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2008-10-18Added joystick epydocs, only changed incorrect docstrings in ↵Campbell Barton
SCA_JoystickSensor.cpp patch [#17857] HotKeys Update by dfelinto - SmoothStroke and Anchored. Made own edits, removed videoscape and added curve and armature specials.
2008-09-29Updates to hotkeys.py with some hotkeys I've added/changed over past few ↵Joshua Leung
releases (note, this doesn't cover all of them yet)
2008-09-26Patch #17346: Align bones in edit modeJoshua Leung
Submitted by: Lorenzo Pierfederici (lento) This patch adds the CTRL-ALT-A hotkey to align bones in armature edit mode. It works the same way as parenting: selected bones will be aligned with active bone, if only one bone is selected it will be aligned with its parent (if any) Thanks!
2008-05-11added encoding "# coding: utf-8" to the headers of scripts that python would ↵Campbell Barton
not run with execfile('....'), python would also riase the error, though there is no practicle use for running these scripts outside blender. The error looked like this. SyntaxError: Non-ASCII character '\xe4' in file ./3ds_export.py on line 10, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details
2007-01-22Update by JMS for the hotkey script.Campbell Barton
Also made some changes - fly mode keys have changed and added snap key - using "i=list.index(val)" is slow, use "for i,val in enumerate(list)" instead. - dont use "i in range(start, end)" - silly to make a list when you can do "min < val < max" JMS, please update from this version.
2007-01-18= line ending fix =Tom Musgrove
these files all had non unix line endings...
2006-12-23Added Draw.BeginAlign(), Draw.EndAlign()Campbell Barton
added align to a few scripts where it looks nice.
2006-07-29Fixed a bug in obj_importCampbell Barton
would load faces f 0 1 2 \ 3 4 5 but not f 0 1 2\ 3 4 5 Updated JMS's hotkeys script
2006-06-15BUG #4323:Willian Padovani Germano
Help->System->Benchmark (the Tkey benchmark) returned timings even if user cancelled the pupmenu. Was just missing a check for -1 in toets.c -- wonder how old this one was... Reported by Wim Van Hoydonck. Scripts: - Updated Jean-Michel's hotkeys script for Blender 2.42. - Followed Pieter Visser's suggestion and added version info to the menu names of the older collada scripts (v1.3.1). Thanks guys! Note for builders: nevermind if you already compiled 2.42RC1, these updates are not critical at all and can be left for the release or RC2.
2006-04-19==scripts ==Tom Musgrove
updated hotkeys script from JMS (note I fixed some typos also...)
2006-01-29Scripts:Willian Padovani Germano
The orange -> HEAD merge reverted some scripts to older versions. This only affected the ones that already existed before the orange branch. Minor issue, easy to fix. All in all, kudos to kaito, Hos and others for all the hard work in bringing (coding, merging) all these changes to the main branch.
2005-10-11Scripts:Willian Padovani Germano
- updating some bundled scripts, thanks to authors Jean-Michel Soler, Campbell Barton and Anthony D'Agostino. BPython: - removing wrong fix from BGL.c's glDrawPixels. note: applied guitargeek's setName patch to Blender.Key, but saw that he updated it with more functionality and assigned to stivs, so I won't commit this old version.
2004-11-07Scripts:Willian Padovani Germano
-- adding help_browser.py to show help for installed scripts; -- updated scripts to include basic doc info to be shown with above script: script authors can / will / should update with more info, of course; -- updated some scripts to newer versions: disp_paint, fixfromarmature, hotkeys, etc.
2004-07-29Help menu!Matt Ebb
Thanks to Willian for integrating the webbrowser module. Some of the URLs (Python reference, Release notes) will need to be updated upon release. These are contained in http://www.blender3d.org/Help/index.php
2004-07-27Scripts:Willian Padovani Germano
- Ben Omari sent an update version of his DirectX8.py, Jean-Michel Soler updated his disp_paint.py and Campbell Barton contributed a new one: sel_same.py (for now it's in the UV menu). Thanks all, great scripts; - small updates in some other scripts. BPython: - Finished wrapping radiosity functions for the Radio submodule; - doc updates.
2004-07-18BPython:Willian Padovani Germano
- added image.getBindCode() docstring to Image's epydoc file (thanks Satish Goda). Scripts: - Adding Apply_def.py to "Mesh" scripts menu (thanks author: Theeth); - Updating JMS's disp_paint.py (also changed its name to remove version info); - minor updates in docs and scripts.
2004-07-03New scripts:Willian Padovani Germano
- hotkeys, obdatacopier and renameobjectbyblock, all from Jean-Michel Soler (jms); - bevel_center by Loic Berthe, suggested for inclusion by jms; - doc_browser, by Daniel Dunbar (Zr) Thanks to them for the new contributions! (I included doc_browser at 'Misc' because only users interested in script writing would actually use it, but it could also be under 'Help'. Opinions?) BPython related: - Added scriptlink methods to object, lamp, camera and world. - Object: added object.makeTrack and object.clearTrack (old track method). - sys: made sys.exists(path) return 0 for not found; 1 for file, 2 for dir and -1 for neither. - doc updates and fixes. - made ONLOAD event work. G.f's SCENESCRIPT bit was being zeroed in set_app_data. - Blender: updated functions Load and Save to support the builtin importers and exporters besides .blend (dxf, videoscape, vrml 1.0, stl, ...) - Draw: added mouse wheel events. - Scene: added scene.play to play back animations (like ALT+A and SHIFT+ALT+A). Makes a good counter, too, when the 'win' attribute is set to a space that doesn't "animate". The scene.play() addition and the fix to ONLOAD scriptlinks is part of the work for a Blender demo mode. It already works, but I'll still add support for Radiosity calculations and fix a thing in main(): it executes onload scripts too early (BIF_Init), giving funny results in alt+a animations and renderings when firing up Blender. Loading after the program is up has no such problems. When I finish I'll post examples of demo mode scripts.