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2020-02-28Fix T72903: Bone envelope & bone size tool functionality swappedCampbell Barton
2020-02-27Fix T54323: Improve Paint category names in keymap preferencesPhilipp Oeser
While one issue of the report was fixed already (rB27adc4aa3347), still a couple of clarifications could be made: - correct/clarify which modes these apply to - clarify that "Face Mask" is a paint thing Maniphest Tasks: T54323 Differential Revision: https://developer.blender.org/D6797
2020-02-21Fix T73841: Pressing 3 doesn't go to Pose modeWilliam Reynish
Just changing the order in the keymap seems to fix this
2020-02-18IC keymap: Use B for Sequencer Blade tool, Ctrl/Cmd-B for Split operatorWilliam Reynish
Also add Q for select tool, as in other editors
2020-02-18IC keymap: Fix warnings after recent Cut -> Split name changeWilliam Reynish
2020-02-17Keymap: minor tweaks so box-select shortcuts show in the menuCampbell Barton
2020-02-17Keymap: add sequencer box select with handlesCampbell Barton
Use Ctrl-B, include in menu, rename property to match graph editor.
2020-02-17Keymap: IC keymap was using middle-mouse value with ANY valueCampbell Barton
Use 'PRESS' instead. Also keep tweak events if a directional value is used.
2020-02-16Rename Sequencer 'Cut' to 'Split'William Reynish
This avoids the ambiguity with the Cut operator in the Sequencer, which could be confused with Cut/Copy/Paste. Use 'Split' for the operator and 'Blade' for the active tool. Patch by Nathan Lovato, with edits Differential Revision: https://developer.blender.org/D5542
2020-02-16IC keymap: Activate tools with MMB immediately on press rather than dragWilliam Reynish
There seems to have been no particular great reason why we were activating tools using a tweak event with MMB. This change makes it so tools are activated with a press event instead.
2020-02-15Keymap: Add front/back Alt-MMB absolute view axis switchingCampbell Barton
Oversight in previous commit.
2020-02-14Fix property warning due to recent commitmano-wii
```Warning: property 'mode' not found in keymap item 'TRANSFORM_OT_bbone_resize'```
2020-02-14Fix T68610: B-Bone display size/scaling op issuesmano-wii
Fix ReDo and create a new operator to display only the required properties. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6849
2020-02-14Particle editmode: add mouse independent "Select Linked" operatorPhilipp Oeser
The current "Select Linked" operator works based on mouse position and makes no sense to call from the menus and was removed in rBdd9dfadaac9b. This patch adds an operator independent from mouse position that just selects all keys to a corresponding point (and adds back menu entries, adds keymap entry). The original operator is renamed to 'select_linked_pick' internally (this is now more in line to how "Select Linked" works for meshes, curves etc) Differential Revision: https://developer.blender.org/D6823
2020-02-13Revert "VSE: Add option to select handles with box selection"Campbell Barton
This partially reverts commit 5314161491d41461fe09c4774229481dde93e250. Conflicts with Emulate "Middle Mouse Button". This feature should be accessible under all supported configurations.
2020-02-12Weight Paint: add a pie menu for locking and unlocking vertex groups.Alexander Gavrilov
Provide different options for locking and unlocking vertex groups using bone selection, accessible via a pie menu triggered via the 'K' hotkey. To implement a variety of operations, extend the old operator with a new option to mask it by bone selection. If the X Mirror option is enabled, selection is automatically mirrored. This follows D6533 as the next step in improving accessibility of vertex group locking during weight painting. Differential Revision: https://developer.blender.org/D6618
2020-02-10Cleanup: keymap formatting, unused argCampbell Barton
2020-02-09VSE: Add option to select handles with box selectionRichard Antalik
Patch adds an "Handle" option to the `SEQUENCER_OT_box_select` operator, that allows to select the handles instead of whole strips. Feature is mapped to Alt key modifier A difference from the proposed design in T70730 is that covering the entire strip with the box actually selects both handles. Reviewed By: iss Differential Revision: https://developer.blender.org/D6372
2020-02-07Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-07Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-07Keymap: preference to swap 3D orbit/pan actionsCampbell Barton
Requested by @pepeland for grease pencil/2D usage.
2020-02-07Keymap: preference for relative/absolute Alt-MMB navigationCampbell Barton
Original request from Hjalti was to set absolute view axis, so make this an option.
