebuffer state to set this uniform accordingly. This solution can also be carried to external shaders (addons). A single line of code would then be enough to fix the issue. The only trickery here is the dummy define: `#define srgb_to_framebuffer_space(a)` This is in order to avoid breaking other DRW shaders that use the same fragment shader code but do not need the tranformation. Related to T74139 Reviewed By: brecht, campbellbarton Differential Revision: https://developer.blender.org/D7261
2020-04-08Fix Windows Tablet API preference not being usedMiguel Pozo
It was sometimes set before reading preferences, now it's passed to GHOST every time preferences are read. Differential Revision: https://developer.blender.org/D5641
2020-03-28Cleanup: Removing unused parameter.Jörg Müller
2020-03-26Mantaflow: remove reminents of high res smokeAaron Carlisle
It appears this slipped through the code review Reviewed By: sebbas Differential Revision: https://developer.blender.org/D6760
2020-03-23UI: Theme options for checkerboard pattern colors and sizeMichael Soluyanov
This patch adds ability to set up colors and size of background (transparency) checkerboard pattern in viewport and 2d editors. No new backgrounds, only changing colors in existing ones. This is not the background of the viewport, it is a transparency checkerboard that is turned on only in render mode, when the transparency mode is on. And also in 2D-editors, (image, sequencer, etc). Reviewed By: Pablo Vazquez, Julian Eisel Differential Revision: https://developer.blender.org/D6791
2020-03-12Cleanup: add device_texture for images, distinct from other global memoryBrecht Van Lommel
There was too much image texture specific stuff in device_memory, and too much code duplication between devices.
2020-03-06UI: Remove Windows 3D Object Folder ReferenceHarley Acheson
Remove Windows special folder FOLDERID_Objects3D. Requires newer SDK. Differential Revision: https://developer.blender.org/D7014 Reviewed by Brecht Van Lommel
2020-03-05UI: File Browser FavoritesHarley Acheson
Adding more Windows special folder locations, used when browsing or bookmarking. Differential Revision: https://developer.blender.org/D7014 Reviewed by Brecht Van Lommel
2020-02-28UI: Move menu shadow theme options next to each otherJulian Eisel
For some reason they were separated, even though they are closely related.
2020-02-15Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functionsCharlie Jolly
This adds some extra functions recently added to the float Maths Node. Not all functions have been ported over in this patch. Also: + Tidy up menu + Change node color to match other vector nodes, this helps distinguish vector and float nodes in the tree + Move shared OSL functions to new header node_math.h Reviewed By: brecht Differential Revision: https://developer.blender.org/D6713
2020-02-06Merge branch 'blender-v2.82-release' into masterNathan Letwory
2020-02-06Reference correct sha1s of submodulesNathan Letwory
2020-02-01UI: Ellipsis Character for Line ContinuationHarley Acheson
Using ellipsis character for line continuation since that glpyh is now narrower. Differential Revision: https://developer.blender.org/D6728 Reviewed by Brecht Van Lommel
2020-01-29UI: Info Editor Visual ChangesHarley Acheson
Changes to Info Editor making it easier to read. Only visual changes, no functional changes. Differential Revision: https://developer.blender.org/D6491 Reviewed by Julian Eisel
2020-01-27UI: Win32 - Restore Minimized App On WM_CloseHarley Acheson
Changes needed for Windows 10 to restore and show close dialog from minimized state. https://developer.blender.org/D5107 Reviewed by Brecht Van Lommel
2020-01-24UI: View3D Cursor ChangesHarley Acheson
Changes the default View3D mouse cursor to the OS-supplied arrow pointer. Subsequent cursor changes will now be set per-tool instead. Differential Revision: https://developer.blender.org/D6485 Reviewed by Campbell Barton
