Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-14 | Keymap: reduce right shift in 2.7x keymap | Campbell Barton | |
2018-07-11 | Keymap: update 2.7x map | Campbell Barton | |
2018-07-10 | Missing from last commit | Campbell Barton | |
2018-07-10 | Keymap: update 2.7x map | Campbell Barton | |
Remove Shift-B, operator option is removed. | |||
2018-07-09 | Keymap: Remove modal keymaps from blender_27x | Campbell Barton | |
Hard coded keys have been removed from transform. Since these keymaps will likely remain unchanged, remove them to avoid maintenance overhead. | |||
2018-07-07 | Keymap: store 2.7x map as data instead of running code | Campbell Barton | |
2018-07-06 | UI/Python: rename Lamps to Lights, to follow more standard terminology. | Brecht Van Lommel | |
Internally it's still mostly named lamps, though some modules like Cycles were already calling them lights. | |||
2018-07-06 | Keymap: update 2.7x | Campbell Barton | |
2018-07-05 | 3D View: split view-numpad into two operators | Campbell Barton | |
Naming operator based on keys it used was strange, split into view-axis and view-camera. | |||
2018-07-03 | Keymap: update 2.7x map | Campbell Barton | |
2018-07-03 | Keymap: remove 'Screen Editing' from 2.7x map | Campbell Barton | |
Uses action-zones which aren't currently working in keymap presets. | |||
2018-06-30 | Keymap: 2.7x, use fractions | Campbell Barton | |
2018-06-30 | Keymap: 2.7x uses spacebar for search. | Campbell Barton | |
2018-06-29 | Keymap: 2.7x macos-only additions | Campbell Barton | |
2018-06-29 | Keymap: add 2.7x keymap | Campbell Barton | |
This is the keymap from 929c78e33c06f55af4a3d98240959c4afcf9f39c before the 2.8x keymap diverged from 2.7x. All non-modal maps have been included. | |||
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-29 | WM: Remove Screen Cast | Campbell Barton | |
This feature is better handled by specialized tools. | |||
2018-06-28 | Remove flatty_dark_blueberry (now default) | Campbell Barton | |
2018-06-27 | Theme: add 2.7x theme | Campbell Barton | |
Prepare for new default | |||
2018-06-27 | Theme: Tweaks to console/text in Flatty Dark Blueberry | Pablo Vazquez | |
2018-06-27 | Theme: Further polishing and unifying on Flatty Dark Blueberry | Pablo Vazquez | |
With feedback from @campbellbarton for better contrast in edit mode. | |||
2018-06-22 | Update theme Flatty Dark Blueberry | Pablo Vazquez | |
2018-06-01 | Update Flatty themes with the new pulldown background and minor tweaks. | Pablo Vazquez | |
2018-05-27 | Slightly blue tinted variation of the upcoming Flatty Dark theme. | Pablo Vazquez | |
It's been requested for a while now and with the upcoming default dark theme this is a good companion variation. | |||
2018-05-24 | Flatty Light | Pablo Vazquez | |
Add new Status Bar settings and minor tweaks to axis colors inspired by Andy's changes to the theme. | |||
2018-05-07 | Update Flatty Light theme with topbar and minor tweaks | Pablo Vazquez | |
2018-05-05 | 3D Viewport: make shading and overlay DNA match UI names. | Brecht Van Lommel | |
We should use consistent naming between the internal code and UI whenever possible, only reason not to is file compatibility. | |||
2018-04-29 | 3D View: add initial view.shading and view.overlay in RNA. | Brecht Van Lommel | |
These are mostly empty still, many properties need to be renamed and moved there. | |||
2018-04-20 | Remove Armature Sketching & Retarget | Campbell Barton | |
While the feature is interesting, it's not much from what we can tell. Retargeting is an important feature but needs to fit in better with typical animation work-flows. See: T52809 | |||
2018-04-17 | Remove Shift+F2 and other related BGE keymaps | Dalai Felinto | |
Reported by Pablo Vazquez (venomgfx) | |||
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto | |
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this. | |||
2018-02-27 | merge from master | Gaia Clary | |
2018-02-26 | Presets: remove double underscore in preset names | Campbell Barton | |
2017-11-23 | Rename any instance of scene layer or render layer in code with view layer | Dalai Felinto | |
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927 | |||
2017-10-14 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2017-10-14 | Add some basic 4K render presets. | Bastien Montagne | |
This difinition is becomming rather common now, time to add it to our collection imho (requested in T53064). | |||
2017-08-23 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2017-08-23 | Cleanup: remove space from filenames | Campbell Barton | |
2017-08-15 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2017-08-15 | Fix Cycles presets after recent removal of some settings. | Brecht Van Lommel | |
2017-08-03 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2017-08-02 | Fix T52250: Glitch in UI in the addon panel regression | Aleksandr Zinovev | |
2017-07-11 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2017-07-11 | Theme Flatty Light | Pablo Vazquez | |
Color GraphEditor tabs, brighter 3D viewport gradient | |||
2017-06-24 | collada: change image export: export either UV Textures or Materials. This | Gaia Clary | |
avoids wrong texture data when multiple objects are exported. Note: This commit might possiblyt not work fully. The full feature is added with the next commit) | |||
2017-05-25 | TexFace removal part 3 | Campbell Barton | |
- MTexPoly structure & layer type. - The 'Mesh.uv_textures' layers. - DerivedMesh TexFace drawing. - Scripts & UI. | |||
2017-05-11 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2017-05-11 | update new 2.79 themes: T50869 | meta-androcto | |
2017-03-13 | New Window Operator (to replace Duplicate Window) | Dalai Felinto | |
A user doesn't want to necessarily create a new Screen only because she wants a new window. This patch allows the user to pick the screen to use for the new Window. If the screen picked is the active one, it duplicates it (as the old behaviour in Blender). Patch with contributions and fixes by Julian Eisel (Severin) Subscribers: venomgfx Differential Revision: https://developer.blender.org/D2555 | |||
2017-03-09 | Merge branch 'master' into blender2.8 | Campbell Barton | |