2020-02-04Merge branch 'blender-v2.82-release'Philipp Oeser
2020-02-04Fix T67084: Modal keymaps could show the wrong shortcutPhilipp Oeser
WM_modalkeymap_operator_items_to_string() wasnt checking WM_keymap_active(), so it was possible that e.g. when using the Industry Compatible keymap, the shortcut from the Blender keymap was shown. This also fixes the (now exposed) bug that the Industry Compatible keymap would not have a ADD_CUT_CLOSED kmi defined for the Knife Tool [mandatory for the status bar]. Maniphest Tasks: T67084 Differential Revision: https://developer.blender.org/D6748
2020-01-29IC keymap: Add extend & subtract box selection to animation channel listsWilliam Reynish
Same as recent change for default keymap
2020-01-29Keymap: Add ability to extend or subtract animation channel box selectionsWilliam Reynish
For some reason this was missing. Seems to be a simple oversight. Differential Revision: https://developer.blender.org/D6707 Reviewed by Julian Eisel
2020-01-29Merge branch 'blender-v2.82-release'Campbell Barton
2020-01-29Tool System: add shear tool to non-mesh edit-modesWilliam Reynish
2020-01-28macOS: add trackpad smart zoom event supportYevgeny Makarov
This is done with two-finger double tap on trackpads, and is usually used to zoom into an element under the cursor. It can now be used for toggling local view in the 3D viewport. Differential Revision: https://developer.blender.org/D6588
2020-01-27Fix mistake in previous commitJulian Eisel
While the behavior of this shortcut can be argued (it only works while hovering the possibly invisible markers region), it was not my intention to remove it entierly from the Graph and Sequencer Editor. Only wanted to copy it.
2020-01-27Fix T66920: Shortcut Bind Camera to Marker in timeline not workingJulian Eisel
The shortcut was only registered for the marker region, although it can be registered to the main region without conflicts.
2020-01-25Industry Compat keymap: cleanupWilliam Reynish
Remove entries for the transform tools, since this is no longer necessary after recent changes. The default keymap entries are simply used instead, since the MMB is now added automatically.
2020-01-25Fix T73362: Tweak Tool not working if IC Keymap is chosenWilliam Reynish
I don't fully understand why this was broken, but defining the Tweak tool keymap here and removing the 3d cursor argument fixes it.
2020-01-22VSE: Tool system integrationRichard Antalik
Add toolbar to sequencer regions. A bit of refactoring has to be done in RNA space. Currently there is only cut tool implemented to serve as template for anybody who would like to add more.
2020-01-22Cleanup: adjust extend argument for tweak toolCampbell Barton
This isn't a type, name argument 'extend'.
2020-01-21Merge branch 'blender-v2.82-release'Campbell Barton
2020-01-21Industry Compatible Keymap: use MMB to access the active toolCampbell Barton
Fallback tools are used on LMB, MMB accessed the active tool.
2020-01-17Keymap: Use PRESS event for Tweak tool extend selectionWilliam Reynish
This makes selection more responsive when using the Tweak tool Differential Revision: https://developer.blender.org/D6608 Reviewed by Campbell Barton
2020-01-15Fix T72803: Texture Paint: Shortcut 'Shift + S' Does Not Save an ImagePhilipp Oeser
'Shift + S' is taken by toggeling Smooth Stroke in the keymap, should be 'Shift + Alt + S' (this also goes more in line with other editors, where Alt is added to the shortcut used by 'Save' to do 'Save As') Maniphest Tasks: T72803 Differential Revision: https://developer.blender.org/D6572
2020-01-10Fix mesh randomize tool not runningCampbell Barton
Missing from recent update to execute immediately when properties are set.
2020-01-08Industry Compat keymap: Fix gizmos stealing the Alt-key when navigating the ↵William Reynish
viewport
2020-01-07GPencil: Fix wrong keymap for Radius thickness (related to T72945)Antonio Vazquez
2020-01-06Industry Compat keymap: Support MMB for immediate transform tool use againWilliam Reynish
Now this also works for the UV Editor Note: Only the transform tools currently support this. I would like to make this work for all the tools with gizmos, but need to find the nicest way to do it.
2020-01-05Industry Compat keymap: Fix Polybuild tool not working with this keymapWilliam Reynish
I ended up simply removing the gizmo entries here - they seem to be no longer needed.
2020-01-05Industry Compat keymap: Properly support Grease Pencil Edit ModeWilliam Reynish
Many things weren't working correctly in GP Edit Mode, such as select/deselect/invert all, basic tools, extrude, snap etc. Now this mode works consistently with other modes.
2020-01-04Industry Compat keymap: Support the recently added Drag optionWilliam Reynish
This also simplifies the keymap a lot, since I can now remove a lot of hacky exceptions to make box select work with the gizmo-tools.
2020-01-04Industry Compat keymap: Support 1-3 keys in the UV Editor when Sync ↵William Reynish
Selection is enabled This also makes it possible to hold Shift to enable multiple selection modes in Edit Mode
2020-01-03Keymap: default to gizmo drag when LMB select is in useCampbell Barton
Enable by default since it allows selection without gizmos getting in the way which is a common annoyance. Although this has the drawback that subtle adjustments with gizmos won't be detected until the drag threshold is reached.
2020-01-02Fix T69207: Surface objects showed curves ADD menu (Shift+A) in editmodePhilipp Oeser
2020-01-02Tool System: adjust Smooth/Randomize modal operator behaviorCampbell Barton
Previously the default values were left non-zero to avoid having to update scripts. However, this meant it wasn't possible to setup non-modal key bindings for smooth & randomize. Now these operators follow logic of many other operators where setting the value executes immediately, leaving unset runs modal. Existing keymaps & scripts will need to be updated. Addresses issue raised in f4a4ec84255a.