2020-01-23UI: Area Duplicate IconHarley Acheson
Changes the icon used for 'duplicate into new window' to a new one created for this purpose. Differential Revision: https://developer.blender.org/D6463 Reviewed by Julian Eisel
2019-12-07Shader Nodes: Add Interpolation modes to Map Range nodeCharlie Jolly
Modes: Linear interpolation (default), stepped linear, smoothstep and smootherstep. This also includes an additional option for the **Clamp node** to switch between **Min Max** (default) and **Range** mode. This was needed to allow clamping when **To Max** is less than **To Min**. Reviewed By: JacquesLucke, brecht Differential Revision: https://developer.blender.org/D5827
2019-12-06Fix T72118: Enable Windows 10 Non-client DPI ScalingHarley Acheson
Enables Windows 10 feature that automatically adjusts non-client area (title bar) on high-DPI displays. Differential Revision: https://developer.blender.org/D6370 Reviewed by Brecht Van Lommel
2019-11-27Fix T69530: Do Not Refresh Bookmarks While Moving File BrowserHarley Acheson
Improve laggy performance while moving File Browser by not refreshing fsMenu lists in its init. Differential Revision: https://developer.blender.org/D6112 Reviewed by Bastien Montagne
2019-11-25UI: Widget Text Cursor ColorPaul (Thirio)
Adds a theme setting to specify color of widget text insertion cursor (caret). Differential Revision: https://developer.blender.org/D6024 Reviewed by Campbell Barton
2019-11-20UI: Text Editor Visual ChangesHarley Acheson
Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support. Differential Revision: https://developer.blender.org/D6268 Reviewed by Campbell Barton
2019-11-04Correct naming of cryptomatte output sockets on the render layers nodeRobert Guetzkow
The cryptomatte sockets were incorrectly numbered using a step size of two. While the increment by two is necessary to get the correct number of render passes, they should be numbered consecutively matching the socket names of the cryptomatte node. Reviewed By: lukasstockner97 Differential Revision: https://developer.blender.org/D6185
2019-11-01UI: Disk to Disc Spelling ChangeHarley Acheson
Identifiers for icons representing optical drives should use 'disc', not 'disk'. Differential Revision: https://developer.blender.org/D6166 Reviewed by Julian Eisel
2019-10-30UI: Hover StatesHarley Acheson
Hover (active) widget states now affecting more elements and in a more consistent way. Differential Revision: https://developer.blender.org/D6098 Reviewed by Campbell Barton
2019-10-24UI: Incorrect Cursor Used in Split Area OperatorHarley Acheson
Incorrect cursor shown for horizontal split when selected from edge context menu. Differential Revision: https://developer.blender.org/D6124 Reviewed by Campbell Barton
2019-10-19GPencil: Primitive: Polyline ToolCharlie Jolly
T70927 Maniphest Tasks: T70927 Differential Revision: https://developer.blender.org/D6097
2019-10-14Cleanup: Fix naming of a functionSergey Sharybin
2019-10-11Cleanup: Strict compiler warningsSergey Sharybin
2019-10-11Add Probot Stale configuration fileFrancesco Siddi
This is a configuration of Blender mirror on Github which automatically closes Pull requests and gives developers instructions how to submit patch to an official code review. Differential Revision: https://developer.blender.org/D6027
2019-10-09CUDA Wrangler: Fix strict compiler warningSergey Sharybin
Namely addresses -Wstringop-truncation Not sure if there is anything to be done for strncpy. Differential Revision: https://developer.blender.org/D6006
2019-10-09Buildbot: Checkout precomiled CentOS librariesSergey Sharybin
2019-10-08Depsgraph: Cleanup, spelling in commentSergey Sharybin
2019-10-07Update NUMA API library to latest versionSergey Sharybin
Brings support of PPC and S390 platforms, which are required to have Blender compiled on all ports of Debian.
