Age | Commit message (Expand) | Author |
2009-02-12 | According to Amir Ebrahimi, fbx vertex color is supposed to be between 0.0 an... | Campbell Barton |
2009-01-03 | [#18142] Blender FBX export outputs broken vertex colors when using vertex paint | Campbell Barton |
2008-12-03 | missed saving a small change | Campbell Barton |
2008-12-03 | fix for [#18040] FBX writes incorrect relative paths. | Campbell Barton |
2008-10-22 | added an option for python Draw.UIBlock(func, mouse_exit) so moving the mouse... | Campbell Barton |
2008-10-19 | modified OBJ import and export UI's to be less confusing with nicer layout. r... | Campbell Barton |
2008-05-24 | fix for [#12797] FBX Exporter Exports Incorrect Matterial EmissiveFactor and ... | Campbell Barton |
2007-09-08 | fbx update from stable (parent/child hierarchy isnt flattened anymore) | Campbell Barton |
2007-09-07 | When Optimize keyframes was enabled, the comma's wernt written in the right p... | Campbell Barton |
2007-08-30 | * dupli-objects were not exporting (animated dipli's and armatures that are d... | Campbell Barton |
2007-08-29 | sync with stable | Campbell Barton |
2007-08-29 | Objects can now be animated (camera paths, lamps etc) | Campbell Barton |
2007-08-29 | * added a bindpose (3ds max was complaining) | Campbell Barton |
2007-08-29 | * added some missing tooltips | Campbell Barton |
2007-08-29 | scaling the model by 10 by default didnt work for some people, scaling 1.0 by... | Campbell Barton |
2007-08-28 | left in test, should not be working when tired. | Campbell Barton |
2007-08-28 | thaught Id run the colbits test but that part wasnt running, tested and error... | Campbell Barton |
2007-08-28 | * texture indicies were exported incorrectly | Campbell Barton |
2007-08-28 | Fixes | Campbell Barton |
2007-08-26 | cleanup and fixed more problems with namespace collisions (should be all solv... | Campbell Barton |
2007-08-24 | armature animation is not messed up when the mesh and armature objects have t... | Campbell Barton |
2007-08-24 | fbx export update | Campbell Barton |
2007-08-23 | FBX export update | Campbell Barton |
2007-08-21 | FBX armature + mesh + weights works now. | Campbell Barton |
2007-08-15 | initial support for baked bone animation - works for simple tests | Campbell Barton |
2007-08-09 | Mesh.c - getVertFromGroup ~25% speedup. | Campbell Barton |
2007-08-07 | * added armature (bones) support to the fbx exporter. Only rest state, no ani... | Campbell Barton |
2007-08-01 | minor changes from stable | Campbell Barton |
2007-04-28 | removed doc_browser.py - since it covers ~half the BPY api, not documenting a... | Campbell Barton |
2007-04-27 | export_cal3d - exporting all actions (option) wasnt working | Campbell Barton |
2007-04-27 | added blender-camera export to fbx | Campbell Barton |
2007-04-21 | lightwave_import - tested with many more new files, fixed a rare error (proba... | Campbell Barton |
2007-04-21 | 2 new python functions for the NLA. | Campbell Barton |
2007-04-20 | export_fbx.py - support scene start/end frames, fpx, mist settings, better de... | Campbell Barton |
2007-04-20 | adding a python function for cleaning strings (for filenames and export names... | Campbell Barton |
2007-04-19 | update for exporting material settings, everything was exporting green, | Campbell Barton |
2007-04-05 | Export object loc,size,rot rather then apply the matrix to the mesh. | Campbell Barton |
2007-03-31 | added multilayer vertexColor support to fbx and removed videoscape_export.py | Campbell Barton |
2007-03-29 | added named multilayer UV Layer export. | Campbell Barton |
2007-03-29 | ICVS: ---------------------------------------------------------------------- | Campbell Barton |
2007-03-29 | fixed a bug was writing 1 extra UV index, thus crashed the FBX SDK | Campbell Barton |
2007-03-28 | FBX Exporter, blender can write meshes with materials, textures and UV coords. | Campbell Barton |