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2008-04-23added ipo script template from blenderartists forTe, made scripts refresh on ↵Campbell Barton
load factory settings and replaced elysiun with blenderartist.org in headers
2007-04-26drawview.c - Passepartout, only do GL alpha when not 1.0 alphaCampbell Barton
buttons_editing.c - negative camera lense was possible with (Deg) button enabled export_cal3d.c - minor changes object_batch_name_edit.py - check for data and object libdata before renaming.
2007-04-18PyAPI.Campbell Barton
moved bpy into bpy.data and bpy will be eventually replace the root level 'Blender' module. currently we have bpy.library bpy.config and bpy.data
2007-03-26py apiCampbell Barton
* stopped bpy from importing automaticaly as decieded in the meeting. * removed Blender.Main, since we agree it will be called bpy, renamed files also. * updated epydocs from this and last commit. * updated scripts to use bpy.*, and bugfix's for widgetwizard
2007-02-22Updating own scripts to use Blender.Main, remove Base files.Campbell Barton
2006-12-16update to Axiscopy, more error checking. basic functionality the same.Campbell Barton
- Dont allow it to apply the matrix twice to a linked-dupe. (Same as Apply Loc/Size/Rot) - Make sure that the source object is active, not just the first selected object. - Use Mesh instead of NMesh. - use mesh.transform(mat) rather then vert by vert vec*mat Other scripts had pupBlock changes for better layout.
2006-10-25added the option to rename objects to their DupGroups name.Campbell Barton
2006-07-12Simplified some parts of this scriptCampbell Barton
2006-07-08vertexpaint_selfshadow_ao adds face uv to the mesh if there not alredy there...Campbell Barton
added GPL header and docstrings to other scripts removed double batch_name_edit, same file is object_batch_name_edit
2006-05-06Applied patch ↵Campbell Barton
https://projects.blender.org/tracker/index.php?func=detail&aid=4159&group_id=9&atid=127 Updated batch object name edit. to assign datanames from obnames.
2006-04-05Added an option to batch rename vert Groups.Campbell Barton
2006-01-20Updated batch object renamer.Campbell Barton
- Now uses PupBlock where possible - Uses Mesh for changing mesh names (saves us a full NMesh update) - Fixed a bug renaming objects from their data - with emprys.