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2022-09-26Console: Add gpu python module to list of internal modules.Jeroen Bakker
The python GPU module was not mentioned in the list of internal modules. Adding the GPU module to the list allows curious users to find it.
2022-06-02Cleanup: remove "<pep8 compliant>" from headersCampbell Barton
It can be assumed that all scripts comply with basic pep8 formatting regarding white-space, indentation etc. Also remove note in best practices page & update `tests/python/pep8.py`. If we want to exclude some scripts from make format, this can be done by adding them to `ignore_files` in: source/tools/utils_maintenance/autopep8_format_paths.py Or using `# nopep8` for to ignore for individual lines. Ref T98554
2022-05-20Cleanup: move 'console' module to 'bl_console_utils.autocomplete'Campbell Barton
The name 'console' for a module was too generic, move into a sub-package of bl_console_utils, so other console utilities can be added without creating new top-level modules.
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-24Cleanup: Grammar: its self vs. itselfHans Goudey
2021-03-06Cleanup: remove workaround for Python 3.7x crashing with libeditCampbell Barton
This removes workaround for T43491. It's no longer needed as Python 3.9x supports libedit as an alternative to readline on all platforms.
2019-11-28Console: remove shortcuts from console splashCampbell Barton
Menu items can be used to find shortcuts instead of keeping keymap items here.
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3668
2018-07-03Cleanup: pep8Campbell Barton
2017-09-21revert commit c0a7e9b6312d74 because it did not work as expectedGaia Clary
2017-09-20D2777: allow blank lines and lines with spaces/tabs in cut/pasteGaia Clary
2016-07-30Cleanup: pep8Campbell Barton
2016-02-04Use contextlib for temporary py console overridesCampbell Barton
Using context overrides means stdout/stderr overrides can't be left set by accident.
2015-02-26Workaround T43491: Python readline causes crashCampbell Barton
loading 'readline' module could crash blender if 'libedit' was already linked (via LLVM). Workaround the problem for now since we don't even need readline, a _real_ fix likely involves changing how LLVM or Python are built.
2013-05-24disable auto indent when pasting text into the python console.Campbell Barton
2013-05-08auto indent for multi-line python statements.Campbell Barton
2013-02-08patch [#34163] "Zoom" in Python console startup messageCampbell Barton
from Shinsuke Irie (irie)
2012-10-12fix for own error in copy_as_script(), imports were incorrect.Campbell Barton
2012-10-08style cleanup: pep8Campbell Barton
2012-09-27pep8 cleanupCampbell Barton
2012-08-20copy as script operator for the console, so you can copy input from a ↵Campbell Barton
console for use in a textblock.
2012-07-29style cleanupCampbell Barton
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
Should also fix the broken py ops tips...
2012-06-20add in convenience var 'D = bpy.data' - to the python console, add note for ↵Campbell Barton
C, D - in initial message.
2012-04-07* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. Thomas Dinges
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2011-10-23minor formatting edits (80 char width)Campbell Barton
2011-10-17correct spelling errors in commentsCampbell Barton
2011-09-19/release/scripts: Removed final points in UI strings and messages.Bastien Montagne
2011-08-25executing operators that changed the context from the console wasnt ↵Campbell Barton
returning an operator set/flag.
2011-06-10added a check to console auto-compleation for pythons struct_seq type, so ↵Campbell Barton
bpy.app and sys.float_info autocompleate their attributes rather then bring treated as a typle.
2011-04-12less alarming warnings about the python api not being stable in online docs ↵Campbell Barton
and remove from interactive console.
2011-04-04fix [#26757] Python console: help() doesn't work anymoreCampbell Barton
also quiet some warnings & add docstrings to bpy module which was shaowing the GPL header in its help() message.
2011-03-21move script directories for internal blender scripts.Campbell Barton
ui/ --> startup/bl_ui op/ --> startup/bl_operators scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too. ~/.blender/2.56/scripts/startup works for auto-loading scripts too.