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2012-06-10remove duplicate importCampbell Barton
2012-06-04picky change - rename keymap since there is no 'mask editor'Campbell Barton
2012-06-04mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and ↵Campbell Barton
myself. see: http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor note - mask editing tools need continued development, feather option is not working 100%
2012-05-31Fix #31658: missing properties in key configuration export, hidden propertiesBrecht Van Lommel
should be exported as well, not sure why this was disabled, it's supposed to only affect UI hiding.
2012-05-28bpy.utils.time_to_frame() and frame_to_time() utility functions.Campbell Barton
2012-05-09fix [#31383] EditBone.align_orientation() uses Vector.normalize() incorrectlyCampbell Barton
2012-04-28Addons: "persistent" parameter for addon_utils.enable(), so that you can enableBrecht Van Lommel
addons from a startup script and keep them enabled after loading .blend files.
2012-04-26fix for buffer overrun crash with saving scene name longer then 24 characters.Campbell Barton
writing render info would try write= 64 length string into 24 length buffer. updated py script to extract render info too.
2012-04-13bmesh todo: vertex dirtmap now working again.Campbell Barton
also renamed Polygon helper property from 'loops' to loop_indices
2012-04-08style cleanup: pep8 some C/styleCampbell Barton
2012-04-07* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. Thomas Dinges
2012-04-07dont display any file as a preset in the menu (limit to *.py, *.xml)Campbell Barton
backup files like .py~ for eg had their own menu entries which got annoying. added optional filter_ext function callback argument to Menu.path_menu() to avoid displaying invalid types.
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-29fix [#30402] modules dir missing from sys.pathCampbell Barton
2012-03-26fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ↵Campbell Barton
ones. adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's.
2012-03-23more face -> tessface editsCampbell Barton
2012-03-23rna/python api change: rename Mesh.faces --> tessfaces, since existing ↵Campbell Barton
scripts are using this to modify the mesh and its confusing that the edits are not kept. This also makes it clearer that the faces are for tessellated results only. Added a section on the Gotcha's about upgrading scripts, the pros and cons of MeshTessFace/MeshPoly/BMFace. and spesifically how to upgrade importers and exporters for 2.63+.
2012-03-22fix [#30623] user-defined render presets bugCampbell Barton
this report exposed multiple bugs in blender when using a non utf8 compatible home directory. - bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug) - PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8. - preset filepath property was not set to accept non utf8. - bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw)
2012-03-21rename ngon tessellate function.Campbell Barton
2012-03-16py api:Campbell Barton
modify bpy.path.display_name_from_filepath() to accept bytes
2012-03-15revert r44887, changes were OK but caused too many problems, better do this ↵Campbell Barton
as a smaller patch. sphinx_doc_gen.sh broke building docs - - examples/ svn directory was being removed since it assumed an out-of-source build. - include references somehow stopped working (didnt find why). also fixed an unrelated error with building docs in object_utils.py
2012-03-15Fix #30549: Error adding mesh object to sceneSergey Sharybin
2012-03-14Changes to python-defined add object operators:Sergey Sharybin
- Reset rotation value when toggling Align to View property which correctly re-alignes object on continuous property toggling and fixes issue #30510: [2.62] Add Mesh - Torus - "Align to View" cannot be switched back when toggling off - Moves all generic object-add properties into a helper function which might be easily re-used.
2012-03-08Fix #30435: 2.62 Torus Batch building "Bug" or A Experimental Feature?Sergey Sharybin
Python-defined primitives used to be added to all visible layers instead of adding to active scene layer as it happens with C-defined primitives.
2012-03-08style cleanup: pep8 + picky editsCampbell Barton
2012-03-04fix for issue raise by patch [#30154] non utf8 buildinfo, fails to import ↵Campbell Barton
'bpy' module. we cant ensure buildinfo to have utf8 encoding so access it as bytes via python - a different workaround then this patch made. also use C style string formatting for sys_info.py
2012-02-27Various fixes to UI messages (among other things, all messages needed it ↵Bastien Montagne
should now be capitalized).
2012-02-27fix for problem that happened since bmesh mere mesh.from_py_data() - edge ↵Campbell Barton
data for faces was being lost on entering editmode, now check for empty edge list and make edges in that case.
2012-02-21copy over a change from bmesh branch that was needed for lightmap unpack to ↵Campbell Barton
work, also tag some rna vars as unused.
2012-02-19BMesh MergeCampbell Barton
=========== initial merge from BMesh branch, this replaces the existing mesh format and editmode data structures, for more info see: http://wiki.blender.org/index.php/Dev:2.6/Source/Modeling/BMesh this is the work of quite a few developers over the years. Key Contributors ================ * Geoffrey Bantle (aka) Briggs, original author. * Joe Eager (aka) joeedh More recently * Howard Trickey * Ender79 aka Ender79 :) What to Expect ============== In general blender shouldnt crash on files or totally fail to load scenes, painting tools etc have been tested to work. * its quite easy to make the tesselator fail (show holes, missing faces), with non planer ngons. * most modifiers are working fine but a few had to be re-written - bevel, array - array is much slower, bevel will probably be changed to match trunk soon. * NavMesh BGE feature isn't functional yet. * Some UV sticth tools still need porting. * hair doesnt work right on ngons yet. * many python scripts will break. * a python api to BMesh needs to be written still. (for todo's in code do a searh for BMESH_TODO)
2012-02-19misc changes from trunk (avoid confusion since these were not intentional ↵bmeshCampbell Barton
differences)
2012-02-17svn merge ^/trunk/blender -r44136:44189Campbell Barton
2012-02-16fix [#30201] bpy_extras.image_utils.load_image always returns placeholderCampbell Barton
in existing addons this only effects OBJ import. interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-15svn merge ^/trunk/blender -r44076:44118Campbell Barton
2012-02-13more tweaks, outline is lighter then the color given so compensate a bit.Campbell Barton
2012-02-08svn merge ^/trunk/blender -r43934:43976Campbell Barton
2012-02-08Correct mathutils documentation, also correct some python spelling errors ↵Campbell Barton
and add makefile target `check_spelling`
2012-02-07Code Cleanup: remove unused preset variable.Campbell Barton
2012-02-03svn merge ^/trunk/blender -r43830:43864Campbell Barton
2012-02-02* fix for error in shape transfer (wrong var name).Campbell Barton
* fix for error alligning object to the view when no space was set. also added blenderplayer start to CTest operator blacklist.
2012-01-18svn merge ^/trunk/blender -r43472:43482Campbell Barton
2012-01-18cleanup for redefined varsCampbell Barton
2012-01-18svn merge ^/trunk/blender -r43461:43472Campbell Barton
2012-01-17pep8 edits, also remove unused varsCampbell Barton
2012-01-17Uv Tools branch GSOC 2011Antony Riakiotakis
========================= Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools Major features include: *16 bit image support in viewport *Subsurf aware unwrapping *Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching) *Seams from islands tool (marks seams and sharp, depending on settings) *Uv Sculpting(Grab/Pinch/Rotate) All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
2012-01-16svn merge ^/trunk/blender -r43392:43420Campbell Barton
2012-01-15weight paint UICampbell Barton
- added back 2.4x 'Vgroup' option to the UI, restricts painting to verts already in the group. - remove 'All Faces' button in weight paint mode. it doesn't do anything.
2012-01-15svn merge ^/trunk/blender -r43345:43381Campbell Barton
2012-01-14remove api from addon bl_info, was never used.Campbell Barton
2012-01-11svn merge ^/trunk/blender -r43220:43278 --accept postponeCampbell Barton