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2008-12-31use higher precession piCampbell Barton
2008-09-20Patch #17348 by Roger WickesTon Roosendaal
Fix in Bake Constraints script, better naming for new object.
2008-07-05Updates from Roger WickesCampbell Barton
[#16494] Animation Bake Constraints update links cloned children to cloned parents, useful for ik target baking. whitespace, capitalization. [#15032] C3D Import script cleanup/IK Changed code to put IK constraints on a user-defined layer, separate from Markers. cleaned up module naming convention. removed questionable sloc. add revision history. forced the TrackTo constraint to use a valid marker, and not make up one on its own.
2008-06-23[#14405] New python Script - Bake ConstraintsCampbell Barton
AGAIN PLEAST USE TABS, lost quite some time with mixed tab/space adjustments alone. Other then that, patch is very useful ;) ---Text from patch submission --- Using a slightly revised BPy_Armature, this script takes any non-armature object type and creates an Action that keys the object location (by default, for every frame). If it is an Armature, it goes into each bone and keys the locrot of the bone. You can now edit the armature, but the motions still rotate the bones. This enables the next step, re-targeting, which changes bone lengths to fit a mesh. High-level, we are working toward: 1. import mocap (bvh or c3d) 2. bake to make an action library (using this script) 3. re-target and use the actions to drive/deform any character mesh (theeth)