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2013-05-31Follow up to previous commitSergey Sharybin
Made Ctrl-LMB clear selection from the object.
2013-05-31Fix #35567: Shift+LMB doesn't toggle selection when using the Maya presetSergey Sharybin
Also added back RMB to set 3d cursor position.
2013-05-29Fix #35374: Region overlap + bugsSergey Sharybin
Was missing keymap for REGION_TIMER, which ended up in missing updates happening. Added this kind of timer to RNA, so keymaps could bind to it. Also made 3ds max keymap working again. Too bad it was broken in 2.67 and 2.67a :S
2013-05-01[Bug #35108] Shortcuts 3dsmax blender 2.67RCMichael Fox
Quad View: ALT + W Switch Wireframe / Solid: F3 Render: F10 Properties: F12 Ortho / perspective View: P Zoom to selected center: Z Select/ Deselect all: CTRL + A in changing A hotkeys ctrl-a hotkeys are now ctrl-shift-a and GameEngine is now ctrl-alt-shift-p
2013-04-30Partial fix for #35108: Shortcuts 3dsmax Blender 2.67RCSergey Sharybin
Made keyap use the same select_or_deselect_all operator as used for maya keymap instead of tricks with deselect_all. Solves issue with selection in editor mode (reported as #3 in the original bug report).
2013-04-30Changes for updated operatorsSergey Sharybin
2013-04-22Fix #34350: Maya Keyboard map preset problemsSergey Sharybin
Two main things: - Made a python operator for selection in a viewport which will de-select everything if nothing is under the mouse. To do so needed to modify VIEW3D_OT_select, so invoke sets mouse location which is later used by exec function. This way it's possible to select stuff from python defined operator. Not best-ever solution since ideally exec() shall not do OpenGL stuff, but we've got this issue in some other operators. We'll solve this later. - Used a keymap from Gianmichele Mariani as a reference, updated his keymap to latest changes in operators. We shall match Maya keymap much better now, thanks for the keymap dude!
2013-04-16Fix #34897: Select edge loop shortcut not working in Maya presetSergey Sharybin
Made it so loop/ring selection are assigned to RELEASE button, so they're not conflicting with regular selection. There's still seems to be a conflict between loop and ring selection, but it was here for ages and that's another story.
2013-03-11code cleanup: pep8 & minor changesCampbell Barton
2013-03-08[#28352]3dsmax preset, patch by Nik Prodanov, this provides both an ↵Michael Fox
interaction preset and a keymap preset for those migrating from 3dsmax
2013-03-02Collada: Added support for ngon export/import and added triangulate option ↵Gaia Clary
to export
2013-02-27Added preset values for Collada exporter.Gaia Clary
2013-02-18fix [#34279] Python console: Selected region is not highlighted when using ↵Campbell Barton
white background color
2013-02-13Made maya keymad deselect everything in cases nothing was selected with LMBSergey Sharybin
The way it works now is: - Border select is using TWEAK, for which you need to hold LMB down and move mouse. This prevents operators using RELEASE/CLICK events from being fired. - LMB select is using RELEASE event, this is no selection happens before border if you do border select. And this prevents any operator uses CLICK event from being fired. - Delect all happens by CLICK, which would be fired only in case no operators were handled with PRESS/RELEASE. This is a bit cards-house, but this is how events currently works and wouldn't want inventing something bigger now.
2013-02-13Fix #34217: Maya keymap preset doesn't handle Shift-Click selection properlySergey Sharybin
2013-02-11Fix themes for gradient. For other (contrib) theme maintainers: back ↵Antony Riakiotakis
property is not used for 3D viewport back colour anymore, instead use the gradient high colour, as done in this commit
2013-02-10pep8 cleanupCampbell Barton
2013-01-30update themes.Campbell Barton
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2013-01-21Fix #33899: Maya keymap/custom keymap selection issuesSergey Sharybin
Switch selection from Release to Click, so releasing mouse button after transform confirmation wouldn't trigger selection operator. However, needed to disable old Click behavior which used to deselect everything if click happened outside of any object. It wad bad way to do such a behavior and shall be re-think and solved in a better way.
2012-12-16update themesCampbell Barton
2012-12-13update themes for added alpha channelCampbell Barton
2012-12-10Fix for maya keymapSergey Sharybin
2012-12-08update themes with update_themes.pyCampbell Barton
2012-10-10Fix #32780: Maya keymap selection issuesSergey Sharybin
Maya keymap used LMB press to select object and also used tweak event of LMB for border select. This lead to selecting object under the cursor before border select could start. This could be pain when working on huge scenes. Solved by switching selection from LMB press to release.
2012-10-08speaker and empty where hardly visibleCampbell Barton
2012-10-08update to ubuntu themeCampbell Barton
2012-10-03* Fix for the elsyiun.xml theme, Reports in Info Header were not readable ↵Thomas Dinges
(grey on grey). Patch by "ejnersan" in IRC.
2012-10-01updated themes with active pose bone color.Campbell Barton
2012-09-27pep8 cleanupCampbell Barton
2012-08-10split off auto depth option to have cursor placement use depth too since you ↵Campbell Barton
dont always want both.
2012-08-04Camera tracking presetsSergey Sharybin
- Fix for copy default settings from active track operator - Add meaningful tracking presets API changes: - Added parameter exact to Marker.find_frame, so now it's possible to get estimated marker - Added Marker.pattern_bound_box to get pattern's bound box
2012-07-05Fix for [#32016] Tracking Settings Presets not workingThomas Dinges
* Removed outdated properties from the presets. Note: it does not fail anymore, but needs an update for new settings probably.
2012-06-23SVN maintenance.Guillermo S. Romero
2012-06-22Fix: Collada (Exporter) replaced the initial operator Presets with 2 up to ↵Gaia Clary
date versions
2012-06-21Themes:Thomas Dinges
* Fixes for the "Back to Black" theme, patch by meta-androcto. Fixed text editor select & vert edge select color. Thanks!
2012-06-16Collada: (Exporter) Add new option 'deform bones only'Gaia Clary
2012-06-14Collada: (Exporter) fix Operator presetGaia Clary
2012-06-13update themes for new colors, patch by Brendon MurphyCampbell Barton
2012-05-27[#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' OptionGaia Clary
2012-05-26SVN maintenance.Guillermo S. Romero
2012-05-25Removed setting of filepath from Operator Preset for the Collada Exporter ↵Gaia Clary
(Second Life presets)
2012-05-25Added a Factory Operator Preset for the Collada Exporter (Second Life presets) Gaia Clary
2012-05-03Camera tracking: apparently one of tracking presets was never merged from tomatoSergey Sharybin
2012-04-16Fluid Simulation:Thomas Dinges
* Replaced the hard coded viscosity presets with Python ones. * Added version check, so older files load fine. Loading new files into 2.62 also works fine.
2012-04-12Fix #30919: Selection of multiple objects after EDIT MODE with MAYA PRESETS ↵Sergey Sharybin
Keymap Issue was caused by operator presets.
2012-04-06remove unused theme colorCampbell Barton
2012-04-05partial fix [#30813] Small UI glitch with high DPI value in menusCampbell Barton
fix provided by Julien Enche (trap). also corrected some 2.4x theme colors (selected file, outliner and image background)
2012-04-04use 2.4x tooltip colorsCampbell Barton
2012-04-04update themes for new settings + theme update script.Campbell Barton