2019-10-07Fix T70476: Sculpting with Subsurf on top produces artifactsSergey Sharybin
The issue was caused by crazy space distortion orientation happening for subsurf modifier. Solved by making it so subsurf only deforms the surface but keeps matrices as-is. This is not fully mathematically correct, but is better that the fall-back solution which was doing wrong matrices anyway. Also, this is closer to have subsurf was handled prior to the related changes. Reviewed By: brecht, pablodp606 Differential Revision: https://developer.blender.org/D5991
2019-09-11UI: File Browser Friendly Volume DescriptionsHarley Acheson
File Browser Volumes list gets nicer friendly drive names with volume label or device description. Differential Revision: https://developer.blender.org/D5747 Reviewed by Brecht Van Lommel
2019-09-10UI: File Browser Custom Folder ColorHarley Acheson
Allows file browser folders to be shown in a theme-selectable color, default of manila. Differential Revision: https://developer.blender.org/D5713 Reviewed by Brecht Van Lommel
2019-09-09UI: File Browser Sizes in Binary for WindowsHarley Acheson
This adds per-platform change so Windows users will see file sizes calculated with a base of 1024. Differential Revision: https://developer.blender.org/D5714 Reviewed by Brecht Van Lommel
2019-09-06UI: File Browser Large Icon UpdateHarley Acheson
Replaces the large icons used in the File Browser with updated versions by Andrzej Ambroz (jendrzych). Differential Revision: https://developer.blender.org/D5698 Reviewed by Brecht Van Lommel
2019-09-05Improve some textures UI properties click-drag precisionErik Abrahamsson
When click-dragging to change values in textures (for example Musgrave- >Size to give an example) the step size is too big. Reviewers: brecht, lichtwerk Reviewed By: brecht, lichtwerk Differential Revision: https://developer.blender.org/D5661
2019-09-03Fix T69384: Noise Depth widgets steps set to 0Lucas Boutrot
Reviewed By: brecht, lichtwerk Maniphest Tasks: T69384 Differential Revision: https://developer.blender.org/D5652
2019-09-02UI: Fix Bug With Join Area ToleranceHarley Acheson
Join area tolerance not properly checking all vertices on shared edge. Differential Revision: https://developer.blender.org/D5662
2019-09-01UI: Active Default Button HighlightHarley Acheson
Buttons marked as the default action are shown in full selected color. Simplification of all the related active_default code. Differential Revision: https://developer.blender.org/D5574 Reviewed by Campbell Barton
2019-08-27UI: Area Join ToleranceHarley Acheson
Allow area joining even if the areas are not quite perfectly aligned. Differential Revision: https://developer.blender.org/D5595 Reviewed by Brecht Van Lommel
2019-08-26Fix T69122: Area Join Error on Invalid Cursor PositionHarley Acheson
Improved error handling of Join Area operator in cased it is passed cursor position that is not valid. Differential Revision: https://developer.blender.org/D5598 Reviewed by Brecht Van Lommel
2019-08-22UI: Changes to Area Options MenuHarley Acheson
Adds more options to the context menu that pops up on area edges. Both Split types, Join, and Swap. Differential Revision: https://developer.blender.org/D5459 Reviewed by Brecht Van Lommel
2019-08-20BLI: double version of some math functions.YimingWu
2019-07-28Fix T66872: Changing clip color space does not update background imagesSergey Sharybin
Such reload can no longer happen directly and is to be done via dependency graph. Eventually, the movie cache will become shared across all copies of the clip, but even then we still need to have dependency graph mechanism because we need to update FFmpeg animation handle (which can not be shared across the copies).
2019-07-22Incompatible usage of the Collada transparency valueGaia Clary
Some external tools seem to have issues with the definition of Collada <transparency> - a float value in range (0,1). However it is possible to use the <transparent> color as a container for the <transparency> value. This seems to be a more reliable method to export transparency values from Blender PBSDF Shaders. The relevant documentation is in the collada 1.14 reference manual, page 7-5 about the usage of transparent and transparency. This fix makes export and import of the <transparency> and <transparent> values more convenient and more reliable. Reviewers: brecht, jesterking Reviewed By: brecht Differential Revision: https://developer.blender.org/D5305
2019-07-09Fix T66605: Operation on origins not working correctSergey Sharybin