Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2009-09-28- removed 2.4x release/scriptsCampbell Barton
- moved release/io and release/ui into release/scripts/io, ui - updated scons, cmake, make When porting 2.4x scripts back, use a command like this so as not to loose the commit history... svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
2009-05-16ScriptsKen Hughes
------- Fix some typos in script tooltips and descriptions-- no code changes.
2008-04-23added ipo script template from blenderartists forTe, made scripts refresh on ↵Campbell Barton
load factory settings and replaced elysiun with blenderartist.org in headers
2006-12-25modified scripts from using older/depricated Python API commands, deprecated ↵Campbell Barton
scn.getChildren() in the docs.
2006-12-12simple change, madeCampbell Barton
Changed... me = NMesh.GetRaw(ob.data.name) To me = NMesh.GetRaw(ob.getData(name_only=1)) The line above converts the entire mesh to a python thick wrapper just to get its name, then only to that that same mesh again?? A lot of older scripts did this but theres no reason to do it. in most (all?) cases.. me = ob.data - should be ok, but theres a subtle difference and I dont want to break anything. xfig_export, xsi_export and videoscape_export need error checking too.
2006-07-03Lots of scripts are using Object.Get() where ↵Campbell Barton
Scene.GetCurrent().getChildren() is what is needed. When through and replaced the obvious ones but there are still a a few Id rather not touch without more about whats going on. Did quite a few changes to export-iv also.
2005-05-17BPython:Willian Padovani Germano
- fixing bug reported by Paolo Colombo: space handler slinks set for a 3d view were not set when the area got maximized; - Blender.Object: added object.isSB() method to know if an object is a soft body (has ob->soft != NULL). Used in fixfromarmature.py. Scripts: - updates: batch_name_edit (Campbell), fixfromarmature (JMS); - additions: X3D exporter by Bart; Envelope Suite by Jonas Petersen; BVH 2 Armature by Jean-Baptiste Perin; Camera Changer by Regis Montoya (3R); Interactive Console by Campbell (ideasman). - tiny updates in other scripts.